Title |
Publisher |
Price |
More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book of Secrets... [click here for more] |
Onyx Path Publishing |
$14.99
|
Brimstone is a heroic & deadly fantasy renaissance roleplaying game, built for high stakes combat, tense social situations, moments of glory, all wrapped in a rules-light and free-flowing approach to gameplay. Brimstone guarantees an easy to learn, tactically deep, drama filled game.
Fight off hordes with firearms, pull up broadside with a complete ship combat system, live on lifes bleeding edge.... [click here for more] |
Steel & Sorcery |
$12.95 $9.95
|
Ubersreik Adventures: The Mad Men of Gotheim
Welcome to the second of our ongoing series of scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set.
The village of Gotheim is a smouldering ruin. The surviving villagers are wild-eyed and confused, seemingly incapable of understanding what has befallen them. Some have lost their minds completely, gripped by... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Though Magic is familiar to the people of the Known, Magic Users are yet to live in a time where they are universally accepted. It is on this backdrop where some followers of the arcane find themselves alone with their abilities, where the boundaries of reality blur and the stars themselves seem to whisper secrets. Among this whispers, to those who hear them, a name echoes with both allure and dread... [click here for more] |
Original Frontiers |
$0.50
|
Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more] |
Onyx Path Publishing |
$14.99
|
The crimson mist churns a hundred miles from shore, red with the blood of a butchered world. Here in the Sunset Isles the last fragments of humanity struggle to withstand the fury of the native Shou and the corruption within their own divided ranks. Hard-eyed men and women brood in the waterfront dives and shabby tea houses, selling their swords for a few bright coins or the promise of a dead man's... [click here for more] |
Sine Nomine Publishing |
$14.99
|
EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG.
Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals. Using... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
The Northern Reach offers much to see and to explore, but of all the features found in the province, the Fall commands attention. An enormous cliff that extends some five hundred miles, from the Iron Peaks on the edges of the Desolation, south, where it curves around Sixton and vanishes into the Tumbledowns. At a mile high in many places, it’s no wonder people include the Fall as one of the great... [click here for more] |
Schwalb Entertainment |
$1.83
|
Create Dungeons for Your Players to Explore with Random Tables
This book helps dungeon masters and game masters cut down their prep time and have more fun at the gaming table. Grab some dice and roll up a dungeon.
Inside discover: 1,200 Room Items, 300 Dungeon Descriptors, 100 Maladies, 100 Bodies, 100 Inscriptions,... [click here for more] |
dicegeeks |
$4.99 $3.99
|
When things die, they can leave behind a skeleton or bones, and this has 100 such to encounter. Some of them are clearly a case of a skeleton being where its owner died; others are more complicated or have clearly been meddled with. Some of the remains may be animate in some way, but none are undead. The skeletons can be used to add colour to an area, as a warning or as potential adventure hooks. ... [click here for more] |
Azukail Games |
$1.79 $1.49
|
The offspring of humans and dwarves, ogres are much larger than either of their ancestors. They are freedom-loving and often violent types who can cause a lot of damage. This supplement has 36 ogres to encounter; they could be foes or potential friends or allies. Each is named and given a brief description. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
Free League Publishing |
$1.49
|
Presented to you here are 50 random Space Opera ideas.
One column of 50 locations.
One column of 50 characters.
And one column of 50 situations
Roll a dice, pick a column, another, and then the third for any writing, RPG game, or storytelling situation.
Starships, Space battles, Heros, smugglers.
Create your worlds!
... [click here for more] |
Creative Concepts |
$0.99
|
Welcome to Dark Academia Athames: A Foragers Guild Guide, a compendium tailored for scholars, mystics, and seekers of forbidden knowledge in the esoteric realms of academia. Within these pages lie the secrets and rites surrounding the venerable athame, a sacred tool imbued with both scholarly wisdom and eldritch power. Whether you traverse the hallowed halls of ancient libraries or delve into... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Dark Academia Classes: A Foragers Guild Guide opens the door to an enigmatic and intellectually rich world within fantasy roleplaying settings, offering a system-neutral toolkit designed to craft and integrate dark academia-themed characters into your narrative tapestry. This guide delves deep into the essence of dark academia, blending eldritch knowledge, sacred secrets, and an insatiable... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Branches of Bone
A Cthulhu Dark Ages Scenario of Viking Age Survival-Horror
Beleaguered chieftain Askr Yelloweye leads you and your impoverished clansmen to the rocky isle of Skógrbein, off the coast of Northumbria. Askr chases a vision from Freya, claiming she showed him a relic of Yggrdasil held in the heathens’ stone temple sitting upon Skógrbein. How far... [click here for more] |
Chaosium |
$4.95
|
Trophy Gold is a roleplaying game about a group of treasure-hunters entering the haunted and forgotten places of the world.
