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Hottest Any system / system-agnostic, Horror, Print from post world games
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Products found in this section... |
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Title |
Publisher |
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Black Dragon Inn is a story roleplaying game about a party of adventurers returning from a hard-fought quest.
The dragon is dead. The town is saved. Now is the time to rejoice in the meadhall and drink to fallen comrades. We shall sing tales of their memories, recount their deeds, and drink until the ale runs dry. Tonight we honor ourselves. And our fallen brethren.
Tonight, the quest... [click here for more] |
post world games |
$6.00
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Cloister is a story-based roleplaying game about untrustworthy memories, shattered hallucinations, and psychonormal vistas. Characters are test subjects in a experiment of psychological and biological abnormalities devoid of moral restraints. As the story unfolds the subjects will question their own sanity and the reality around them. As the experiment inches closer and closer to its inevitable and... [click here for more] |
post world games |
$6.00
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"Something inside the walls was breathing. Calling for me in the night. I couldn't sleep or wake. I was trapped somewhere between consciousness and death. I knew whatever was calling for me wanted one over the other."
Dead Things in the Walls is a roleplaying game about modern horror and the price we pay for greed. Based on films like Dark Water, The Fog, The Grudge, Hellraiser, and Ringu, this... [click here for more] |
post world games |
$6.00
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In Dying Memoryes, players take on the roles of crewmembers trapped in cryogenic sleep aboard a ship in deep space. The spaceship has gone adrift, heading into the orbit of a wayward planet (or a star… or a nebula). As the ship’s unavoidable and tragic decent to the inhospitable world continues, the crewmembers’ minds struggle to awaken them, causing them to suffer traumatic episodes of fragmented... [click here for more] |
post world games |
$19.95
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Eons is a story roleplaying game about inexplicable horror and marginal science. Players take on the roles of fringecraft investigators, journalist, scientists, and theorists. Exploring nearly random events, the characters must piece together random occurrences and decipher hidden secrets to stop horrors beyond the veil from corrupting our world.
The Protocol game series uses vignettes, interrogations,... [click here for more] |
post world games |
$6.00
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George’s Children is a roleplaying story game set in a hypothetical near-future post-apocalyptic world devoid of adults. The fate of humankind can be defined during play; or not at all... but the cause of man’s destruction has little to no impact on the game. Taking on the roles of children, the players tell the story of a single day in the children’s lives. Each story provides players with an... [click here for more] |
post world games |
$19.95
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Eons is a story roleplaying game about inexplicable horror and marginal science. Players take on the roles of occult experts and conspiracy theorists exploring seemingly random events in a small town. The characters must piece together these unusual occurrences and decipher hidden secrets to stop these horrors beyond the veil — whatever they may be — from corrupting our world, hopefully without... [click here for more] |
post world games |
$34.95
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Home is a story roleplaying game about soldiers in a fantasy world returning home after a long and costly war. After suffering defeat (or surrender), the characters must navigate the way home along broken roads and through dangerous wilderness. With only a few coins in their pockets, their long trek home begins.
Will they make it home? And will they be embraced as heroes? Or cowards?
Each game in... [click here for more] |
post world games |
$24.95
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House of Keys is a story roleplaying game about confusion and misdirection. Set inside an enigmatic mansion, riddled with cryptic messages, the game tells the story of fantasy adventurers unable to escape a trap laid centuries ago by unseen forces. Characters are adventurers at the end of a quest unable to escape a house of apparitions, dead-ends, eerie sounds, locked rooms, puzzles, and shifting... [click here for more] |
post world games |
$24.95
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South Sarasota County is a story roleplaying game about a failing independent/regional wrestling organization. Over the years, South Sarasota County has fallen behind its rivals, failing to adapt to the changing wrestling market. Characters are wrestlers either moving up through the ranks or in the twilight of their careers, now circling the drain in a dying league; they can even be promotors, bookers,... [click here for more] |
post world games |
$6.00
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This is the old edition of the game. The new edition is called The Carcass: Exodus. It is MUCH MORE complicated. It is available here.
https://www.drivethrurpg.com/product/235481/The-Carcass-Exodus
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community... [click here for more] |
post world games |
$14.95
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the furnace is a story roleplaying game about WWI soldiers fighting in the trenches. There is no gamemaster. Players take turn framing scenes. All the rules you need are right here (you also need a deck of cards and two six-sided dice). Each character is a soldier on the Western Front, with someone waiting for them at home. Players take turns directing one of three scene types: vignettes,... [click here for more] |
post world games |
$1.99
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The Scarecrow is a story roleplaying game about isolation and superstition. Characters are children living in rural America all dealing with a local ‘legend’ about a Scarecrow, who may or may not be real. Based on the Cropsey myth on Staten Island or the Slender Man from the internet, this game plays upon misguided fears and preconceptions, creating an environment that is both unstable and comforting.... [click here for more] |
post world games |
$6.00
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Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all.
This archetype deck contains 51 stand-alone cards meant to improve your roleplaying sessions. Archetype cards allow GMs to add dramatic events to the game, without detering from the story. Specifically, this deck introduces gamemasters to the concept or narration... [click here for more] |
post world games |
$13.00
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Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all.
This drama deck contains 100 stand-alone cards meant to improve your roleplaying sessions. Drama cards allow players and GMs to add dramatic events to the game, without detering from the story. Need help from an NPC? Can't figure out a riddle? Want to create tension... [click here for more] |
post world games |
$20.01
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Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all.
This plots deck contains 56 stand-alone cards meant to improve your roleplaying sessions. Plot cards help GMs to add dramatic events to the game, without detering from the story. Especially designed to be used on the fly, this toolcard deck works especially well... [click here for more] |
post world games |
$10.00
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Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all.
This deck deck contains 20 stand-alone cards denoting extreme violence and damage for your fantasy adventure combat situations. Wow. There's a sentence. Each card includes a random number of 1 to 20, a random direction for a thrown weapon or dropped item to scatter... [click here for more] |
post world games |
$8.98
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Torpeo Inanem is a story roleplaying game about existentialism and the surreal realities of the human mind. Players take on the roles of characters inside the subconscious of a comatose woman — Tanya Bennett — who has been asleep for over 10 years. These characters spend their existence trying to wake her from unending dreams and nightmares, while simultaneously warring with Hekate for her soul.... [click here for more] |
post world games |
$6.00
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