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 Hottest Fantasy from Seraphim Guard
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Fudge Magic: 50 Magic Spells

Fudge Magic: 50 Magic Spells


If there is one thing that all fantasy games need, that would be spells. This, the first supplement in Seraphim Guard's Fudge Magic line, is intended to broaden the scope of your Fudge games by giving you fifty new spells for your HeartQuest and Fantasy Fudge games. Actually, there are more than fifty spells to be found in this supplement but that is just an added bonus. This supplement expands...   [click here for more]
Seraphim Guard  $3.00

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Gatecrasher Science Fantasy Adventure

Gatecrasher Science Fantasy Adventure


Welcome to Gatecrasher! (Where anything can happen -- and often does!) In the Gatecrasher universe, High Tech and High Wizardry struggle for supremacy. Armored knights board space shuttles to pursue their chosen dragons across the solar system. Angels uphold the ideals of truth and justice; demons connive to make a quick buck. Lycanthropes on Saturn's moons howl at the full planet overhead while...   [click here for more]
Seraphim Guard  $9.95 $7.50

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Gatecrasher: Santa's Secret

Gatecrasher: Santa's Secret


How does Santa Know Who's been Good or Bad? Santa's Secret Service, of course! It all started in 2194, when a space prospector discovered a centuries-old magical Gate on Jupiter's moon Ganymede. His investigation activated the Gate, allowing magical energy to flood back into the universe. Children spontaneously mutated into elves, dwarves, cherubs, lycanthropes, and even weirder things. A transformed...   [click here for more]
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Iap's Practical Guide to the Arcane #1

Iap's Practical Guide to the Arcane #1


Does your wizard ever ride a horse? Not anymore! No self respecting master of the arcane should ever be so mundane. Iap's Floating Throne allows your character to travel in style. Has your party ever needed to make a quick switcheroo? With Iap's Forgery you can leave the bad guys (or good guys) holding a fake. From the spellbooks and studies of renowned wizard Iapetus comes the first in a...   [click here for more]
Seraphim Guard  $2.25

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Iap's Practical Guide to the Arcane #2

Iap's Practical Guide to the Arcane #2


Ever wanted to bring down a castle wall? With Iap's Dismaying Tunnel haughty Kings will treat your wizard with the respect he is due. Need a portal but too cheap to make a permanent one? Iap's Temporary Portal will solve all your problems. Need to surveil a town before your meat-shield rushes in? Iap's Map will give you the edge you need to survive! A continuation of the popular Iap's...   [click here for more]
Seraphim Guard  $2.25

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Brotherhood of the Writhing Pine

Brotherhood of the Writhing Pine


It is rumored that the Eastern Black Marshes were once thriving farmland around a lake. Sages have dated relics from that period to at least 1000 to 2000 years ago. Historians cannot agree if the farmland was run by a tribe or was in fact a town or city, but what they can agree upon is that around 1000 years ago a huge magic battle took place there. During this battle, the very fabric of reality...   [click here for more]
Seraphim Guard  $1.50

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The Azure Rose

The Azure Rose


When the world was still young, a great battle raged across the valleys and mountains of all the realms. Before the seasons were set in stone, the masters of ice and wind clashed with the forces of the sun and rain, each striving for dominance over newly created land. Many of these conflicts were fought to a standstill, but there is one whose effects are still felt to this day. The Spring Goddess,...   [click here for more]
Seraphim Guard  $1.50

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