This is an exceptionally good deck plan from an excellent line of deck plans. If you only buy one 0-hour deck plan, get this one. Why? Let's face it, any semi-realistic freighter is mostly one big cargo bay. But the author has come up with a variety of thoughtful ways to make a freighter deck plan interesting. The plans themselves suggest adventure ideas, with overhead walkways, valuable goods lockers, hazardous materials areas, and more. Even the windows are placed so that I can imagine an interesting line-of-sight scenario for my characters. Nicely done.
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