Title |
Publisher |
Price |
Part of the Vampire: the Requiem 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$2.99
|
Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$1.99
|
XDM: X-treme Dungeon Mastery by Tracy and Curtis Hickman is oft hailed as The Cure for the Common Game. This newly revised second edition now contains:
Tips for understanding and meeting the needs of your players
Techniques for addressing conflict at the game table
Diagrams for story structure, session flow, and adventure design
Enriching and amusing footnotes
DIY rituals for joining the secret society... [click here for more] |
Hypernode Media |
$20.00
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
SURVIVE THE NIGHT
A funeral brings you and your closest friends to the courtyard of a family estate. Dark history hides among the twists and turns of the hedges, a curse waiting to consume the next generation. Can you save the three souls already ensnared within? Can you save your own?
Join the sixth scenario in Survive the Night’s roster and navigate a nightmare... [click here for more] |
Survive the Night Games |
$4.99
|
This was Onyx Path Publishing's April Fool's joke for 2014. However, so many people liked it that we're keeping it available for future customers. Enjoy!
Conditions were introduced in the God Machine Chronicle as an exciting new part of the nWoD game system that encourage player agency in the storytelling. Many examples were included in that book, and in both Demon:... [click here for more] |
Onyx Path Publishing |
FREE
|
The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.
As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger... [click here for more] |
Onyx Path Publishing |
FREE
|
No vampires are more worthy of being called monsters than Clan Tzimisce. They master the art of sculpting flesh and bone into deadly weaponry, and they are the depraved spiritual leaders of the Sabbat sect. One thing is certain: No strangers are welcome in the Den of Fiends.
Your strategy relies on strong defensive capabilities – you control your enemies by thwarting their actions and maiming... [click here for more] |
Black Chantry Productions |
$24.00
|
Lasombra lurk in the shadows of the corridors of power, manipulating those who they consider mere cattle. They are the foremost leaders of the Sabbat sect, and their powers allow them to master the very fabric of darkness. They are the true masters of the night, politicians in the Parliament of Shadows.
In this deck, your minions are elder vampires with the powers of shadowcrafting and mind-control.... [click here for more] |
Black Chantry Productions |
$24.00
|
The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.
As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger... [click here for more] |
Onyx Path Publishing |
FREE
|
Toreador of the Sabbat sect strive for perfection in art and pleasure, but they lack all notions of self-restraint. Their road to enlightment is paved with pain and perversion. Their tools are mortals, more or less willing, and the more tools the merrier at the Libertine Ball.
The Toreador antitribu are legendary for their dazzling charm. Your strategy with this deck is strength... [click here for more] |
Black Chantry Productions |
$24.00
|
The Tremere antitribu are exiles from Kindred society for their treason against their Camarilla brethren and their embrace of forbidden arts. They are skilled in the ways of Blood Sorcery and use their powers to upend the order of the world itself.
Your strategy for this deck is to form an infernal pact with those known as the Nephandi — fallen mages who seek to end creation. With your... [click here for more] |
Black Chantry Productions |
$24.00
|
One Hour Worldbuilders is a card game for four players designed to help you collaboratively build a world in under an hour using innovative prompts and a structured system of questioning.
Drawing from your own life experiences instead of tired genre tropes, build your world piece by piece - and ask some critical questions about our world along the way. One Hour Worldbuilders is perfect for GMs starting... [click here for more] |
Wasaga Games |
$7.37
|
Title: Goose Game is a simple, two-page party RPG. You play as an all-goose anarchist cell, bent on bringing down corrupt power structures and general mayhem. ... [click here for more] |
Rayne Storms |
Pay What You Want
|
A game about two Rivals facing off in a final showdown - a battle filled with meaning, emotion, and the resolve to push past your limits and reach for your goal.
Two players collaboratively tell the story of a climactic showdown between two characters that are in conflict. Their rivalry can be anything - A brave knight fighting a tyrannical dragon, a pair of super-powered fighters exchanging... [click here for more] |
Arcane Atlas Games |
$8.24
|
Several small generic systems, for you to tell any story you like with ... or hack and create your own RPGs.
Rules Art Games Stories (RAGS), based on a token economy.
Spice, which has a distinctive approach to 'stats.'
Hat Adventure, which adapts a Taboo-like mechanism for storytelling.
Glimpse, inspired by tarot cards, memes, Mysterium and Dixit.
Engine, which features... [click here for more] |
Sad Press |
Pay What You Want
|
Get some revenge on the worst job you've ever had! Retail Hell pits the stocking crew against the customers in this quick, pick up one shot. Mechanics light, pre-generated characters. Plays in 3-4 hours, for 4-8 players.
Using only standard 6-sided dice, Retail Hell depends mostly on story-telling so even inexperienced players can jump right in.
Andi Straube Art's first Tabletop RPG ... [click here for more] |
Andi Straube Art |
Pay What You Want
|
This is part 2 of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust per your preferences. ... [click here for more] |
QueTeeGamez |
$12.99
|
In the beginning there was the land and the sea. From the land grew the forests, desert, plains, and all manner of different things that we see today. In the forests a multitude of flora and fauna flourished and with the lifeforce came the spirits that looked over the land and guided those within. Humans revered these spirits and offered prayers and gifts to those that gave guidance and support. ... [click here for more] |
Simon Palmer |
FREE
|