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Options & Rules Collection [BUNDLE]

Options & Rules Collection [BUNDLE]

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This special bundle product contains the following titles.



Optional Rules - Death Effects
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Optional Rule - Death Effects

 

When the big bad monster dies, normally that’s it. Boom!  They keel over and breathe no more. Sometimes, however, at the moment of death. Some explode, others turn into a pool of acid, whilst others cause the building they are in to shake and fall apart. A few are simple and cosmetic, whilst others are deadly to those around them.

 

As you can imagine, this may cause problems if you are after something from the beings body and it explodes into glass shards…

 

Presented here are 100 “Death Effects” (and a template) that make killing your enemies just the start of things being fun…

 

Although these have been designed...


Optional Rules - Flaws
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Optional Rules – Flaws

 

“Better a diamond with a flaw than a pebble without. “

-Confucius, Analects

 

No-one is perfect, despite what certain stuck-up paladins think. It’s the flaws in all of us, the things that are not right that make us interesting. It would be a boring world if we were all the same and perfect. Safe…but boring.

 

Presented here are 50 flaws (and a quick system  for using them) . For the most part fairly suitable for both fantasy and sci-fi/modern games, with the exception of the sub charts.

...


Optional Rules - Phobias
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Optional Rule: Phobias

 

A phobia is a type of anxiety disorder, usually defined as a persistent fear of an object or situation in which the sufferer commits to great lengths in avoiding.

 

 

Presented here are two features; a d1000 chart that lists 500 phobia name. Some of these are duplicates, or alternate names for the same phobia.

The second is a system for using phobias in your game

 

To use a D1000 chart, roll 3 d10s, ideally each one being a different colour. Nominate one for 000s, one for 00s and the last for 0s. Roll all 3 and check the result.

 

This system has been kept simple and game-system free on purpose, but feel free to modify or make more detai...


R.I.G.S. Result Volume 1
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R.I.G.S. Results Volume 1

What is R.I.G.S.?

A while ago I created a generator for myself and my games that output randomized magic items. The idea behind it was to create a system that could output a couple of words or more that would suggest an item name or concept. The challenge then becomes to take this randomly created item concept and make something that can be used in various games and stories.

I called this system the Random Item Generation System (R.I.G.S.), hence the title -R.I.G.S. Results.

Each item has 6 aspects. All but the last aspect, details, has been randomly created using R.I.G.S.. These are not set in stone and if it feels better to change something o...


R.I.G.S. Result Volume 2
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R.I.G.S. Results Volume 2

What is R.I.G.S.?

A while ago I created a generator for myself and my games that output randomized magic items. The idea behind it was to create a system that could output a couple of words or more that would suggest an item name or concept. The challenge then becomes to take this randomly created item concept and make something that can be used in various games and stories.

I called this system the Random Item Generation System (R.I.G.S.), hence the title -R.I.G.S. Results.

Each item has 6 aspects. All but the last aspect, details, has been randomly created using R.I.G.S.. These are not...


Sockets & Gem Effects
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Socket Items & Gem Effects

 

This system is meant to add low level effects and abilities to items, without, in theory, overpowering them.

 

Although not needed, the Gemstone Generator by Ennead Games is the perfect companion product to this publication.

Note the term gem here is used to apply to any gemstone, valuable material or even precious metal that has an “inherent” ability, but is designed mainly around gemstones.

...


Superlative Spells Volume 2 - Hybrid Spells
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Superlative Spells Volume 2 – Hybrid Spells

adjectiveof the highest kind, quality, or order; surpassing all else or others; supreme; extreme:superlative wisdom.

Spells and the supernatural are a staple part of many games and settings. They allow the user to bend reality to their will or to bring down their wrath on their enemies.

Hybrid spells are classified as a spell that has two, or sometimes more, damage types or effects in the same casting. Sometimes these types may complement each other, or, as in the case of cold and fire, be the complete opposite.

The hybrid spells you'll find inside:

Arctic Thrust  Burning Force  Caustic Scream  Charged Shatter  Chilled Image  Combusting...


Superlative Spells Volume 3 - Random Collection 1
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Superlative Spells Volume 3 – Random Collection 1

adjectiveof the highest kind, quality, or order; surpassing all else or others; supreme; extreme:superlative wisdom.