The game tells the story of the treasure-hunters’ obsessive drive to seek ever greater riches in a desperate bid to stay alive. Trophy Gold takes the collaborative, push-your-luck rules and rolls of its sister game, Trophy Dark, and blends them with the survive-by-your-wits... [click here for more] |
The Gauntlet |
$15.00
|
Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time has come to retake Gundgathol. Are you brave (or fooloish) enough to enter Dwarrowdeep?
Dwarrowdeep will... [click here for more] |
OSR Publishing |
$35.00
|
The Empire reached across the Shield Mountains to claim the lands beyond as its final expansion, adding to its territory nearly half of its lands again. The Northern Reach, a place thick with old magic, faerie ruins, and strangeness, a place bordering a desert so vast, so toxic that none have ever explored it fully, this final province offered granted the Empire a buffer to the darkness beyond its... [click here for more] |
Schwalb Entertainment |
$1.99
|
Sometimes you don’t end up where you expect to when you’re on the road! This scenario for the TSRPG (Travel-Sized RPG) is set at a locale on the quasi-elemental Plane of Magma that a party of adventurers has, in the course of its travels, been accidentally and unexpectedly transported to. “On the Plane of Magma” is intended to be played through in one session and with... [click here for more] |
Skirmisher Publishing |
$1.99
|
The Megadungeon Monster Manual is an OSR fantasy role-playing game supplement for Barrowmaze, The Forbidden Caverns of Archaia, HighFell: The Drifting Dungeon, and Dwarrowdeep. The book brings together the most fearsome monsters from these megadungeons and combines them into a single volume.
The Megadungeon Monster Manual will keep your players on their toes and your campaign going strong for years.... [click here for more] |
OSR Publishing |
$25.00
|
Welcome to “100 Oddities for an Alchemy Lab,” the latest entry in Skirmisher Publishing's popular and bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! This illustrated universal sourcebook includes an annotated list of 100 Oddities, a detailed list of d100 Alchemical... [click here for more] |
Skirmisher Publishing |
$2.99
|
The Enemy in Shadows Companion is an indispensable guide to the first part of the epic Enemy Within campaign, the classic WFRP adventure that inspired a generation of gamers. Packed with additional rules, optional NPCs, tantalising adventure hooks, and wise words of advice for new and veteran GMs alike, it is the perfect addition to enhance your experience... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
|
Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race across... [click here for more] |
Wizards of the Coast |
$9.99
|
Upgrade your Ironsworn playscape with a deck of printed asset cards. Includes all 75 assets!
10 Companions
34 Paths
14 Combat Talents
17 Rituals
To write on or mark your asset cards, use standard 3.5x2.5 in (88x63mm) card protectors and a dry-erase or wet-erase pen.
WHAT IS IRONSWORN?
Ironsworn is the free tabletop roleplaying game of perilous quests for solo,... [click here for more] |
Shawn Tomkin |
FREE
|
Into The Shadowlands
(A complete 3rd party supplement to Shadowdark RPG)
**Version 1.3.1 update details down below**
This supplement includes 9 new classes:
Apothecary
Assassin
Barbarian
Druid
Knight
Paladin
Ranger
Sorcerer
Warlock
And... [click here for more] |
Jake House |
$14.99
|
Broken Shores is a tabletop Role-Playing Game where players take the role of Drifters, survivors from an ancient cataclysm that ravaged their world, turning it into a watery hellscape. Players will explore a randomly generated ocean, scavenging what they can from the myriad of derelicts and tiny islands that are only now starting to appear. This is a dark and brutal world where fresh water... [click here for more] |
Blackoath Entertainment |
$12.00
|
Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Characters will not be the first to enter a dungeon and that doesn't even consider creatures that might be living there. These previous visitors and occupants may well have left markings on the walls and this supplement has 100 examples of such. Some of the markings are simply words and sentences, and are marked by quotes. Others may be sketches, drawings or other graffiti. Some of the entries have... [click here for more] |
Azukail Games |
$1.25 $1.00
|
You are a Chosen One.
