Title |
Publisher |
Price |
Seeds of Terror serves up twelve story seeds for your games of Stories from the Grave... plus one almost-full-length installment, making the total an unlucky 13. These seeds can easily be adapted for use with any horror RPG.
• "The Corpse That Came to Dinner"
• "Killing Aunt Lenore"
• "Mirror, Mirror"
• "Crawling Death"
• "Flesh for Fantasy"
• "The Shoremouth... [click here for more] |
Spectrum Games |
$4.95
|
Gallery of Evil is a supplement for the Capes, Cowls and Villains Foul RPG that offers almost 60 supervillains of various flavors and power levels, with most of them being given their own two-page write-ups that include not just game stats, but also advice on playing them, background information and adventure seeds. Thirty-five of the characters... [click here for more] |
Spectrum Games |
$14.95
|
... [click here for more] |
Spectrum Games |
$10.46
|
An eldritch beast rises out of the dark wretched waters in front of the ancient elvish gate. Great tentacles slither out from underneath it; reaching out for you as it snaps its angry maw. What do you do?
The Deep Dark is a minimalist tabletop role-playing game about dungeon delving. It uses modern game design to accomplish an ‘old school’ feel. The Deep Dark has... [click here for more] |
WolfWyzard Press |
$5.00
|
The Urban Manhunt Companion is the first major supplement for the Urban Manhunt tabletop miniatures game. It contains:
Prowl rules that allow hunters to take a stealthy approach to the sport, sneaking into position to strike (or shoot) silently from the shadows.
Cinematic elevation rules for when combat occurs high above the ground. Take the fight to the crims on rooftops and gantries, creating... [click here for more] |
Spectrum Games |
$7.46
|
Mars has perished. A red sea of dust is broken by jagged mountains dotted with the ruins of ancient pyramids. Evil sorcerers rule supreme. You play Knights of the House of Mars. The only ones who can bring life back to this planet.
What is This?
Knights of the House of Mars is a role-playing game where players take on the role of knights who accompany the Last Seer eastward to the Pyramid... [click here for more] |
WolfWyzard Press |
$10.00
|
Adventures in the Hundred Kingdoms is a tabletop roleplaying game inspired by the folklore of the Philippine islands. Written by S. John Bateman and Illustrated by Caleb (@porkironandwine).
AitHK is a game about normal people turned into heroes that go on epic adventures inspired by the epic poems of Ibálong and Hinilawod, to fight for the things they hold dear, while overcoming... [click here for more] |
WolfWyzard Press |
$5.00
|
The Seer's Scrying Pool.
Card deck for use with Knights of the House of Mars.
... [click here for more] |
WolfWyzard Press |
$12.93
|
Contract 2.0 - Abstraction Engine
One page of pick-up rules for any roleplaying genre and occasion. Poker chips, dice, pencil and a story required, but not included. Just one page, well and a character sheet, two pages then, two, well and a title page... ohh forget it. ... [click here for more] |
Infamy |
Pay What You Want
|
A BETA character sheet for the Deep Dark. This is what we use currently at our table. It will be updated in the future. ... [click here for more] |
WolfWyzard Press |
FREE
|
ELECTRIC SHEEP
A cyberpunk, shadow operataive, cyber-runner, sci-fi, urban fantasy game.
Electric Sheep is a role-playing game about cyber-runners in a dystopian future, fighting against corporate overlords, trying to make some creds. Its a hack of John Harper's Lady Blackbird.
In Electric Sheep you take on the roles of four... [click here for more] |
WolfWyzard Press |
FREE
|
In 2015 we sought to create a samurai table top war game. Sengoku: Age of Civil War is the result of that endeavor.
Sengoku Includes:
Small Squad Based Combat
Rules for Miniatures
Scritped Combat Rounds
Ranged and Melee Rules
Includes Scripting Chits
This is a pre-alpha play test given out publicly for free in order to allow players to play and test it at home with their own groups. By downloading... [click here for more] |
WolfWyzard Press |
FREE
|
In The House Always Wins, you can’t escape and you can’t win. The twist? You are playing both your character and The House.
Players take turns releasing their creativity in this storytelling game for 2+ players. You construct The House and the various causes of your own demise. You switch between their role as a character trying to stay alive and the role of The House trying to kill you. Only... [click here for more] |
morganmakesgames |
FREE
|