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A00: Crow's Rest Island

A00: Crow's Rest Island


A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. VTT maps, tokens, character artwork, and more included in this download! Shrouded in whispered rumors, Crow’s Rest Island has been avoided...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull Brochure #1: Sunny Southern Shores

AaWBlog Presents—Wonders of NaeraCull Brochure #1: Sunny Southern Shores


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. Included in the Wonders of NaeraCull Brochure #1: Sunny Southern Shores you'll...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull Brochure #2: The Mist Shrouded Vale

AaWBlog Presents—Wonders of NaeraCull Brochure #2: The Mist Shrouded Vale


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. Included in the Wonders of NaeraCull Brochure #2: The Mist Shrouded...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull Brochure #3: The Fire Lit Mountain

AaWBlog Presents—Wonders of NaeraCull Brochure #3: The Fire Lit Mountain


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. In AaWBlog Presents: Wonders of NaeraCull Brochure #3 (The Fire-lit...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull, Brochure #4: The Stone Sentinels

AaWBlog Presents—Wonders of NaeraCull, Brochure #4: The Stone Sentinels


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. In AaWBlog Presents: Wonders of NaeraCull Brochure #4 (The Stone...   [click here for more]
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Adventure Chronicle #3

Adventure Chronicle #3


Issue #3 of Adventure Chronicle magazine by AAW Games Adventure Chronicle is a quarterly magazine that features interviews, reviews, and content compatible with 5th Edition and the Pathfinder Roleplaying Game. Issue #3 features additional Starfinder Roleplaing Game content, a host of Halloween-themed articles for both sci-fi and fantasy genres, three adventures,...   [click here for more]
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Aventyr Campaign Setting Map

Aventyr Campaign Setting Map


SPECIAL ANNOUNCEMENT! Jared Blando the famed cartographer for Dungeons & Dragons 5th Edition has completed the master map for the Aventyr Campaign Setting which we're giving out completely free via the interwebs! Special thanks to Michael Allen for his hard work on this project and of course Joshua Gullion (Rest in Peace), Stephen Yeardley, Will Myers, Cory Vickruck, Lance Kepner, Mike Myler, Brian...   [click here for more]
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BASIC-series Iconics for Standard Pathfinder

BASIC-series Iconics for Standard Pathfinder


Behold the Adventureaweek.com BASIC-Series Iconics standardized for regular Core Rules play! Download this supplement to use in your own games or the AaW BASIC adventure path. This supplemental material is designed for those wishing to play the BASIC (Pathfinder Beginner) series with STANDARD Pathfinder statistics. For those wishing to use the Pathfinder Beginner stats: they have already been included...   [click here for more]
AAW Games   FREE 

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Pumpkin Golem

Pumpkin Golem


Give your players a treat just right for the season! Pit your PCs against the Pumpkin Golem, a unique creation designed by Joshua Gullion (Rest in Peace) of Adventureaweek.com and drawn by the incredible Tim Tyler! ...   [click here for more]
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Rise of the Drow: GM Screen

Rise of the Drow: GM Screen


Need to know the effects of eating that luminescent mushroom or how many drow arrive to attack the PCs when they attempt to free the slaves? You'll find it all here at your Game Mastery fingertips! All of the tables, charts, graphs, and goodies appearing within Rise of the Drow are now easily accessible with the Rise of the Drow GM Screen designed as printable inserts and...   [click here for more]
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Snow White Mini-Dungeon #1: Fitcher's

Snow White Mini-Dungeon #1: Fitcher's


A free Snow White mini-adventure! Designed for three to four PCs of levels 3-4 “Fitcher” Lintu practices undead-focused magic, avant-garde taxidermy, and is one of the most intelligent, successful, and evil people in Morsain. Outwardly helpful about undead, he’s a psychotic serial killer happily “sourcing raw materials” himself. Lintu has almost...   [click here for more]
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Snow White Mini-Dungeon #2: The Spirit Bottle

Snow White Mini-Dungeon #2: The Spirit Bottle


A free Snow White mini-adventure! Designed for three to four PCs of levels 4-5 The Spirit Bottle is about the last place anyone visits for hospitality in Morsain. Dirty, dark, cramped, and with a dubious reputation with regard to its drinks, the PCs nonetheless find themselves tasked with visiting Sielu Kaitsija, the half-orc proprietress. Sielu Kaitsija, a night hag, lost a bet...   [click here for more]
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Snow White Mini-Dungeon #3: The Army Surgeons

Snow White Mini-Dungeon #3: The Army Surgeons


A free Snow White mini-adventure! Designed for three to four PCs of levels 2-3 Leikata and Ommella Ruumis were front-line military clerics, but found it pointless. Now they work for the government, releasing zombies into the Haunted Forest for “destabilizing reasons.” The Ruumis’ shop sells tools to “counter” undead as a front for activities that...   [click here for more]
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Snow White Mini-Dungeon #4: Glass Golem Go-Round

Snow White Mini-Dungeon #4: Glass Golem Go-Round


A free Snow White mini-adventure! Designed for four to six PCs of levels 6-8 After meeting with Viscount Sihteeri, the PCs are in the dining courtyard, discussing the best way to approach their task of sweeping the royal party’s chambers for danger. Prince Ruhtin and Princess Lumi enter the room and approach the main dining table, apparently discussing the upcoming nuptials....   [click here for more]
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Snow White Mini-Dungeon #5: Cabin Catastrophe

