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That house on the outskirts of town, sitting empty behind a crumbling wall. The one people whisper about. The one that has gone unlived in for years. Sometimes a few hearty souls creep in, it is said, to see what treasures or secrets they can find. Most find nothing—just an empty old house. Some return shaken. A few don’t return at all.
You’ve seen this house before. If not in this... [click here for more] |
Monte Cook Games |
$44.99
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This is the full version of The Strange Corebook. Check out the free preview.
“Hands down the best RPG rules system and setting I've ever run.”
“The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.”
“After reading The Strange from cover to... [click here for more] |
Monte Cook Games |
$19.99
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Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook
Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new... [click here for more] |
Monte Cook Games |
$7.99
|
Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
$19.99
|
Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of Worlds Numberless and Strange. Check out the free preview.
What will you find as you venture into Earth’s shoals?
Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous... [click here for more] |
Monte Cook Games |
$16.99
|
This is a FREE PREVIEW of Worlds Numberless and Strange. You can also get the complete book.
What will you find as you venture into Earth’s shoals?
Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud... [click here for more] |
Monte Cook Games |
FREE
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Tackle Mature Content with Confidence!
From fending off an attack by bloodthirsty pirates to delving into dank caverns, roleplaying games allow you to explore and experience things you probably don’t want to face in real life—or to approach topics from the perspective of characters who may be very different than your actual self. This shared experience is intended to be fun for all involved, but... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of Encyclopedia of Impossible Things. Check out the free preview.
Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there.
They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring... [click here for more] |
Monte Cook Games |
$14.99
|
This is a free preview of Encyclopedia of Impossible Things. You can order the complete version here!
Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there.
They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring... [click here for more] |
Monte Cook Games |
FREE
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This is the full version of The Strange Bestiary. Check out the free preview.
150 new creatures for The Strange from the exotic recursions lying in Earth’s shoals.
Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of Ardeyn,... [click here for more] |
Monte Cook Games |
$14.99
|
This is a FREE PREVIEW of The Strange Bestiary. You can also get the complete book.
150 new creatures for The Strange from the exotic recursions lying in Earth’s shoals.
Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of... [click here for more] |
Monte Cook Games |
FREE
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Unleash your GMing creativity!
GM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously,... [click here for more] |
Monte Cook Games |
$7.99
|
This is the full version of In Translation: The Strange Character Options. Check out the free preview.
Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself.
Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In... [click here for more] |
Monte Cook Games |
$9.99
|
This is a FREE PREVIEW of In Translation: The Strange Character Options. You can also get the complete book.
Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself.
Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In... [click here for more] |
Monte Cook Games |
FREE
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Add a bit more strange to The Strange—or any game!
The Strange is filled with limited worlds seeded by fiction. Generating new stories, encounters, and ways to make an encounter strange is fun but can be a challenge. These cards help with that: Just draw a card whenever you feel like it—whether it is while you’re preparing for your next session or right in the middle of one. There... [click here for more] |
Monte Cook Games |
$7.99
|
100 Strange, scary, dangerous, and just plain weird creatures from the Shoals of Earth!
Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat.
The Strange Creature Deck contains 100 of the most commonly encountered creatures from the shoals of Earth, drawn from both The Strange corebook and The... [click here for more] |
Monte Cook Games |
$7.99
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Cyphers are items of strange or mystical function that originate in the Strange itself. Frequently encountered and used by player characters, cyphers are single-use items that heal, aid attacks, or have cool or unusual effects.
This deck of 120 full-color cards allows GMs and players to randomly generate cyphers on the fly. Twenty item cards describe the physical form the cypher takes, depending... [click here for more] |
Monte Cook Games |
$7.99
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The Strange is all about exploration and discovery in the odd recursions surrounding Earth. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are useful... [click here for more] |
Monte Cook Games |
$2.99
|
It's a dangerous business, going out your door. . .
The myriad strange recursions floating in the shoals of Earth are both wondrous and dangerous—and so is the process of translating to, from, and between them. The Translation Deck helps you generate creative and unexpected GM intrusions that sometimes occur during the process of moving between alternate worlds. Draw a couple of cards and pick... [click here for more] |
Monte Cook Games |
$2.99
|
Horror, Action, and Mystery in the Shoals of Earth!
What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master than it does for the players?... [click here for more] |
Monte Cook Games |
$9.99
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This is the full version of The Dark Spiral. Check out the free preview.
A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth!
Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise.... [click here for more] |
Monte Cook Games |
$9.99
|
This is a FREE PREVIEW of The Dark Spiral. You can also get the complete book!
A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth!
Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction... [click here for more] |
Monte Cook Games |
FREE
|
In The Strange, characters frequently change as they travel from recursion to recursion. A Stealthy vector who is Licensed to Carry on Earth might become, through the process of translation to a fantasy-like recursion such as Ardeyn, a Stealthy vector who Slays Dragons. Or a Stealthy vector who Integrates Weaponry in a recursion where mad science is a natural law.
But what if your character isn't from Earth?... [click here for more] |
Monte Cook Games |
$2.99
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Loot the Eighties for your Numenera or The Strange game!
Looking for an incredible new recursion for your game of The Strange? Hoping to introduce dark superheroes or ’80s teens into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your next adventure.