Spells and the supernatural are a staple part of many games and settings. They allow the user to bend reality to their will or to bring down their wrath on their enemies.

This volume in the Superlative Spells series covers a random collection of spells created initially with a randomised generated.

The spells you'll find in this volume:

Binding Treaty - Force two or more people to abide to a truce/treaty for a short period of time. Disgusting Vitality - Gain health from a disgusting act Elemental Body - Take on appearance and minor effect from one of the 4 main elements. Ener...


[PFRPG] - Vehicle Modifications
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Vehicle Modifications

There comes a point where simply walking somewhere or having to pay for travel services becomes annoying and tiresome. So you decide to get a vehicle. After a while you realise it doesn’t quite match your needs. So you need to modify it.

This product is for all those who want to modify and change their vehicles. From simple cosmetic changes, to improvements to ways to cut corners when building your own vehicles – but be warned, saving money comes at a price.

This is the first in a series of modifications that can be applied to vehicles, to make them better, or more colourful. Other volumes will cover mods for certain vehicles, arcane modifications, divine and more.

This volume covers:

The core rules for vehicle modifciati...


[PFRPG] - World Wonders
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World Wonders

From impressive buildings, to mountains that breach the heavens themselves, the world is full of wonders both natural and artificial. They bring many benefits to a kingdom that controls or builds one. They are desired, feared and wars are fought over them.

World Wonders is a system for dealing with those epic feats of nature and engineering.

What you will find within:* A system for creating World Wonders - Minor, Major and Unique* Wonders draw the attention of Fate and events occur more often when there is a Wonder present* Example wonders, from the Dragons Graveyard, to the Schism, the Bridge of Franner and the mega cannon "The Defender", plus more

This product references Pathfinder® Roleplaying Game: Ultimate Campaign™ and Pat...


[PFRPG] - World Wonders - Supplement 1 - Buildings
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World Wonders Supplement 1 - Buildings

 

From impressive buildings, to mountains that breach the heavens themselves, the world is full of wonders both natural and artificial. They bring many benefits to a kingdom that controls or builds one. They are desired, feared and wars are fought over them.

 

This is a supplement for “World Wonders” by Ennead Games. This volume focuses on buildings that may be found in any self-respecting kingdom.

 

This product references Pathfinder® Roleplaying Game: Ultimate Campaign™ and Pathfinder® Roleplaying Game: GameMastery Guide. They are needed to make full use of this product.

Some example wonders you will find within: Private club (minor)&nbs...


[PFRPG] - World Wonders - Supplement 2 - Effects
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World Wonders Supplement 2 - Effects

 

The universe is full of wonders. Sometimes this are made through deliberate effort, like a mighty bridge or great forge. Other times though, this comes about through accident. Whatever the reason, the World Wonders classed as “Effects” linger on after the initial event that has created them has gone.

This is a supplement for “World Wonders” by Ennead Games. This volume focuses on Effects – Areas where the rules of reality are sometimes bent

Examples include:

The Eternal Flame (minor) - Symbol of the rightful ruler and test to prove the rightful heir to the throne The Void Dump (major) - Dispose of ANY rubbish here The Sanction Zone (unique) - Those who would do ano...


[PFRPG] - World Wonders - Supplement 3 - Structures
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World Wonders Supplement 3 - Structures

Structures provide a purpose. They may aid a city in its time of need, or provide a place to communicate with the outside world. Whatever the reason, they have many uses and many possible variations, some of which of featured here.

This is a supplement for “World Wonders” by Ennead Games. This volume focuses on structures – a form of building or construction that serve a purpose other (or addition) to being a place for business or residence.

Example structures include:

Levee (minor) - for helping when floods occur Aerial Dock(major) - A multi-purpose tower that can help with airial based commerce and more The Beacon - The ultimate in long range fast, simple communication short of arcan...


[PFRPG] - World Wonders - Supplement 4 - Natural Features
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World Wonders Supplement 4 – Natural Features

The World Wonders classified as natural features are resources that many kingdoms fight over. They can’t be constructed, only discovered. Settlements are often built up around them and sometimes even wars erupt for their control.

This is a supplement for “World Wonders” by Ennead Games. This volume focuses on buildings that may be found in any self-respecting kingdom.

