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Vampire: The Masquerade, Winter's Teeth Volume 1
by Vault Comics

When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing.

Vampire: The Masquerade, Winter's Teeth Volume 1
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Storytellers Handbook to the Sabbat (WW2225)

Storytellers Handbook to the Sabbat (WW2225)


Are You Afraid? One cannot know the vampires of the Sabbat.  Tehy are the darkest of the dark, the vampires other vampires fear.  Whether they are rabid packs of silent assassins, all undead quake at the thought of their dark ways.   Good. But there is more to this deadly sect than its followers' atrocities.  Its secrets go deep, deep into the ninght.  Its intrigues...   [click here for more]
White Wolf  $4.41

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A Cainite's Guide to Travel

A Cainite's Guide to Travel


Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.  Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning...   [click here for more]
White Wolf  $4.49

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The Rose Witch

The Rose Witch


Set in the year 900. A young woman is transformed into a Cainite, after which her whole world is turned around completely. ...   [click here for more]
White Wolf  $4.49

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Resin Rats

Resin Rats


Resin Rats Is it possible to play a tabletop role-playing game without dice at all? Some will nod, some will shake their heads. Should such a game only answer "yes" and "no" to the question, did your character manage to do anything? Open the rules of the tabletop role-playing game "Resin Rats" and find out for yourself. "Resin Rats" — a generic role-playing system without dice...   [click here for more]
Ponygames  $4.50

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Смолевые крысы

Смолевые крысы


Смолевые крысы Возможно ли играть в настольную ролевую игру вообще без кубиков? Кто-то утвердительно кивнёт, кто-то покачает головой. Должна ли такая игра отвечать только «да» и «нет» на вопрос, получилось ли у вашего персонажа...   [click here for more]
Ponygames  $4.50

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Fountains of Bright Crimson

Fountains of Bright Crimson


The Holy City Gone Mad In 1099, the victorious Crusaders captured Jerusalem and then embarked on an epic frenzy of slaughter and destruction. Now, a century later, the seeds watered by that bloody harvest finally blossom. A madman stalks the nights. An ancient vampire stirs in his slumber. A holy spring weeps tears of blood. Unless someone can learn Jerusalem's darkest secret, the slaughter...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #1

Mind's Eye Theatre Journal #1


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.Our first issue presents: live-action rules for playing Pumonca; adaptations of the True Black Hand to MET; World of Darkness Fiction; deadly arcane Tremere rituals; and topical issues on live-action roleplaying and more! The Journal provides everything you need to make your Mind's Eye...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #2

Mind's Eye Theatre Journal #2


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.This issue presents: rules for live-action Nunnehi; the next installment of the Mayday chronicle; a look at two of the largest live-action gaming organizations-The Camarilla and One World by Night; and topical issues on live-action roleplaying and more! The Journal provides everything...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #3

Mind's Eye Theatre Journal #3


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: live-action rules for playing the Thallain of the Shadow Court; World of Darkness Fiction; a human's perspective of the terrors that stalk the World of Darkness; a look ahead at one of the most eagerly anticipated Mind's Eye Theatre releases of the year. The Journal...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #4

Mind's Eye Theatre Journal #4


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: the secrets of the wraiths of the Jade Empire; the conclusion of the Mayday! chronicle; live-action Mage rules... sort of; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you n eed to make your Mind's...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #5

Mind's Eye Theatre Journal #5


Welcome to the Mind's Eye Theatre Journal, the publication that picks up where other Mind's Eye books leave off. This issue presents: The first part of MET's look at Wraith: The Great War; a look at the Bunyip for Laws of the Wyld West; the einherjar of the Dark Ages; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you need to make your...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #6

Mind's Eye Theatre Journal #6


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: The second part of MET's look at Wraith: The Great War. Werewolves in the Dark Ages. Yulan-jin and Dhampyrs. World of Darkness fiction. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's Eye Theatre chronicles...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #7

Mind's Eye Theatre Journal #7


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: A guide to acting in live-action play. Dharmas heretical to all self-respecting Kuei-jin. A look at the hideous fomori. Motivation to torch my effigy. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's...   [click here for more]
White Wolf  $4.78

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Mind's Eye Theatre Journal #8

Mind's Eye Theatre Journal #8


The Black Hand crumbles. The Final Nights approach. The Gurahl awaken and Doissetep falls. The world is on a high-speed collision course to The End, and you don't wanna get run over. Don't Be Left Behind The Mind's Eye Theatre Journal is a quarterly trade-sized release that showcases new rules, updates and changes in the World of Darkness® for live-action games. Material never before unearthed is...   [click here for more]
White Wolf  $4.78

