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Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real.
But don't fret, little brother. You'll never have to wake up in fear, ever again. The... [click here for more] |
Onyx Path Publishing |
$2.99
|
Part of the Changeling: the Lost 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness.
Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$2.99
|
Part of the new Chronicles of Darkness rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$3.99
|
Tilts are a unified way of applying circumstances to both characters and scenes during violent encounters. Tilts are mechanically similar to Conditions, but they affect characters and scenes in combat only. Outside combat, use Conditions instead.
Tilts do not give players Beats when they end, but the effects of a Tilt can easily cause a Condition. For instance, a character in a fight gets a handful... [click here for more] |
Onyx Path Publishing |
$1.99
|
The system that every theater LARPer has been waiting for.
The CHRONOS Storyteller Deck is a fantastic game organizer’s expansion for the CHRONOS Core Deck. The Chronos system is the mechanical system that empowers game organizers to make their dream worlds a reality, using the CHRONOS Universal LARP System. A card based system which resolves conflicts in near real time, the CHRONOS system allows... [click here for more] |
Nerdy City |
$20.05
|
Part of the new Demon: the Descent rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$2.99
|
Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$1.99
|
They Came from Beyond the Grave! is a dramatic, hammy, and horrifying tabletop roleplaying game encompassing the shock, terror, eroticism, and humor of 1970s horror. This game allows you to play with all the magnificent content from the movies of Hammer, Amicus, and Roger Corman, and promises the fun and thrills of the horror movie genre!
Heroes in a World of Horror Quips Cards feature... [click here for more] |
Onyx Path Publishing |
$1.99
|
Keepers of Tradition reprint bundle 1
Updated April 2022 for lates in print texts
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect... [click here for more] |
Black Chantry Productions |
$26.00
|
Keepers of Tradition reprint bundle 2
Updated card Tets April 2022
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives to... [click here for more] |
Black Chantry Productions |
$26.00
|
Part of the new Mage the Awakening 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness.
Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to... [click here for more] |
Onyx Path Publishing |
$1.99
|
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character.
This is a deck of... [click here for more] |
White Wolf |
$20.04
|
This was Onyx Path Publishing's April Fool's joke for 2014. However, so many people liked it that we're keeping it available for future customers. Enjoy!
Conditions were introduced in the God Machine Chronicle as an exciting new part of the nWoD game system that encourage player agency in the storytelling. Many examples were included in that book, and in both Demon:... [click here for more] |
Onyx Path Publishing |
FREE
|
The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.
As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger... [click here for more] |
Onyx Path Publishing |
FREE
|
The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.
As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger... [click here for more] |
Onyx Path Publishing |
FREE
|
You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work…
…to be human. ... [click here for more] |
Onyx Path Publishing |
$2.99
|
No vampires are more worthy of being called monsters than Clan Tzimisce. They master the art of sculpting flesh and bone into deadly weaponry, and they are the depraved spiritual leaders of the Sabbat sect. One thing is certain: No strangers are welcome in the Den of Fiends.
Your strategy relies on strong defensive capabilities – you control your enemies by thwarting their actions and maiming... [click here for more] |
Black Chantry Productions |
$24.00
|
Toreador of the Sabbat sect strive for perfection in art and pleasure, but they lack all notions of self-restraint. Their road to enlightment is paved with pain and perversion. Their tools are mortals, more or less willing, and the more tools the merrier at the Libertine Ball.
The Toreador antitribu are legendary for their dazzling charm. Your strategy with this deck is strength... [click here for more] |
Black Chantry Productions |
$24.00
|
The Tremere antitribu are exiles from Kindred society for their treason against their Camarilla brethren and their embrace of forbidden arts. They are skilled in the ways of Blood Sorcery and use their powers to upend the order of the world itself.
Your strategy for this deck is to form an infernal pact with those known as the Nephandi — fallen mages who seek to end creation. With your... [click here for more] |
Black Chantry Productions |
$24.00
|
Lasombra lurk in the shadows of the corridors of power, manipulating those who they consider mere cattle. They are the foremost leaders of the Sabbat sect, and their powers allow them to master the very fabric of darkness. They are the true masters of the night, politicians in the Parliament of Shadows.
In this deck, your minions are elder vampires with the powers of shadowcrafting and mind-control.... [click here for more] |
Black Chantry Productions |
$24.00
|
Ho! Ho! Ho! We had so much fun creating the Overly Specific Condition Cards and a special Condition Card for Halloween, we decided we wanted to try something new.
These Twelve Days of Onyx Condition Cards are holiday themed Conditions selected from contest entries submitted by members of our creative and awesome community. It was really, really difficult to choose our 12 favorites... [click here for more] |
Onyx Path Publishing |
FREE
|
They Came from Beyond the Grave! is a dramatic, hammy, and horrifying tabletop roleplaying game encompassing the shock, terror, eroticism, and humor of 1970s horror. This game allows you to play with all the magnificent content from the movies of Hammer, Amicus, and Roger Corman, and promises the fun and thrills of the horror movie genre!
They Came From Beyond the Grave! Quips... [click here for more] |
Onyx Path Publishing |
$4.99
|
They Came from Camp Murder Lake! is a They Came from Beyond the Grave! sourcebook for Players and Directors wanting to embrace the thrills and horrors of the 1970s and 1980s slasher movie genre, when arguably, it was at its peak. They Came From Camp Murder Lake! Quips and Cinematics Cards include a wide variety of cards featuring... [click here for more] |
Onyx Path Publishing |
$3.99
|
They Came from Camp Murder Lake! is a They Came from Beyond the Grave! sourcebook for Players and Directors wanting to embrace the thrills and horrors of the 1970s and 1980s slasher movie genre, when arguably, it was at its peak.
They Came from Came Murder Lake! Twist Cards include a number of locations, characters, and actions, allowing Directors... [click here for more] |
Onyx Path Publishing |
$1.99
|
Part of the Vampire: the Requiem 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$2.99
|
It's hard to carry a book in your hands when you're charging into battles, claws and spurs popping through your skin. Frankly, who wants to get the Wyrm's blood on their rulebook? Thankfully, the Auspice Gift Cards exist to alleviate your hardships.
Now, the powers of all Auspices are available at your fingertips, in an easy-to-handle format!
This set of Gift Cards contains all the Auspice Gifts... [click here for more] |
Onyx Path Publishing |
$2.99
|
Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to... [click here for more] |
Onyx Path Publishing |
$2.99
|