This product references Pathfinder® Roleplaying Game: Ultimate Campaign™ and Pathfinder® Roleplaying Game: GameMastery Guide. They are needed to make full use of this product.

Featured Wonders you will find within:

MinorCitrus Orchard - Orchards of lemons, limes or other rare fruitsGeyser - An errupting wate...


[PFRPG] - World Wonders - Supplement 5 - Constructs & Items
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World Wonders Supplement 5 – Constructs & Items 

This is a supplement for “World Wonders” by Ennead Games. This volume focuses on constructs & items – Devices and equipment that can be used to benefit the settlement and kingdom they are housed in.

This product references Pathfinder® Roleplaying Game: Ultimate Campaign™ and Pathfinder® Roleplaying Game: GameMastery Guide. They are needed to make full use of this product.

Wonders you will find inside:

MinorAlarms - Alert your citizens to various eventsRoad Cleaner - Clean up the streets - literallyWall Reinforcement  - Make your walls stronger

MajorReflective Mirror - Communicate or blind your enemiesSemi-Automated Defences - Protect y...


[PFRPG] - World Wonders - Supplement 6 - Creature Related
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World Wonders Supplement 6 - Creature Related

This the final main supplement in the “World Wonders” series by Ennead Games. This volume focuses on creature related wonders.

This product references Pathfinder® Roleplaying Game: Ultimate Campaign™ and Pathfinder® Roleplaying Game: GameMastery Guide. They are needed to make full use of this product.

Minor Animal Hospital - Make your furry freinds betterFossil Site - Dig up historyPet Cemetery - Say goodbye to your animal companionsPetting Zoo - Show the kids what a rhino really looks like

Major Elephant Graveyard - A place where elephants have congregated to dieNature Preserve - A part of the wilderness in the cityZoological Park - Where animals are displayed and saved from extincti...


[PFRPG] Breath Weapons
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Breath Weapons Not just for dragons…  

Breath weapons are in impressive addition to any creatures’ arsenal. The expelling of , well, something, from its mouth can be both surprising and dangerous.

 

They come in many verities and forms, from the classic cone of fire used by certain dragons, to the line of pure force. Some breaths are known to even heal or move earth

 

The information presented here takes from, and expands on, the information found in “Novus Draco:The New Dragons”, but modified for all creatures with a breath weapon.

...


[PFRPG] Dragon Body Parts & Equipment
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Body Parts (& equipment) – Dragons

 

At some point, after killing a dragon, one or more enterprising heroes are going to wonder what the corpse itself is worth, or even just a part of it.

 

Presented here are details about the various body parts, what they are worth, some equipment and food and drink based off these body parts, with a few plot hooks as well

 Note:

Novus Draco is not needed to use this but is highly recommended as is “Death Effects”, also by Ennead Games as it makes harvesting more risky and a race against the clock.

...


[PFRPG] Dragon Feats
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Dragon Based Feats

 

Feats are ways of giving powers and abilities to both creatures and PCs, a way to tweak them and make them unique or give them extra skills to use

 

 

Presented here are 8 feats that dragons can use. A few are suitable for non-dragons.

 

This is to supplement the feats found in Novus Draco (also by Ennead games), but it is not needed to use this product.

 

This is also the first in the “Fantastic Feats” range of products, a series of publications of feats designed around a certain theme.

Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and...


[PFRPG] Dragon Templates - Volume 1 - A to H
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Dragon Templates & Variants

Volume 1 – A - H

 

Templates are a handy way to give a spin on an existing creature. They tell you what has changed, what advantages they have and sometimes, a bit more.

 

Presented here are 20+ templates (and a few variant templates) to give your base dragons some variations.

 

This volume covers A through to H.

 

Notes:

Novus Draco is not needed to use this but is highly recommended. More templates/variants will be released in future volumes.  ...


[PFRPG] Dragon Templates - Volume 2 - I to O
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Dragon Templates & Variants

Volume 2 – I  to O

 

Templates are a handy way to give a spin on an existing creature. They tell you what has changed, what advantages they have and sometimes, a bit more.

 

Presented here are 7 templates ( to give your base dragons some variations.

 

This volume covers I through to O.

 

Notes:

Novus Draco is not needed to use this but is highly recommended. More templates/variants will be released in future volumes.  ...