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Killing Streets

Killing Streets


With Blood in the Gutters The Middle Kingdom's glimmering high-rises and endless slums provide a vast tapestry for the Cathayans who prey on the living. Violence, abuse and death crowd together in a sea of pain and filth, in which the Kuei-jin swim like sharks. The Hungry Dead Play Their Games Killing Streets explores the dark corners of Asian cities, and the places Cathayans lurk....   [click here for more]
White Wolf  $4.79

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Blood Bond

Blood Bond


The Tie that Binds Is the Tie that Kills Some mortals say love is the most powerful emotion. The Kindred know better. Far more powerful than love is the force of blood. When drunk from another Vampire three times, it creates an obsession none can resist. Now the characters learn just how strong the blood bond can be and at the same time deal with the Prince of Chicago, stange new Kindred and...   [click here for more]
White Wolf  $4.80

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Clash of Wills

Clash of Wills


A story for Vampire: The Dark Ages The Earl of Galtre lies on his deathbed and his lands hang in the balance. Fearing for his immortal soul, the earl wills his lands to the Church in exchange for absolution or does he? His son produces what appears to be a valid will that designates him as the heir to his father's lands. Add the players' characters under the direction of Mithras,...   [click here for more]
White Wolf  $4.80

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Blood Orgy in the House of Pain

Blood Orgy in the House of Pain


The Sabbat are coming. You've seen the signs. Shapes watching you down dark streets. Hang-up calls at strange hours (who is awake at two in the afternoon?).  Last night someone left poor Wendell, the Nosferatu, lying in front of the dance club where you hunt, with a stake in his heart and his fangs yanked out and a note nailed to his forehead. It said: "get out of town."  So it's flee or fight....   [click here for more]
White Wolf  $4.95

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Legion: Backgrounds Expanded

Legion: Backgrounds Expanded


Legions of short-lived mortals serve the monstrous vampires secretly living among them. Often derided as cattle or unworthy of knowing the truth, the human populations fulfill needs most vampires hate to admit depending on. Some among the mortals prove themselves as especially valuable. Yet others merely keep their horrible masters fed. Vampires gather all types of resources throughout their unlives....   [click here for more]
White Wolf  $4.95

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Pillars of Ma'at

Pillars of Ma'at


The Amenti are Reborn! The Amenti are the latest incarnations of the undying servants of Osiris, detailed in Mummy: The Resurrection. They have fought Apophis and his vile minions for millennia and have been given renewed vigor through the new Spell of Life. The souls of ancient defenders of Ma’at have joined with residents of the modern world to save humanity...   [click here for more]
White Wolf  $4.95

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Slaughter in the Death Dimension

Slaughter in the Death Dimension


An Adventure for Mage the Ascension Somewhere beyond reality lies a nightmare realm where ancient wretches writhe in senile decay and plot the doom of worlds. Old beyond reckoning, vile beyond any reasonable definition of the word, the Ordo Omega hunch in their rotting chantry and mutter black prayers through withered lips, to what cruel gods no sane man dares contemplate. Perhaps someone ought...   [click here for more]
White Wolf  $4.95

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A Guided Tour of the Umbra

A Guided Tour of the Umbra


Reflections on the world’s reflection A Guided Tour of the Umbra is an exploration of the umbral realms for Werewolf: the Apocalypse. Take an in-character tour through the realms, learn new gifts, find new totems, new talens, new fetishes, new rituals, and rules for traveling between realms and surviving within them. Want to go on a trip? Hey there, mate. My name is Isaac...   [click here for more]
White Wolf  $4.99

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An Exquisite Corpse: A Dystopia Rising: Evolution Anthology

An Exquisite Corpse: A Dystopia Rising: Evolution Anthology


“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”   — Tribeca Rockaway, sniper of the Dead Heroes gang No one knows how long it’s been since the world was blasted with nuclear radiation and became infested with undead. The survivors of the Fall were the first...   [click here for more]
Onyx Path Publishing  $4.99

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Beast: Building a Legend

Beast: Building a Legend


CREATING A CHRONICLE IS REWARDING... ...so why should the Storyteller have all the fun? The whole troupe should get in on the action, making for a chronicle that reflects the preferences and predilections of all the players. Building a Legend is a guide for doing exactly that — making a cohesive chronicle, starting with character creation, for Beast: The...   [click here for more]
Onyx Path Publishing  $4.99

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BinderPlot 01 - Pull into the Wood

