As someone who is always running one-off modules for his tabletop group, Hebanon's systemless style is great. This module has a story that's simple to familiarize yourself with and then unleash on your players.
It is true it has no stats for npcs and monsters but let's be honest, how often do we not flip open a core book and use a stock npc and mental flip a stat or a skill? The only real number crunching you need to do is on the monsters. But these monsters are so far outside the normal ghoul/Dark One/Cthonian that players aren't going to notice if they seem a little wonky mathematically.
I own the books for CoC, nWoD, and Trail of Cthulhu, all of which work great with the Hebanon modules. And if you're not sure if it's worth 2 or 3 dollars? Listen to a playtest of the scenario.
http- ://actualplay.roleplayingpublicradio.com/2011/02/systems/call-of-cthulhu/call-of-cthulhu-bryson-springs/
It's why I bought the scenario.
Rating: [5 of 5 Stars!] |