Unmasked uses the Cypher System—the same “game engine” that underlies both Numenera... [click here for more] |
Monte Cook Games |
$1.99
|
When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth...... [click here for more] |
Monte Cook Games |
$3.99
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Loot the Afterworld for your Numenera or The Strange game!
Looking for an incredible new recursion for your game of The Strange—or to bring godlike powers into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your game.
Gods of the Fall uses the Cypher System—the same “game engine” that underlies both Numenera and The... [click here for more] |
Monte Cook Games |
$1.99
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Recursions within the Strange are seeded by fiction, imagination, and myth—stories. And stories sometimes feature vehicles, often vehicles that are practically iconic to their settings. Star fighters. Flying carpets. The Argo. Vehicles large enough to host the PCs through the bulk of their adventures are especially likely to be seeded into the Strange.
This fractal brings you a sampling of vehicles... [click here for more] |
Monte Cook Games |
$2.99
|
Former members of a secret military program—codename: Mastodon—are being murdered. The PCs were once part of that now-defunct program, which explored the military applications of paranormal abilities. Are they next? Not if they can find out who or what’s behind the murders—and stop them. But will they have to venture beyond our reality to find a killer long thought dead?
This 22-page adventure... [click here for more] |
Monte Cook Games |
$2.99
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An Ever-Changing Land of Myth and Power
The old stories still live. Tale-tellers practice their art, the constant flux of their tellings and retellings weaving an ever-changing tapestry of myth that shapes the fabric of reality. Landmarks, villages, and even the patterns of stars shift across the landscape, the familiar freely mixes with the mythic, and elements of dim ages stubbornly persist alongside... [click here for more] |
Monte Cook Games |
FREE
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The Strange and The Strange Bestiary introduce scores of creatures compatible with Numenera, many of which look and seem as if they stepped right out of the Ninth World! Using creatures from The Strange in your Numenera campaign is super-easy--the rules require almost no conversion work.
Strange Creatures of the Ninth World gives you advice... [click here for more] |
Monte Cook Games |
FREE
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An Elite Organization of The Strange
Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn.
Swordbreakers: An Elite Organization of the Strange gives players... [click here for more] |
Monte Cook Games |
$2.99
|
Beneath the orbits and atoms of our natural universe lies a network of dark energy. Those who have learned to access and navigate this chaotic sea have discovered an almost endless set of “recursions” in the shoals of our Earth: Worlds with their own laws of reality, reflected from human experience or imagination, given form in the swirling Chaosphere of the Strange. Worlds teeming with life,... [click here for more] |
Monte Cook Games |
$2.99
|
A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission.
The package contains the following dossiers and other props, written... [click here for more] |
Monte Cook Games |
$1.99
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The Hum (from Wikipedia): The Hum is a phenomenon, or collection of phenomena, involving widespread reports of a persistent and invasive low-frequency humming, rumbling, or droning noise not audible to all people.
The Grand Bavarian Hotel was once frequented by Gilded Age luminaries like Theodore Roosevelt, Harry Houdini, and even Nikola Tesla. Now, after decades of neglect, it’s enjoying a renaissance... [click here for more] |
Monte Cook Games |
$4.99
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THERE IS MORE THAN ONE WORLD
The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods.... [click here for more] |
Monte Cook Games |
$1.99
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On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see the gaming table beyond.
On the outside, four pages of glorious full-page The Strange artwork. We provide eight pages in total, four with logos and four without. You decide where (or if) the logo appears as you choose the artwork you want on the outside of your... [click here for more] |
Monte Cook Games |
$1.99
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Loot the Cretaceous for your Numenera or The Strange game!
Looking for an incredible new recursion for your game of The Strange? Hoping to introduce genetically engineered, cybernetic-enhanced dinosaurs into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your next adventure.
Predation uses the Cypher System—the same “game... [click here for more] |
Monte Cook Games |
$1.99
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Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting?
The system—the “game engine,” if you will— behind both The Strange and Numenera is... [click here for more] |
Monte Cook Games |
$3.99
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It’s Easy to Build, Manage, and Record a Truly Epic Campaign!
Build your world. Create great adventures and interesting locales. Jot down ideas, intriguing creatures and NPCs, and locations you can pull out on the fly. And log the your sessions as the campaign unfolds, so you’ll always remember when the players met that key NPC, found that important item, or discovered that vital clue they’ll... [click here for more] |
Monte Cook Games |
$8.99
|
Every Character Has a Story. Every Character Is a Story.
Your character is more than a collection of stats and gear. No matter what tabletop RPG you play, your character has background, interesting traits, and relationships with player characters and NPCs. And as your story grows, you’ll visit new places, meet interesting creatures, discover incredible items, and take part in legendary feats.
Build... [click here for more] |
Monte Cook Games |
$8.99
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This is a FREE PREVIEW of The Strange. You can also get the full corebook.
“Hands down the best RPG rules system and setting I've ever run.”
“The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.”
“After reading The Strange from cover... [click here for more] |
Monte Cook Games |
FREE
|
This is the full version of Your Best Game Ever. Check out the free preview.
Unlock the secrets of consistently awesome RPG experiences—for players and GMs!
We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were... [click here for more] |
Monte Cook Games |
$18.99
|
This is a free preview of the Your Best Game Ever. You can also purchase the complete book.
Unlock the secrets of consistently awesome RPG experiences—for players and GMs!
We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments... [click here for more] |
Monte Cook Games |
FREE
|