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Dungeon World Alternative Playbooks $3.99
Average Rating:4.3 / 5
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Dungeon World Alternative Playbooks
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Dungeon World Alternative Playbooks
Publisher: Liberi Gothica Games
by Richard R. [Verified Purchaser]
Date Added: 05/23/2018 00:57:01

These are excellent additions to my DW game! Just like it says, it steps away from some of the D&D baggage and gives, in my opinion, much better options than the stock wizard, cleric and paladin classes. No more spell lists. It gives many new and useful moves with thematic ways to limit, or extract a cost from, them.

The Mage is great because he wields great power with thematic and possibly catastrophic costs and limitations.

The Priest draws aid directly from her deity, the GM says how.

The Templar is a riot! With moves like "It's Not Them You Should Be Afraid Of" and "Who Told You To Stop" this class is part knight and part inquisitor! Heretics beware!

The Artificer, while not really a good fit for every campaign, should not be dismissed. I'm looking forward to playing one as a Battle Alchemist of sorts. Also, it allows for the introduction of a gnome into your story!

@ Matthew K. You'll probably never see this, but the tags are explained on the page with "The Arttificer's Gadgets" at the top.



Rating:
[5 of 5 Stars!]
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Dungeon World Alternative Playbooks
Publisher: Liberi Gothica Games
by Raul F. [Verified Purchaser]
Date Added: 05/20/2015 07:12:28

Opens up a new way of thinking character classes in Dungeon World.



Rating:
[4 of 5 Stars!]
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Dungeon World Alternative Playbooks
Publisher: Liberi Gothica Games
by jungwoo c. [Verified Purchaser]
Date Added: 01/10/2014 08:11:31

Awesome!

i love your Mage and Priest. this two classes are very cool. and Mage's spell focus is fantastic!



Rating:
[5 of 5 Stars!]
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Dungeon World Alternative Playbooks
Publisher: Liberi Gothica Games
by Matthew K. [Verified Purchaser]
Date Added: 04/27/2013 01:50:35

A really well written alternative classes play book, I really enjoy the flexibility of the spell casting, the only problem for me is it isn't complete, Black Magic, the damage dealing spell ability for the Mage asks the player to chose tags, however some of the tags don't exist in normal dungeon world rules and haven't been defined in the play book. I would be happy to give it 5/5 were it complete and those tags defined.



Rating:
[3 of 5 Stars!]
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Dungeon World Alternative Playbooks
Publisher: Liberi Gothica Games
by Oskar Z. [Verified Purchaser]
Date Added: 02/11/2013 19:28:53

I cannot really judge the Templar and the priest as no one of my group has played them yet. But what I can say is that my friend is having the blast of his life playing the mage, the burden of the spell list has been lifted and its the best thing that could have ever happened.... the roleplay value is through the roof, and the constant side effects provide you with interesting and funny moments, ranging from unintentional cave-ins over burning forests to angry bees. Your imagination defines the limits on this package. If the Templar and priest are only have as fun to play... 4 $ is a steal...and from what I've read they are (I'll update this as soon as I experience them in action)



Rating:
[4 of 5 Stars!]
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