BinderPlot 01 - Pull into the Wood


Binder Plot is an ongoing series of compact scenarios that are designed to live in a Gamemaster’s three-ring binder until the next quiet session that needs to made louder. * Pull into the Wood is a 5 page system neutral contemporary tale about a man who went into the forest and dissapeared in a violent way. It is set within a National Park in the state of Washington,...   [click here for more]
Joe's Binder  $7.99 $4.99

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Chicago By Night VTT Assets

Chicago By Night VTT Assets


Accept no substitutes: Chicago is the city of vampires. These tokens are designed to allow you to bring the Kindred of Chicago by Night (for Vampire: the Masquerade 5th Edition) to the virtual tabletop platform of your choice. Inside you’ll find: Over fifty character tokens drawn from Chicago by Night Variant character tokens including...   [click here for more]
Renegade Game Studios  $4.99

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Dark Eras 2: Empire of Gold and Dust

Dark Eras 2: Empire of Gold and Dust


Founded by King Sundiata, the vast Mali Empire was formed after several smaller kingdoms were consolidated and lasted from 1230 to 1600 CE. At its height, the empire stretched from the Atlantic coastline, past Timbuktu, to the edges of the Sahara Desert. Ruled as a monarchy, the Empire of Mali was multilingual and multiethnic, with Islam being the dominant religion. This period is a time of turmoil....   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras 2: Hunger in the Black Land

Dark Eras 2: Hunger in the Black Land


Sobekneferu was the last pharaoh of the Middle Kingdom, ascending to power during a time of transition. Her father built a pyramid and a mysterious labyrinth at Hawara, near Shedet (modern-day Faiyum), but she completed the labyrinth and may be the only one left alive who knows its secrets. The Greeks will later call Shedet “Crocodilopolis,”for the crocodile god Sobek and his children reign supreme...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras 2: Light of the Sun

Dark Eras 2: Light of the Sun


Galileo. Kepler. Newton. On the heels of the Italian Renaissance, reason and belief clash at every turn. Scientific discoveries proving heliocentrism are subverted and deemed heretical. Scientists, mages, and astronomers are arrested by the Inquisition, and their books are banned. In response, intellectuals on the brink of discovery turn to alchemy and the magical arts, and create deviants to defend...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras 2: The Devil and the Deep Blue Sea

Dark Eras 2: The Devil and the Deep Blue Sea


Like the Great Below and the many mysterious places mages roam, the ocean’s depths are seen only in glimpses, filled with wondrous and terrifying things that never see the light of day — but willworkers and the Bound have the means and the will to stare into these abysses. Although there’s nothing kind about cutthroat pirates, the promise of equality and honor among thieves appeals to those...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras 2: The Reign of Terror

Dark Eras 2: The Reign of Terror


Enlightenment philosophies and revolution shake the long-standing institutions of monarchy and hierarchy in France to their core. Immortal Kindred hidden within the House of Bourbon scheme to hold onto the power and privilege they crave, while the beginnings of the Carthian Movement scheme to kick in some fangs and make the elders bleed alongside disenfranchised mortals yearning for liberty. The...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras: Beneath the Skin (Skinchangers and Demon: the Descent)

Dark Eras: Beneath the Skin (Skinchangers and Demon: the Descent)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Beneath the Skin There is...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras: Doubting Souls (Hunter: the Vigil)

Dark Eras: Doubting Souls (Hunter: the Vigil)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Doubting Souls (Hunter: the...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras: God's Own Country (Geist: the Sin-Eaters)

Dark Eras: God's Own Country (Geist: the Sin-Eaters)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: God's Own Country World War...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras: Into the Cold (Demon: the Descent)

Dark Eras: Into the Cold (Demon: the Descent)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Into the Cold “A wall is...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras: Requiem for Regina (Vampire: the Requiem, Changeling: the Lost)

Dark Eras: Requiem for Regina (Vampire: the Requiem, Changeling: the Lost)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Requiem for Regina We have shared the world...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras: Ruins of Empire (Mummy: the Curse)

Dark Eras: Ruins of Empire (Mummy: the Curse)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Ruins of Empire (Mummy: the...   [click here for more]
Onyx Path Publishing  $4.99

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Demon Translation Guide

Demon Translation Guide


What if the God-Machine was just...God? What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels?  What kinds of bargains might the Unchained make if they knew the Almighty was always watching?  The Demon Translation Guide will help you find the answers.  This book...   [click here for more]
Onyx Path Publishing  $4.99

