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Megadungeon #5
by Hack & Slash Publishing

Megadungeon #5 has arrived!

More classic dungeon goodness, dual stated for classic style games and 5e!

2 bizzare dragons, 4 new NPC's, 3 dungeon levels and 60+ Pages of goodness!

Upgrade your home base, why dungeons are exciting, and more!

Megadungeon #5
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 Hottest Old-School Revival (OSR), Science Fiction
 
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Warpstar! Dire Threats

Warpstar! Dire Threats


A  supplement for use with Warpstar! Of all the those that exist outside of the law, some are considered so dangerous or to have committed such crimes that they are labelled ‘Dire Threats’. This label applies to individuals, organisation and even species that the powers that be deem a substantial or even existential threat to the stability and prosperity of the galaxy. Listed...   [click here for more]
Fire Ruby Designs  $18.99 $12.99

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Star Sword Magazine #1

Star Sword Magazine #1


Blazing Like a Star from the Void! Welcome to the exciting first issue of Star Sword: The Official White Star Magazine! Each quarter you'll get the original content from across the galaxy! Each issue will feature new fiction, new classes, new equipment, adventure seeds and plot hooks, and thrilling sci-fi heroics as infinite as the stars themselves!...   [click here for more]
Gallant Knight Games  $3.99

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Her Sun-Shattered Tears

Her Sun-Shattered Tears


It has been generations since a magical cataclysm ravaged the world, turning a fertile planet into a feral wasteland. The sun, which once brought warmth and beckoned crops, now looms titanic and black, its dim crimson light bleeding through cracks in its blistered surface. Those who remain huddle together in city-states, each ruled by a beautiful and cruel Sorcerer-Queen who wields the peoples’...   [click here for more]
Sersa Victory  Pay What You Want

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SPACE DUNGEON Book III: Voyages among the Stars

SPACE DUNGEON Book III: Voyages among the Stars


SPACE DUNGEON combines old-school feel with the vibe of Golden Age SF. It is a Science Fiction Role-Playing Game (SFRPG) standing proudly in the tradition of the Old School Revival (OSR) and is released under the terms of the Open Game License (OGL). It is my personal answer to the speculative question: "What would have happened had the authors of the Original Role-Playing Game...   [click here for more]
Furious Rabbit Productions  $1.45

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Wisdom from the Wastelands Issue #40: New Races 2

Wisdom from the Wastelands Issue #40: New Races 2


Over time, mutations can become consistent, creating unique species and new creatures — for example, birds evolving from dinosaurs. But Mutant Future races need not be consistent, or even physical creatures. Two years ago, Wisdom from the Wastelands Issue #4 introduced a number of new racial possibilities for player characters. We continue that project here, with several...   [click here for more]
Skirmisher Publishing  $0.99

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Vast Grimm Volatile Verse #1

Vast Grimm Volatile Verse #1


Adventures in the Volatile Verse #1 is packed with 3 adventures for Vast Grimm including: DEEP WITHIN THE GIBBERING DARK by Bill Barnett After an asteroid strikes Shapely-K7, will any of the criminals locked inside Prosser Psychiatric Institute have survived the devastation? JUDGEMENT OF THE SIX by Nerdarchy After a quick landing on X-11 for some much-needed...   [click here for more]
Infinite Black  $8.00

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Take Courage

Take Courage


There's nothing like sitting down with a group of friends and loved ones to tell a story of heroes facing off against terrible odds, but sometimes to get there we must first face off against the rules. For young kids, the uninitiated, or those who only have a few hours to spare, heavy rulebooks can be a massive barrier to surpass. Take Courage! aims to tackle that issue by relying on a...   [click here for more]
Hilander RPGs  Pay What You Want

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Creatures of the Wastelands: Mutational Evolution

Creatures of the Wastelands: Mutational Evolution


Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar...   [click here for more]
Skirmisher Publishing  $5.99

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Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations

Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations


Gut worms and intestinal bacteria, athlete’s foot fungus, toxoplasmosis protozoa, lycanthropy and Rage and vampire viruses. Whether biological fact or fictional terror, we are surrounded (and colonized) by parasitic lifeforms, some of which evolved to become a necessary part of us — while others affect our behavior, or become our nightmares. Parasite mutations were originally introduced in the...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #7: Planar Creatures & Concepts

Wisdom from the Wastelands Issue #7: Planar Creatures & Concepts


One mutation that could greatly influence a campaign setting and its population is plane shift. Once a planar gate is opened, anything that comes through will affect the Mutant Future world. New arrivals could include seeds, spores, eggs, creatures, diseases, energy, technology, or even changes in the laws of physics. This issue provides a few example creatures, mutations, and energies...   [click here for more]
Skirmisher Publishing  $0.99

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Crawling Under A Broken Moon fanzine issue #6 (DCC)

Crawling Under A Broken Moon fanzine issue #6 (DCC)


Welcome to the 6th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. In this issue you will discover the following: New class: the Petrol Head New rules: Vehicle combat! New gear: Vehicle creation rules New foes: the Petrol Zombie and a Road Gang Generator New hazards: d100 Stuff Found...   [click here for more]
Shield of Faith Studios  $0.59

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Jarkoon - Adventures on Planet X!

Jarkoon - Adventures on Planet X!


Astounding! Amazing! Incredible! Non-stop action using familiar rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about “Golden Age” comic book space fantasy adventures. (Sword & Planet rules through a retro lens). They assume you know how OSR products work. There, it’s done. You...   [click here for more]
Beyond Belief Games  $5.00

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All Roads Lead to Chrome - An overhaul for Cy_Borg Cybernetics

All Roads Lead to Chrome - An overhaul for Cy_Borg Cybernetics


Being a mercenary isn't easy work. Between the gunfights, dealing with shady corps, and fending off crazed psycho's, you are bound to get hurt. Sure, you can train to get better at handling these types of situations, and maybe you can shill out some creds for a new gun or two. But eventually, no matter what path you take, if you really wanna hit the big leagues... All Roads Lead to...   [click here for more]
WillGriff  Pay What You Want

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Tales from the Smoking Wyrm #2

Tales from the Smoking Wyrm #2


Tales from the Smoking Wyrm is a fanzine inspired not just by the roleplaying game Dungeon Crawl Classics (DCC), but also by the wondrous fanzines of the past 40 years! While we focus on DCC, the material produced can be easily translated into any Old School Renaissance (OSR) system. Issue #2 contains the following articles: King of Beasts A patron for those...   [click here for more]
Blind Visionary Publications  $10.00 $7.00

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Vast Grimm Volatile Verse #2

Vast Grimm Volatile Verse #2


Adventures in the Volatile Verse #2 is packed with 3 adventures for Vast Grimm including: THE REMAINS OF COLONY DELTA by Vic Prano An overgrown, long-deserted colony is filled with abundant resources. Can YOUR LEGION harvest them? THE OMEGA PROTOCOL by Janet Forbes & Dimitris Romeo Rumors of a superweapon to combat the Grimm have leaked across the...   [click here for more]
Infinite Black  $8.00

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Astral Brews

Astral Brews


A Mothership 1E brochure adventure in a space coffee stand. Treasured associates, Thank you for joining the AstralBrews family! You may be experiencing discomfort as a result of the onboarding process, but please understand that nausea, sweating, and retrograde amnesia are all natural and temporary side effects of your new AstralBrews Cerebral Recipe Chip. Please know that: 1....   [click here for more]
Joel Hines  $2.50

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SURVIVE THIS!! Vigilante City - Print & Play Minis by Runehammer

SURVIVE THIS!! Vigilante City - Print & Play Minis by Runehammer


This is the Print & Play Minis featuring art by Runehammer.  Need more info on Vigilante City?  See below: What is SURVIVE THIS!! Vigilante City? From the creators of SURVIVE THIS!! Dark Places & Demogorgons comes SURVIVE THIS!! Vigilante City, a gritty, street-level, superhero game set in the near future.   Vigilante City is heavily inspired by Batman: ...   [click here for more]
Bloat Games  $4.99

