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This is a fun and slightly different solo adventure. You have to go hunt and make a meal for a king. I like the wandering in forest. This is huge wtih 132 pages + cover.
I like the random finding. odd even and then roll.
I have played twice and died twice.
However:
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(oops my fault, I was using Acrobat Pro X instaleld Reader DC it worked.). It needs to be HYPERLNKED! The going back and forth is really bad. This really needs to be hyperlinked.
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I got into a spider web and could not back out. Bummer. I died.
- The counting of turns seems off. You are given 50 turns but the text tells you when to check off time. I founght a person and won. No time was taken off.
Fix problems 1 and 3 this would be 5 star.
Reply to Reply:
- Bummer. As noted above my fault. But still . . . now mad at Adobe. :/
- This seemed to just not get in and back out. Dying on SR happens and I am good with that.
- I understand the decision not to count combat as it could get step real quick on a one to one or two to one count. Seems like the count should increase by one.
So I pushed upto four on issue one. Will replay today to see how it goes.
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Creator Reply: |
Thanks for your feedback Charles I,
Your comments have sent the minions at Tavernmaster Games in to a frenzy of activity to make sure we can respond to your queries. If we may, we will do so point by point:-
1. The pdf is hyperlinked. We just downloaded a copy and the links worked when the file was opened in Adobe Acrobat or Preview on a Mac. Do you have the most up to date version of Acrobat or were you using an alternative pdf viewer that perhaps cannot read the links?
2. Ah, the sudden death of failing a SR or making an innocent wrong decision in a T&T solo. We apologise for your sudden demise but if you thought this was bad, you should attempt one of our other authors Andy Holmes' solos, they really are deadly ;)
3. Jason Mills states that he decided not to count combat towards the 50 turn total as a matter of making the housekeeping as simple as possible. If this 'real world' explanation isn't to your taste, you could presume that the magical nature of the environs of the royal forest means that no time passes there when characters are engaged in battle.
Kind Regards
The TavernMaster Krreww |
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This is overall one of the best products for RPG out there.
Great comic to intro the game system.
Good solid mini rules.
The solo adventure: have double digit con is all I will say. Good adventure took me two times to beat it.
Kitten napped is fun and requires players to think as you can't hack your way out.
Journey to Black Wall good GM adventure. Lots of fun and not everythign is as it appears.
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This is one of the best ALL TIME all games varients. Become the monster to defend the dungeon from evil adventuers.
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I bought my first T&T set in the early 80s. I have loved T&T for years. Light, simple, easy to use, anti-rules lawyers.
This is the great sucessor to version 5 which survived for years and still survives well.
the updates in the game are great. more spells. Love the skills. Yes it is big but less than 1/2 is core rules.
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This is one of the first solos I run new charachters through. It is simple and easy to use with a cool story.
You can esily adapet this to a group just increase monsters.
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Fun little adventure.
I died the first time, I would like one more paragraph of your body is taken out and given to the dogs.
I sort of feel bad for the Pyra. Would have liked to have chance to snub Bix.
My only complaint is that I would like the file hyperinked.
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These are ok at best. I would not buy anymore.
They have an old feel. But when compared to early D&D they are not anywhere as nice.
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I feel like this is to busy and has to much on it for good use.
However, it is really nice and well done.
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Exactly like it sounds.
I will be using this now I need one for swords.
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This is a basic fun adventure that is simple easy to GM.
This has everything that you need.
One last thing helps a good cause.
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This is clearly amazing. Great job! Print and cut and wow. Assemble your dungeon and it looks like a pro.
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