The second edition of the great Apocalypse World, makes a crazy fun game even better. The second edition has tightened up a few things from the original, made things easier to understand and added a bunch of great stuff.
In play, this game was fantastic. None of the players had any experience with AW, but they jumped straight in and made their cool, hard, hot, sharp, weird characters seem real. Our initial session was four hours, and it flew by with everyone contributing to the start of a crazy story. We could have played longer if there was time, everyone was very into it. We had a Driver in the group, so we got to take the new Road War rules for a ride, and that was very fun and cinematic. We also had a bit of PC vs. PC with one PC using the manipulate move on another. The move worked perfectly with the carrot and stick compelling the player to go along with the manipulation.
As the MC, the game was very easy to run with great advice in the book. I'm having fun filling out my threats for session 2.
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