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Wisdom from the Wastelands Issue #16: Robots Part 2

Wisdom from the Wastelands Issue #16: Robots Part 2


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. In this second installment of four robot-themed issues there are eight new robots, as well as several new accessories, a new weapon, and a new form of locomotion. Only a few of the machines in this article have precise dimensions; the examples here are...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #32: Shapeshifters

Wisdom from the Wastelands Issue #32: Shapeshifters


Shape changing is a fascination crossing time, culture, and genre: Greek gods and mythic Indian monsters, vampires, were-creatures, spirit and shadow beings all captivate and intrigue with their metamorphoses. Shapeshifting in Mutant Future is no different; one of the most interesting and useful powers, it provides a player character with new abilities and opportunities a single body cannot....   [click here for more]
Skirmisher Publishing  $0.99

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Stars Without Number - Aephestus Shipyard Class Cruiser

Stars Without Number - Aephestus Shipyard Class Cruiser


The book “Stars Without Number Compatible - The Aephestus Shipyard” is a science fiction book that describes the features of the Aephestus shipyard. The shipyard is divided into two decks, each with its own unique features: Deck A Command Room: The command room is equipped with four advanced holographic displays that control every system of the Aephestus. The center of the room...   [click here for more]
ANGRY GOLEM GAMES  $1.50

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Twisted Genomes: Wasteland Mutations

Twisted Genomes: Wasteland Mutations


Twisted Genomes: Wasteland Mutations provides over 400 new mutations for your Mutant Future game. Physical Mutations, Plant Mutations, and Mental Mutations are all organized inside with their own chapters. Complete with illustrations, notes, and simple guidelines for introducing these mutations to your campaign. This book is a perfect resource for Mutant Lords and players alike and is easily compatible...   [click here for more]
Dungeon Remixer  $2.99

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Dwellers of the Waste

Dwellers of the Waste


A supplement for Vaults of Vaarn. Six new monsters with beautiful, full-page illustrations drawn by Eric M. Smith. Statblock compilation (fits on a single page) included for GM ease-of-use. Two new ancestries, the Monger and Ley-liner, complete with generation tables. Bonus table for generating Vaarnish rulers. Available in colour and monochrome. ...   [click here for more]
A.M. Jackson  Pay What You Want

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Wisdom from the Wastelands Issue #22: Personal Shields

Wisdom from the Wastelands Issue #22: Personal Shields


Force screens were developed for individuals from all walks of life, to guard them from all manner of threats. There were simple fields that warded users from the insults of weather and city life, those that protected police against small caliber firearms, and those used in military powered armor systems and combat vehicles. All shields operate on the same basic mechanic: they project a protective...   [click here for more]
Skirmisher Publishing  $0.99

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Vaults of Vaarn #3

Vaults of Vaarn #3


Vaarn! I curse each letter of the name.  I curse the blue sand that infiltrates every pore of my body, the creeping sand, which each night swallows a little more of the final camp we have erected upon the face of this pitiless azure desolation. I curse the red sun that rises each morning to scorch the skin from our scalps; that great and gory globe, which the sages tell us is dying,...   [click here for more]
Graculus Droog  Pay What You Want

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Wisdom from the Wastelands Issue #27: Metamorphosis II

Wisdom from the Wastelands Issue #27: Metamorphosis II


Once again we bow to the wisdom of the Ancient philosophers, who recognized that the only constant in life (aside from death and taxes) was change, change, change. Metamorphosis can take very strange twists — and even have multiple stages. The six creature sets included in this issue show how very dissimilar creatures can be the same species, just young or mature forms.  One of the most...   [click here for more]
Skirmisher Publishing  $0.99

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Advanced Mutant Companion: Revised (Mutant Future)

Advanced Mutant Companion: Revised (Mutant Future)