One of the few who have heard the call of the forgotten gods, standing ready to write your own legend.
You bear a Shard, a mysterious object, symbol of the link between you and your god.
As the link evolves, the Shard becomes more powerful.
The winds whisper the names of the Old Gods once again. The Shards are the instruments of your glory, together you are the messengers... [click here for more] |
Arkhane Asylum Publishing |
$55.00 $27.50
|
Upgrade your Ironsworn playscape with a deck of printed site cards for Ironsworn: Delve.
This product includes all of the default themes and domains from Ironsworn: Delve, plus blank cards to create your own themes and domains. As a bonus, summary tables for frequently referenced Delve moves are also included.
What you get:
8 theme cards
12 Domain cards
3 move... [click here for more] |
Shawn Tomkin |
FREE
|
Beyond the reach of roads, past the scope of mortals there is a darkened place. A shadowed tree-line where no-one dares cross and whose boundaries go undisturbed.
This is not the woods of peaceful fey and beast, but the dark and twisted children’s tale that kept you full of terror. It is a world of fear, madness, and bloodshed; ruled over by the uncaring watch of ancient trees. There... [click here for more] |
Wet Ink Games |
$19.95
|
Through the viewports of their colossal towers the highest ranking Executives can see a shadow which looms over the horizon for the Trinity Pact – the emergence of an insidious rogue AI known as "Echelon." Designed to enhance society's interconnectedness, Echelon's initial purpose has been perverted, leading to a cataclysmic event that threatens the very fabric of existence.
As a skilled agent... [click here for more] |
Original Frontiers |
$0.50
|
A cybermetal tabletop roleplaying game for 2-6 players, about surviving in a refugee city (The Garden) in the shadow of an exclusionary fortress (The Tower).
You protect the people.
You’ll play as cyborgs, mech pilots, magic wielders, and rabble rousers pitted against varied factions all vying for control over the Garden: demon lords, criminal... [click here for more] |
Fork Frenzy |
$11.99 $4.99
|
THE ROAD TO SKYDAGGER KEEP
The Legion is in retreat following a failed battle against the armies of the undead. You are a member of the Legion, your bonds to one another forged in the dark by bone and blood.
But time is running out as more fall to the indomitable forces of the Cinder King. As Legionnaires, you must make it to Skydagger Keep before you're cut off or overtaken by the... [click here for more] |
Off Guard Games |
$20.00
|
A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Sullasara’s Spells of Unrivalled Utility
When Teclis decided to instruct the humans of the Empire in the use of magic, there was much grumbling. Some thought it madness; while others saw the grim necessity of it. However, the Elf High Mage Sullasara saw it as an excellent opportunity to educate the Empire’s unfortunates in the ways of their betters. To this end, she scribed a short grimoire of... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$2.99
|
The Northern Reach stands as one of the last frontiers of the civilized world, a region hardly tamed before the Empire collapsed into ruins and the dark days threatened to swallow all. The first gazetteer covering the Northern Reach explored a bit of history and the agricultural Lowlands, who feed the rest of the province as well as the lands to the south. As important as the Lowlands are to the Empire,... [click here for more] |
Schwalb Entertainment |
$1.75
|
The popular Manual of Adventurous Resources (MoAR) series concludes with MoAR Complete, which collects all previous mechanical content from the five prior volumes (MoAR Wilderness, MoAR Intrigue, MoAR Light & Dark, MoAR Battlemages, and MoAR Elements) plus Hymn of the Hinterlands: The Harpy Heritage into a single volume and adds a significant amount of new content as well. The end result... [click here for more] |
Purple Martin Games |
$35.00
|
Ubersreik Adventures: Bait and Witch Cordelia Wessenlingh is being stalked. Two strangers, witch hunters she thinks, have staked out her apothecary in the hopes that she will lead them to a friend of hers - a hedge witch by the name of Alex Grün. She needs someone to create a distraction so she can go and warn Alex, and it just so happens that a few likely souls have just walked into her... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Welcome to the Cage!