[PFRPG] Dragon Templates - Volume 3 - P to Z
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Dragon Templates & Variants

Volume 2 – P  to Z 

 

Templates are a handy way to give a spin on an existing creature. They tell you what has changed, what advantages they have and sometimes, a bit more.

 

Presented here are 7 templates ( to give your base dragons some variations.

 

This volume covers P through to Z.

 

Notes:

Novus Draco is not needed to use this but is highly recommended. More templates/variants will be released in future volumes.  ...


[PFRPG] Gemstone Generator
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Gemstone Generator

 

This can provide an extra layer of information for your players or even to create a famous and sought after gem. What do you think would be more interesting, a simple large ruby, or one shaped like a star but feels oddly warm to the touch…?

 The Gemstone Generator is for providing details about the gem itself - Building on the existing gemstone rules it adds more deatil and introduces the G7+ gemstones - They look like others at first glance but behave very differently.

This generator takes the information found in Pathfinder® Roleplaying Game: Ultimate Equipment™ and expands on it, giving you details on the gem itself. Therefore, you will need this book to make full u...


[PFRPG] Hive Mind Feats
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A hive mind is a collective consciousness. Thought to be shared amongst insect based species, in many ways it gives a great advantage. What one knows, they all know. It can give resistance to mental attacks and improve reactions and more. With a hive mind you are truly never alone

 

The downside is that if you manage to crack into the hive mind, an attack on one is an attack on all. A mental virus can be devastating to a hive mind.

 

Presented here are some Hive Mind Feats that can apply both monsters and players.

Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used ...


[PFRPG] Novus Draco - "New Dragons"
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Optional Rules - Novus Draco(Aka “New Dragon”)

“Familiarity breeds contempt…”Mark Twain

After a while, most players become familiar with any creature they encounter. If a red dragon is spotted coming towards the village you are in, it’s a good bed it’s going to use a fire based breath weapon.

The ideas behind this are to make each dragon encountered unique and make your characters question what they know about these so-called flying lizards.

Similar to the Kits by Ennead Games, this is a core book in the “Novus Draco” range. You won’t need to get the whole set, but supplements will add and build on what is here.

What's in Novus Draco?- A system for tweaking ...


[PFRPG] Treasure Hoards - Volume 1 - Aberrations
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Pre-generated treasure hoardes Volume 1 – Aberrations

 

Generating treasure hordes can be a time consuming task, so the work has been done for you.  Pre-generated treasure saves you the hassle, with 6 hoardes to randomly choose from for each APL(average party level) from 1 to 20 and treasure quantity, from incidental to triple.

 

The Pathfinder Roleplaying Game has rules for creating different hoardes for the various monster types. This volume covers the treasures found on or with Aberrations, those being with strange anatomy, bizarre abilities and alien minds.

 

These results assume that a medium level of advancement is being used. If you are not using this method, then you need to a...


[PFRPG] Treasure Hoards - Volume 2 - Animals
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Pre-generated treasure hoardes Volume 2 – Animals

 

Generating treasure hordes can be a time consuming task, so the work has been done for you.  Pre-generated treasure saves you the hassle, with 6 hoardes to randomly choose from for each APL(average party level) from 1 to 20 and treasure quantity, from incidental to triple.

 

The Pathfinder Roleplaying Game has rules for creating different hoardes for the various monster types. This volume covers the treasures found on or with Animals. Could this be from their prey or simply a magpie-like curiosity? 

These results assume that a medium level of advancement is being used. If you are not using this method, then you need to adjust the result...


[PFRPG] Treasure Hoards - Volume 3 - Constructs
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Pre-generated treasure hoardes Volume 3 - Constructs

Generating treasure hoards can be a time consuming task, so the work has been done for you. Pre-generated treasure saves you the hassle, with 6 hoards to randomly choose from for each APL (average party level) from 1 to 20 and treasure quantity, from incidental to triple.

The Pathfinder Roleplaying Game has rules for creating different hoards for the various monster types. This volume covers the treasures found on or with Constructs, those animated objects or artificial life forms. Constructs (Guardians) will have their own edition, once the main monster groups have been done

...


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Product Information
ISBN
1-30000-204-3
Publisher Stock #
EGOARC
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on February 11, 2016.