The ultimate Mutant Future supplement is back! The Advanced Mutant Companion is a collection of optional character creation and advancement rules. Enhance your characters with new mutations, races, feats and backgrounds! The new Revised & Expanded version of this book includes new content, a new layout, lots of fixes, and tons of groovy artwork! ...   [click here for more]
A. Hagen  $6.99

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Wisdom from the Wastelands Issue #25: Metamorphosis I

Wisdom from the Wastelands Issue #25: Metamorphosis I


In poetry, the transformation from caterpillar to butterfly describes how something ugly becomes uniquely beautiful. But in nature metamorphosis is common as living things change forms over their life cycles. And this change is not just traditional fairy tale beauty: maggots become flies, tadpoles become frogs, and chest bursters become alien warriors. The eight creature sets in this issue show how...   [click here for more]
Skirmisher Publishing  $0.99

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MANDELBROT SET

MANDELBROT SET


[KZRRT] -is Dr. Onyemaechi Okonkwo, calling from- from Nevada, our Nevada, from our world, where the Allies won the war, where there’s no hole in the Moon, where Ancient Rome fell - please, if you can hear me, we need help. My coworkers and I - there are seven of us left alive - we were caught in an accident. The Transdimensional Resonator - my God, how could we have ever known it’d end up...   [click here for more]
CLAYMORE  $9.99

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Sprawl Goons: Upgraded - Metal Express

Sprawl Goons: Upgraded - Metal Express


Put the pedal to the metal in your Sprawl Goons campaigns, with Metal Express! Inside you'll find (lite) rules for vehicle types, plus tables of abilities, quirks, bolt-ons and interiors, to customise your ride. There's new rules for manoeuvres, races and chases, vehicles in combat and dogfights, control rolls, ramming, pedestrians, collisions, along with the really big guns - missiles,...   [click here for more]
Geist Hack Games  $4.00

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Wisdom from the Wastelands Issue #29: Mutualists I

Wisdom from the Wastelands Issue #29: Mutualists I


To mangle a paraphrase from John Donne, no mutant is an island — unless your mutant is an island. And even then it probably does not live entirely alone. Whether you are part of a community or a party of adventurers, Ancient philosophers from the Liver Pool had it right: everyone gets by with a little help from their friends. When two or more different species help each other, the cooperation...   [click here for more]
Skirmisher Publishing  $0.99

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Recovery

Recovery


This is an adventure for Cepheus Engine. The travelers are visited by a grizzled old veteran of the Frontier Scout Service. The Frontier Scout Service is responsible for exploring new worlds in the Sonora sector and in the borders beyond the Sonora. Recently one of the Scouts was sent into the neighboring sector which is mostly unexplored by humans. He was returning with survey records which are invaluable...   [click here for more]
Old School Role Playing  Pay What You Want

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Space Station M - Monster Manual Zines for 5e, DCC RPG, SURVIVE THIS!!, and System Neutral rulesets

Space Station M - Monster Manual Zines for 5e, DCC RPG, SURVIVE THIS!!, and System Neutral rulesets


Space Station M is a tabletop RPG Monster Manual Zine inspired by retro video games.   Space Station M contains mutliple versions of this zine for 5e, DCC RPG, SURVIVE THIS!!, and System Neutral rule sets.  SSM is perfect for Sci-Fi, Fantasy, Weird Fantasy, Science Fantasy, Gonzo, and Apacalyptic game settings. Example monsters include: The Brain God, Dead Space Long Legs, Shelloq, and Space...   [click here for more]
Bloat Games  $19.99 $10.00

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StarSiege Event Horizon

StarSiege Event Horizon


Beyond the next horizon lies the uncharted future where science and fiction merge, a line beyond which lies a stellar wilderness defined by our own imagination. StarSIEGE Event Horizon is a science fiction role playing game whose unique design allows you to set the tone and mood of the game. With this rules set you can play gritty, realistic sci fi or range out to the epic space operas or pulp serials...   [click here for more]
Troll Lord Games  $14.99

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Colonial Troopers: Knight Hawks

