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All the Games [BUNDLE]

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This special bundle product contains the following titles.


Cthulhu in Space powered by Fate Core
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This book includes a Sci-Fi Cthulhu setting and a compact version of the Fate Core rules, so you have everything you need to adventure through space and confront cosmic horrors, all in one place. This 126-page book provides monsters, NPCs, sci-fi gear, an example scenario, several cults, a secret history of the Earth, and a library full of uncanny Mythos tomes, with the spells and powers they contain. In space, no one can hear you go gibbering insane!...

Cyber-Cthulhu powered by Fate
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
Cyber-Cthulhu combines the best parts of the two most popular Starbright games, Present Day Cthulhu and Cyber-Fate.     Cyberpunk and the Cthulhu Mythos, two dark settings where characters often come to a bad end, are blended to produce something gritty and neon mixed with cosmic awe and terror. This book includes the Cyber-Cthulhu setting and a compact version of the Fate Core rules, so you have everything you need to confront these alien horrors in one place.   The game is set on Earth in the future, when city sprawl covers huge areas of the planet. Humanity has made the jump off planet, but only as far as Mars. It's a dangerous world, full of corporate goons, street samurai, androids, towering cities, toxic weather, and now, gibbering monsters.   This 177-page boo...

Cyber-Fate
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
A cyberpunk setting for FATE, with the core FATE rules baked in. Fate is a generic role-playing game system designed to offer the least possible obstruction to role-playing. Fate has a large number of innovative gaming mechanics. This game includes the Fate core rules and a cyberpunk setting in one integrated package. Cyber-Fate is set on Earth in the future when city sprawl covers huge areas of the planet. Humanity has made the jump off planet, but only as far as Mars. It's a dangerous world, full of corporate goons, street samurai, androids, towering cities and toxic weather. This distinctive background, with a gritty, cyberpunk feel, integrates beautifully with the Fate rules to create an intense future-dystopia where the GM's and players' imaginations can run wild. This PDF incl...

Extreme Future 4th Edition: Tarazet
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This is now the 4th edition of Extreme Future, and the game keeps growing and getting richer. Extreme Future is about a universe where human space spans the galaxy, but where we share it with countless alien powers and even robot empires.   It's a dangerous galaxy, strewn with the remains of civilizations that came before us, their secrets, powerful weapons, and enigmatic ruins waiting to be explored.   Extreme Future 4 is a role-playing game with refined rules and a lot of distictive background information and examples. It includes everything needed to start playing, all wrapped up in a beautifully illustrated book.   The book contains character creation rules, robot creation rules, vehicle creation rules and lots and lots of examples of vehicles, equipment and monste...

Fantasy Cthulhu powered by Fate Core
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This is a big fantasy setting for FATE, which has been invaded by the terrible nasties of the Cthulhu Mythos. The game includes a fantasy continent, divided into various kingdoms. These include human city states, elven forest kingdoms, halfling mounds and dwarven halls, and they are all in imminent danger of what happens when the stars align and the gates have been opened. This distinctive background, with a high-fantasy feel, integrates beautifully with the cosmic horror of the Cthulhu Mythos. Send your players out against Mighty Cthulhu himself with just a sword to protect themselves. This PDF includes everything needed to start playing, with character creation rules, a bestiary, descriptions of the different kingdoms, gear, a synopsis of the FATE Core rules tailored for cosmic horr...

Future Heroes powered by Fate Core
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
In the extreme future, the galaxy is a crowded place. There are thousands of inhabited worlds and intelligent species, and very few of them get along with each other. But there is one shining example of order and peace.     This is the Federation of Planets, and it is protected by a valiant group of superheroes, who use their incredible powers to defend their future civilization. Future Heroes is a role-playing game designed to simulate a superhero comic book world of spaceships, robots and superscience. It uses the Fate Core rules, with an innovative system for superpowers added on.  This simple system allows superheroes to be quickly designed, but be every bit as complex and interesting as the heroes of the comic books. So take a look, and blast into a future fit for ...