That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover:
Little-known facts about Sigil's sites and personalities
A guide to major portals
Maps of famous locales, fiendish and divine
Evocative... [click here for more] |
Wizards of the Coast |
$12.99 $9.09
|
The Secret of Iron
Renegade priests of the Living Flame have come to the court of the barbarian king of Azimba, bringing with them the secret of iron. As you become embroiled in the power struggle between the jungle kingdoms, will you profit, or will you fall to the new iron swords of Zimballah?
Savage Swords and Sinister Sorcery
"The Swords of Zimballah"... [click here for more] |
Xoth Publishing |
$3.00
|
To the east of Stirland lies the cursed land of Sylvania, but Vampires are not the only blood-sucking horror that dwells amidst those haunted pines. A Gheimisnacht feast is planned, and the Characters must provision it, lest they find themselves on the menu. Strange alliances must be struck, and stranger threats navigated, if the Characters are to survive the Feast of Blood.
Feast of Blood is a new... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Five Rapid-Fire Adventures in the Grim and Perilous Old World
One Shots of the Reikland offers five short adventures designed for a single frenetic session of play. Each is designed to be easily slotted into an ongoing campaign or played as a standalone adventure.
One Shots of the Reikland includes:
Come Drown with Me: The business of navigating locks is tedious enough, but to... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
The new world is the last refuge of humanity, though it is one of untamed wilderness that has been changed by some supernatural force. Both the north and south continents, the Auroras, have grown over the bones of an ancient civilization that now lies in ruin, but this was not always so. They were once home to the Architects, masters of construction, and of the machinery and magic of the old world.... [click here for more] |
White Witch Games |
$19.99
|
The Empire is a sea of trees and wilderness, punctuated by all too seldom islands of civilisation and security. Its roads are winding, muddy tracks, plagued by bandits and worse. No wonder then that most who can afford it travel by river barge, and the waterways of the Reikland are alive with trade, travel, crime and adventure. Most major settlements of the Empire are built upon the banks of one of... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
DRAGONLOCK Lost Dungeons™ is an all-new 3D printable terrain series that is the culmination of our 18 years of design experience in tabletop gaming, and the master set is so complete we even include a dungeon toilet!
All models print supportless and are optimized for FDM 3D printers. This set features four variations of open arches, arched doors, and portcullises.
New to... [click here for more] |
Fat Dragon Games |
$4.99 $3.74
|
The greatest city of miracles, gods, and demons,
Unveiled at last in all its darkly radiant glory …
Embark upon an unforgettable journey as you venture through raven-guarded gates to behold the unrivaled majesties of Grimrook, a gothic and labyrinthine fantasy city filled with untold mysteries and endless paths to sword and sorcery adventure.
Grimrook looms... [click here for more] |
Kent David Kelly |
$9.99
|
Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains a Hospice. Behind its imposing walls, troubled souls are given succour, and a lucky few find respite.
Not so for one of its denizens, however, who is tireless in her mission to compile a record to outlive the world — her Archives of the Empire.
The... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
In Dishonored: The Roleplaying Game, players delve into the turbulent Empire of the Isles, to tell stories of occult lore, intrigue and drama. The Dishonored Corebook contains all the rules and background information you need to kickstart your adventure.
This 308 page, full colour PDF rulebook features:
An introduction to the Empire of the Isles, and an in-depth look at its history, its people and... [click here for more] |
Modiphius |
$20.00
|
Victims of the Demon Lord for Shadow of the Demon Lord
A deserved hunger for vengeance drives the orcs out of Caecras and into neighboring lands to put an end to the Cult of the New God and the last vestiges of the Empire. Their push takes them along expected routes, but also into places untouched for centuries. One force discovered the error... [click here for more] |
Schwalb Entertainment |
$1.99
|