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Demon: Interface

Demon: Interface


The Unchained don't take anything for granted.  They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories...   [click here for more]
Onyx Path Publishing  $4.99

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Dystopia Rising: The Wailing Shores

Dystopia Rising: The Wailing Shores


The Wailing Shores is additional resource for use with Dystopia Rising: Evolution and Dystopia Rising: Larp Evolved game systems (not standalone content). This booklet contains content for game play based in the postapocalyptic remains of the New London, Connecticut coastline. Focusing on local Strain variants, culture and cults of the area, with...   [click here for more]
Onyx Path Publishing  $4.99

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Fear and Loathing `77

Fear and Loathing `77


Sex, Blood, and Rock `n Roll Los Angeles, 1977. A Camarilla spy has infiltrated the Sabbat. When an investigation into leaked information came to the domain, he fled. The trail to bring him back will take the characters from Southern California to Las Vegas and then Tijuana in a seedy, action-packed adventure inspired by the works of Hunter S. Thompson, Martin Scorcese,...   [click here for more]
White Wolf  $4.99

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Hammer And Chisel

Hammer And Chisel


Hammer and Chisel follows many of the events that have shaped Kelly Patterson into the kindred she is during the events of Beneath The Mask. From her sire’s depravity, to her helplessness in the face of the Toreador’s entrancement and her bloodline’s unique take on it, to the connections she has forged with the mortals that she has collected in the crucible of her existence,...   [click here for more]
White Wolf  $4.99

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Hard S.F. Worldbuilding Cookbooks #3: Rogue Planets

Hard S.F. Worldbuilding Cookbooks #3: Rogue Planets


Hard SF Worldbuilding Cookbook #3: Rogue Planets A how-to guide for writers and roleplayers   Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. The Hard SF Worldbuilding Cookbooks: Written...   [click here for more]
John Freeman  Pay What You Want

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Heirs to Hell

Heirs to Hell


When an angel Falls, she defects to the human race, and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family.  Heirs to Hell discusses the children of the Unchained, and presents system and setting information for including these demon-blooded in your chronicles. Some demon-blooded are completely unaware of their heritage,...   [click here for more]
Onyx Path Publishing  $4.99

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Helnau's Guide to Wasteland Beasties

Helnau's Guide to Wasteland Beasties


No one knows how long it’s been since the world was blasted with nuclear radiation and became infested with the undead. The survivors of the Fall were the first strain of deviation of the human condition and were able to make it through the rapidly spreading epidemic. Animals mutated to become monstrous creatures that spread across now-empty forests and plains. That’s exactly where Helnau and her...   [click here for more]
Onyx Path Publishing  $4.99

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Heroic Land-Dwellers!

Heroic Land-Dwellers!


We humans are a resilient bunch. We’ve endured plagues, wars, famines…and any other attacks that seem to visit us on the backs of biblical horses. We always fight. We always overcome. We always resist the tide.   Sometimes that tide carries a different array of dangers, of course. Sometimes those horsemen of the apocalypse are riding seahorses, and instead of firing bullets...   [click here for more]
Onyx Path Publishing  $4.99

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Killing Time: A Jumpstart for Hunter: The Vigil Second Edition

Killing Time: A Jumpstart for Hunter: The Vigil Second Edition


Far from the city, isolated from their parents, teenagers get bored. Tudor Plaza, the local mall, closed permanently in 2012 and has taken on the character of the creepy house local kids dare each other to go into on Halloween. It’s not surprising that the high school cheerleading team decided to play at exploring the occult at the abandoned mall, but now seven have disappeared, the authorities...   [click here for more]
Onyx Path Publishing  $4.99

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Memento Mori

Memento Mori


There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.  The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards...   [click here for more]
Onyx Path Publishing  $4.99

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Player's Guide to the Contagion Chronicle

Player's Guide to the Contagion Chronicle


The Contagion has come; it’s ravaged the world and left you in its wake. The few who are left band together, along lines you never once thought you would agree to. When your enemy becomes the only friend you have left, you make do the best you can. This book includes essays discussing how to combine multiple monster and supernatural types from the Chronicles of Darkness within a Contagion...   [click here for more]
Onyx Path Publishing  $4.99

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Ready-Made Characters (Beast: the Primordial)

Ready-Made Characters (Beast: the Primordial)


Running a one-night game of Beast: The Primordial?  Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of Onyx Path’s SAS adventures?  Beast: The Primordial Ready Made Characters details "The Bloodstained Brood," a group of Beasts (and one changeling) that have come together and, in their...   [click here for more]
Onyx Path Publishing  $4.99

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