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Power Room and Computer Room

Power Room and Computer Room

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 pandc room

 

360Power Room and Computer Room

DramaScape SciFi Volume 14

 The Power Room and Computer Room is a full-color, 40 x 20 inch, floor plan of a Power Room and a Computer Room, with Hex, Square and No overlay.

The PDF includes the VTT files for online play.

The PDF includes a 360° View of the map.

The Card version contains ten, double-sided card tiles. Each over-sized tile is 8”x10” and printed on sturdy 12 point card stock. The UV coating on the tiles keeps them spill resistant, lets you peel transparent tape on and off them without damaging the tile, and allows you to mark the tiles with dry wipe markers then wipe them clean. As you can see in the images below, the card version has the square grid overlay on one side and the hex grid overlay on the other side. We recommend getting the Zip File combo as well (or at least download the PDF Preview) so you can see how the tiles all lay out. The full layout map is not included with the printed card pages to reduce their cost to you.

Game Masters need quality maps for their miniatures. DramaScape™ is committed to bringing Game Masters the maps they need.

“Time for a data transfer.”


The Power Room and the Computer Room is a triple room map of a power and computer room with a small connecting corridor and security desk in between them. This product includes a 360-degree panoramic view of the Power Room and the Computer Room.

The rooms can either be used together in a set or used on their own.


The Power Room and the Computer Room are intended for use in near or far future science games. These rooms are suitable for use in a starship, star port, or space station as the station’s or ship’s power and computation centers. The power room can be used in an industrial complex or factory on a planet. The computer room could be used as a server room or secret government facility for storing data on a planet. The computer room could also make an excellent library in a far future game. These rooms could be adapted to a modern setting as advanced cutting edge power stations or data storage for a government or corporation.
The computer room makes a tempting target if it holds secrets.

One scenario is a group of rebels, a rival corporation, or enemy space federation of the government, corporation, or space federation keeping the data a secret make a bold attack on the facility that holds the computer room. They attack the facility by boarding a spaceship or space station or by making a sneak attack on a planet-side factory by attacking it from the outside. Once they get to the computer room, they use their hackers to extract the secret information and then have the hackers plant a computer virus. They then proceed to the power room and shut down the power to remove any automated defenses that would hinder their escape. With the power off, they make their escape with the information.

The Player Characters need to stop the attack from outside or the enemy space marines boarding the ship and then get the power back online. Once they get the power back on, they get a nasty surprise. The hackers put a computer virus into the computer station that activates on reboot. Now the Player Characters need to stop the computer virus from erasing all the data from the memory banks. After all this, the attackers have a major head start but the Player Characters must hunt them down to retrieve the stolen data. This sets up a chase or investigation scene, as they need to try and find them.

The Picture below is of the Print on Demand map laid out.

power_room

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Product Information
Artist(s)
Cards
37
Publisher Stock #
DS70014
File Size:
16.77 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
February 06, 2013
This title was added to our catalog on February 06, 2013.