Galactic West powered by Fate Core
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
The story of humanity discovering the Galactic West system is a tale of conquest, but also one of survival, and persistence. Through treaties with alien nations, political compromise, military conquest, establishment of law and order, building farms, ranches and towns, marking trails and digging mines, the whole system is gradually settled. Now the folk of the Galactic West system are becoming a proud frontier people, whose values are focused on equality, democracy, and optimism, as well as individualism, and self-reliance. From frozen moons to advanced planets, under the direction of the ‘core worlds’, the Federation is becoming ever more tightly bound together. But it is still a system that is recovering from civil war and there is scope for adventure on one frontier world...

Heroes in Time powered by Fate
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
Heroes in Time is a game powered by Fate Core that comes with a huge range of settings, all tied together by a time traveling/ alternate histories theme. The conceit of the game is that characters will be recruited from across the timeline of the game world. They will range from primeval barbarians, swashbuckling pirates, steampunk adventurers, modern investigators, super spies, and cyberpunk operatives, to the psionic knights of space opera. All these different types of warriors will be recruited by an enigmatic group of Temporal Guardians and all working together on the same team, ready to be deployed to any point in history. So get Heroes in Time and start adventuring through the whole of history! Each type of character from each point in game time will bring a differe...

Mecha Smash
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
Mecha Smash is an RPG that is: Story-focused. The adventurers are never confined to a certain subset of allowed actions. They are able to do whatever they wish and the rules are flexible enough to deal with that. The focus is on a compelling story, not tactical combat or levelling. However, the system is not pure storytelling, where absolutely everything is at the gamemaster's discretion. The GM does not have to decide the outcome of every fight.   It is suited to mecha settings. There is a setting provided, but it is able to work with whatever setting the GM dreams up. There is specific guidance on integrating mecha into a game, and the game is well suited to converting the mecha from a GM's favourite manga.     The rules can be understood within an hour of reading the r...

Monster Fight
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
Monster Fight is designed to allow players to start the mayhem with a minimum of preparation. It's a game for players who are between campaigns, or taking a break, and are looking for a good, short game. Character creation is designed to be very short. The stats and skills needed for each character have been whittled down to the bare essentials needed to retain a bit of crunch and flavour. It should be possible to start playing in less than ten minutes after reading the rules. The game also has a slightly light-hearted tone. It's door-busting, dungeon-crawling, action all the way. In Monster Fight you receive advancement in exchange for confirmed monster kills. When you have a certain number of kills, you hit the next level and your character abilities improve. So each character sheet ...

Multiverse Adventures
Regular price: $0.50
Bundle price:
 $1.00
Format:
 Watermarked PDF
The Multiverse Adventures system is designed to be complete and capable of simulating any setting. The same versatile rules are used to create all the elements of the setting, whether they be humans, elves, monsters, robots, vehicles, or equipment. The design system is simple and the powers and abilities that can be assigned to each element are almost infinitely customisable. The rules use a simple ranking system for every element of the game. There are no separate systems of rules for characters, monsters, magic, vehicles, superpowers etc. They can all be modelled using the same simple but flexible system. It's easy to use, easy to remember, but incredibly versatile. The game comes with lots of examples of characters, monsters, vehicles and equipment to show how the system can be use...

Post-Apocalyptic Vampire Wars
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This is role-playing game set after the apocalypse. In 2050 the worst symptoms of environmental collapse began to be seen. The fall of civilization did not come suddenly, it came slowly and inexorably. Dust came in a swirling blanket, carried by wind storms, gradually spreading across the whole globe, and blocking out direct sunlight. Even as the skies dimmed, temperatures climbed and then there came a time of destruction. Crops failed without sunlight, wars over scarce resources spread across the surface of the planet. Wars fought by people and by newly designed robots. And, without direct sunlight, an ancient scourge was able to emerge from the shadows. Vampires began to stalk the land. Some small pockets of civilization have survived the cataclysm that destroyed their world. These t...

Post-Cthulhu
Regular price: $16.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
Cthulhu has emerged and the world has been irrevocably altered. Everything has been destroyed in this one single event, which the survivors call the Cataclysm. Since the Cataclysm, technology has collapsed. There is no internet anymore and there are no aeroplanes in the sky. The way that the wandering bands of crazies and cultists describe the destruction is that the Earth has been “cleared off”. The world is now a post-apocalyptic hell and monsters stalk the land. This 123-page book provides spells, monsters, NPCs, vehicles, gear, an example scenario, and a library full of uncanny Mythos tomes to continue the fight, even after Cthulhu has been awakened. ...