Colonial Troopers: Knight Hawks


Rules light space combat system, Spacestations, Alien Worlds & Creatures for OSR games. A Colonial Troopers Supplement The emphasis for Colonial Troopers has always been squad level missions. Eradicating bug hives, smashing pirate dens, taking paid jobs to wipe out a crime boss, or steal a piece of tech from a rogue group. Spaceships were just a way to get from one place to another. With...   [click here for more]
Night Owl Workshop  $9.00

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Wisdom from the Wastelands Issue #20: Mutation Modifiers

Wisdom from the Wastelands Issue #20: Mutation Modifiers


Just as a single change to a stock creature can result in a very different and distinct entity, mutation modifiers can expand the scope and variety of Mutant Future mutational powers, altering them slightly with bonuses or penalties. With little or no tweaking, these modifiers can also be applied to supernatural powers — such as spell-like abilities — used in games from other genres.  Wisdom...   [click here for more]
Skirmisher Publishing  $0.99

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Crawljammer: The Weird-Worm Ways of Saturn

Crawljammer: The Weird-Worm Ways of Saturn


Saturn. Well known for the weird magnetic energies of its core, which attract even non-ferrous metals, and which pulled many a would-be Crawljammer to his doom in the early days of space exploration. Saturn. Legendary home of fierce Ape-Men and even fiercer giant worms, which devolved from a great civilization that once worshipped the vast demon-god Tsathoggua before the first great reptiles appeared...   [click here for more]
Moon Dice Games  $5.00 $2.00

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Manhattan Missions

Manhattan Missions


WARNING! If you do not have a Triple Platinum Key Card, DO NOT DOWNLOAD! 15 pulse-pounding pages! 5 one page adventures designed to run one a night!  Delve deep into the lost city called Manhattan and learn its deep dark secrets. ...   [click here for more]
Super Savage Systems  $10.00 $7.00

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Wisdom from the Wastelands Issue #23: Sea Monsters

Wisdom from the Wastelands Issue #23: Sea Monsters


Despite much of the planet being covered by ocean, sea monsters have oddly been absent from all editions of the game that inspired Mutant Future. Such a vast area, in a variety of latitudes and conditions, provides a huge playground in which to design creatures. As a result, sea monsters could be anything from kaiju crabs to a form of bacteria that converts biological mass to various...   [click here for more]
Skirmisher Publishing  $0.99

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The Brimstone Cradle & The Hills That Hunger - Weird Frontiers

The Brimstone Cradle & The Hills That Hunger - Weird Frontiers


The Brimstone Cradle & The Hills That Hunger are two new adventures for Weird Frontiers RPG. These hair-raising tales can be run separately or linked together for a campaign. Each adventure can be played to completion in a 4 hour game session. They each come with maps, handouts, and PDF purchases also come with full color VTT tokens for all enemies. The module also includes a...   [click here for more]
Dragon Peak Publishing  $6.99 $4.99

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Solar Blades & Cosmic Spells (Variant Cover)

Solar Blades & Cosmic Spells (Variant Cover)


Solar Blades & Cosmic Spells The universe is in collapse, as planets and systems struggle for freedom under the rule of sinister despots. Against the malevolent sorcery of the Overlords stand the few remaining bearers of the legendary Solar Blades.                                     What will you do when the forces of the Void close in?               ...   [click here for more]
Old Skull Publishing  $44.99

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Golgotha - Engaging Player Characters

Golgotha - Engaging Player Characters


Note the new version of Golgotha (V2) includes this supplement. Welcome to Golgotha... Welcome to the future. Golgotha is a game of exploration and danger in mysterious, dead installations at the edges of humanity’s interstellar sphere. The players take on the roles of a crew of Scavengers who seek...   [click here for more]
Fire Ruby Designs  Pay What You Want

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Wisdom from the Wastelands Issue #6: Factions