Present Day Cthulhu powered by Fate
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
The Cthulhu Mythos is an excellent backdrop for any Fate Core campaign. This book includes a present day Cthulhu setting and a compact version of the Fate Core rules, so you have everything you need to confront cosmic horrors in one place. This 136-page book provides Mythos locations, Monsters, NPCs, the Dreamlands, an example scenario, several cults, a secret history of the Earth, and uncanny Mythos tomes, with the spells and powers they contain. The Earth is doomed and there is nothing your puny efforts can do to avert its fate, but it's your duty to try!...

Realms - FATE edition
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This is a big fantasy setting for FATE, with the core FATE rules baked right in. Fate is a generic role-playing game system designed to offer the least possible obstruction to role-playing. Fate has a large number of innovative gaming mechanics. This game includes the Fate core rules and a fantasy setting in one integrated package. Realms (FATE Edition) is set on a fantasy continent, divided into realms. These realms include human city states, elven forest kingdoms, halfling mounds and dwarven halls. There are monsters roaming the wild places, and there is treasure too.  This distinctive background, with a high-fantasy feel, integrates beautifully with the Fate rules to create an immersive setting where the GM's and players' imaginations can run wild. This PDF includes everythi...

Space Pirates powered by Fate
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This is a very detailed setting that brings space pirates to the Extreme Future universe. The setting includes all the Fate Core rules in this book, so it can also be played as a stand-alone game. There are descriptions of life aboard a pirate spaceship, explanations for why spaceships on the Tarazet Periphery have large heat sails rigged on them and have their weapons mounted in broadsides. The economics of pirate plundering, and the trade routes they prey on are covered in depth, and the strategies pirates use in their attacks are also covered in just as much detail. So roll up a ship full of pirates and start plundering on the Tarazet Periphery, me hearties!...

Steampunk powered by Fate
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
A steampunk setting for Fate Core, with the FATE rules baked in. Fate is a generic role-playing game system designed to offer the least possible obstruction to role-playing. Fate has a large number of innovative gaming mechanics. This game includes the Fate Core rules and a steampunk setting in one integrated package. Steampunk powered by Fate is set on an alternative Earth in the future where technology has not changed much from that of Victorian times, but has become much more advanced. Humanity has made the jump off planet, but only as far as Mars. It's a dangerous world, full of guttersnipes, clockwork robots, dirigibles, Martians and gas masks. This distinctive background, with a gritty, steampunk feel, integrates beautifully with the Fate rules to create an intense future world of...

Sword Realms
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This is the classic Realms game, rewritten to be compatible with Swords and Wizardry. The Swords & Wizardry game “clones” the original rules of the fantasy role-playing game that started it all back in 1974, when it was published by Gary Gygax and Dave Arneson. The game rules have been rewritten and reorganized to be easier to learn and play. Also, because this system is a ‘clone’ of the classic fantasy RPG from 1974, there is a wealth of accessories available to enhance the game, such as pre-designed adventures and alternate character classes. Sword Realms is a structured yet open-ended role-playing game. The only items required to play the game are this rulebook, a character sheet for each player and some dice. The setting included is a fantasy continent, ...

Zombified powered by FATE
Regular price: $15.00
Bundle price:
 $1.00
Format:
 Watermarked PDF
This game is about the zombification of the entire population of Earth, and it is set in a period when this process is already well under way. The zombie apocalypse has already come, in some places faster, in other places slower. Some areas have managed to keep the worst ravages at bay, but these areas are small and shrinking. The world will never be the same again. It's been zombified! The game includes the rules from FATE Core as the game system, and no other books are necesary to enable you to start play. The game includes rules for zombies, character creation, special zombie combat rules, details and maps of New York State after the zombie apocalypse, and a starter adventure to get you into the swing of zombie survivalism gaming. So grab a rifle and a tactical hatchet, and let...


Total value:$271.50
Special bundle price:$19.00
Savings of:$252.50 (93%)
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Product Information
Rule System(s)
ISBN
1-30000-204-3
Publisher Stock #
SBAtG0000001
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on February 01, 2018.