Wisdom from the Wastelands Issue #6: Factions


Social-political groups were one element that brought a lot of fun into the original old-school science-fantasy games. This issue presents several factions or alliances Mutant Lords can easily incorporate into their existing campaigns. There are no rules covering these organizations, and decisions regarding joining/recruitment, membership benefits, NPCs, group size, and home base locations are left...   [click here for more]
Skirmisher Publishing  $0.99

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Crawling Under A Broken Moon fanzine issue #4 (DCC)

Crawling Under A Broken Moon fanzine issue #4 (DCC)


Welcome to the forth issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. In this issue you will discover the following: A trio of new Patrons of Umerica The Earth Brain of the Cyberhive Kizz, the mighty intergalactic god of Rock and Roll Theszolokomodra, the thousand headed...   [click here for more]
Shield of Faith Studios  $0.59

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Mutant Crawl Classics #2: A Fallen Star For All

Mutant Crawl Classics #2: A Fallen Star For All


A Level 1 Adventure for MCC RPG A meteor strike in the taboo crater country opens up a huge chasm in which lies a largely intact city of the Ancient Ones. The resulting land rush to go claim the newly available cache of ancient artifacts draws interested parties from all over Terra A.D., and at the direction of your tribal elders, that includes you and your Seeker team. Rules Set: MCC...   [click here for more]
Goodman Games  $6.99

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Into the Dark

Into the Dark


The Solar System turned out to be a lot less friendly than we expected. Dreams of Martian canals and Venusian jungles died in the harsh light shone by Mariners and Veneras and Voyagers. But what we did get was an array of worlds of awesome majesty, one that's enough to scare off 99% percent of would-be explorers—but not you. Using the Cepheus Engine core rules or other similar game systems, the...   [click here for more]
Baggage Books  $4.99

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Superheroes X

Superheroes X


Thrills! Spills! Action! Adventure! Superheroic action using Light rules! Who wants to read through reams of text just to get to the action? No-one right? These rules assume you know how to role play. They assume you know about superheroes – especially those of the Golden Age. They assume you know how OSR products work. There, it’s done. You know how to play already. Just get on with it....   [click here for more]
Beyond Belief Games  $4.00

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Wisdom from the Wastelands Issue #11: Optional Combat Rules

Wisdom from the Wastelands Issue #11: Optional Combat Rules


In almost every roleplaying game, one of the biggest aspects is combat. Mutant Future is no exception, for, in many ways, combat could be considered one of the game's most crucial aspects - next to mutations! In this spirit, here are several new optional rules a Mutant Lord can use to expand the combat possibilities in his or her game. Wisdom from the Wastelands is dedicated to providing...   [click here for more]
Skirmisher Publishing  $0.99

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Damn Tasty (DCC)

Damn Tasty (DCC)


An Umerican 0-Level Adventure An Umerican Culinary Experience Brought To You By The Go! Afterlife Company Ever wonder how Go! Bars come up with such tasty flavors like Peppermint Pot Pie? Ever think that it’s odd that Go! Bars are still around and plentiful? Find out as you join the Go! Bar team as wage wights. Find out how they decide on their innovative flavor combinations. Learn about the secret...   [click here for more]
Shield of Faith Studios  $4.49

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UX01: High Caliber Hijinks (DCC)

UX01: High Caliber Hijinks (DCC)


Crawling Under A Broken Moon presents..... New Fumble and Critical tables for a Weird Post Apocalyptic World, compatable with the Dungeon Crawl Classics Role Playing Game published by Goodman Games! Here you will find full Fumble and Critical Tables I through V for the following: Firearms of all sorts! Grenades and Thrown Bombs! Alien and Weird Weapons that defy logical explanation! Also included...   [click here for more]
Shield of Faith Studios  $0.59

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The Noir Hack

The Noir Hack


Film noir (“black film”) is a genre of stylized crime films made primarily in Hollywood from the early 1940s to the late 1950s and known for dark and cynical worldviews, usually illustrated by innovative — and often disturbing — directing and lighting techniques. Films noir highlighted social post-war angst and insecurity and featured such tropes as corrupt authority, deeply flawed protagonists,...   [click here for more]
Michael Brown  $3.00

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