Snow White Mini-Dungeon #5: Cabin Catastrophe


A free Snow White mini-adventure! Designed for four to six PCs of levels 6-8 The Huntsman’s Cabin is a simple affair, only one story, with a high, angular roof. The timbers are stained to help protect against the cold. There is also a small outbuilding behind the cabin. The Huntsman knew that he was implicated in Lumi’s disappearance, so he rigged a few surprised for...   [click here for more]
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Snow White Mini-Dungeon #6: Campsite in the Haunted Forest

Snow White Mini-Dungeon #6: Campsite in the Haunted Forest


A free Snow White mini-adventure! Designed for three to four PCs of levels 6 At some point in their travels the PCs will be forced to camp within the cold and fey-infused Haunted Forest which provides a splendid opportunity for the GM to introduce some local flora & fauna and possibly a couple hostile encounters over the course of the evening. Snow White Mini-Dungeons...   [click here for more]
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Snow White Mini-Dungeon #7: Entrance to the Forest Maze

Snow White Mini-Dungeon #7: Entrance to the Forest Maze


A free Snow White mini-adventure! Designed for three to four PCs of levels 6 The Forest Maze twists and turns, writhes and wiggles through this part of the Haunted Forest. While the party begins to explore the maze their path is suddenly cut off by a couple of forest fey tricksters intent on having some fun with the party. The two tricksters are brownies named Gweedle and Tweedle...   [click here for more]
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The Forlangen

The Forlangen


A free download from Adventureaweek.com. Check out DTRPG for our adventures in PDF and PRINT. Jump to our website for more information on our subscription program. Thanks for the love and support! ...   [click here for more]
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The Vikmordere: Player Primer

The Vikmordere: Player Primer


THE VIKMORDERE PLAYER PRIMER Shieldmaidens, völva, raiders, and wardens of the land: the Vikmordere are the fantastical interpretation of a cultural hybrid between Norse Vikings and various indigenous peoples. The Vikmordere are a fantastical bled of ancient cultures in the setting of Aventyr. The Player Primer introduces new players to the culture and geography of the Vikmordere. The...   [click here for more]
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AaWBlog Presents: Armory of Adventures

AaWBlog Presents: Armory of Adventures


Slay your foes with the ashenbone axe, embrace the life of an undead with the ring of the vampire, find your way with the manifest of Seawaleg, and challenge your mind with the Shahiri puzzle box! Contained within this PDF are a collection of 30 magic items that range from weapons as respected as the venerable quarterstaff to wondrous items as mischievous as gel...   [click here for more]
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Mini-Dungeon #001: Buried Council Chambers

Mini-Dungeon #001: Buried Council Chambers


For 4-6 PCs Levels 2-3 Long ago these chambers served as a meeting place for dignitaries and politicians. Those responsible for maintaining the well-being of the people also held the hidden agenda of ensuring their own permanent and corrupt installment as overseers to the general populace. A cataclysmic event long ago buried these chambers deep underground, they have not been disturbed prior...   [click here for more]
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Mini-Dungeon #002: Hobgoblin Lair

Mini-Dungeon #002: Hobgoblin Lair


For 4 PCs of Level 1 This lair is a seasonal home for a small group of goblinoid raiders that have been terrorizing the local region. If hunted by the PCs and tracked here, they retreat into the inside of this ancient complex (located 3-5 miles from the nearest trade route and community of any size). Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying...   [click here for more]
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Mini-Dungeon #003: Shrine of the Earth Barons

Mini-Dungeon #003: Shrine of the Earth Barons


For 4-6 PCs of Levels 10-11 Followers of earth deities literally worship the ground they walk on and have always built below-ground shrines. A school of four gnome mages called the Earth Barons was no exception, constructing one such holy place where a desert met a range of rocky hills. Recently however, the mages were wiped out when a visiting dignitary turned out to be a suicide assassin...   [click here for more]
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Mini-Dungeon #004: Summoner's Remorse

Mini-Dungeon #004: Summoner's Remorse


For 4-6 PCs of Levels 5-6 The ruins of a temple are located in a nearby forest. Long ago abandoned by its original priests, an evil cult of sorcerers has taken up residence and begun kidnapping denizens from nearby villages. Local authorities are desperate for assistance and offering a 5,000 gp reward to thwart the cult’s nefarious activities. Mini-Dungeons are single page,...   [click here for more]
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Mini-Dungeon #005: The Soularium

Mini-Dungeon #005: The Soularium


For 4-6 PCs of Level 1 The Soularium sits in a back alley in the Temple District. Ostensibly it is a house of charity, a place where the downtrodden come and are received with open arms but in truth it is the lair of Q’xetl, an unbound quasit who is collecting souls. When he gathers enough, he plans to use them to bargain himself into a higher position in the Abyss. Mini-Dungeons...   [click here for more]
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Mini-Dungeon #006: Abandoned Shrine

Mini-Dungeon #006: Abandoned Shrine


For 4-5 PCs of Levels 5-6 A century ago these subterranean chambers were used by a splinter group of assassins as a secret lair and shrine to their vile goddess. They were wiped out by a rival cult more than 70 years ago, and today the chambers should be unused and forgotten hidden behind the collapsed entrance tunnel. Recently however, an ogre named Hendor the Cursed accidently fell through...   [click here for more]
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Mini-Dungeon #007: The Pententieyrie

Mini-Dungeon #007: The Pententieyrie


For 4-5 PCs of Levels 4-5 The PCs find a carving of the outline of the place appears in an ancient temple to an avian goddess. Under the carving is the phrase: “Your changed heart will soar!” Give the players a copy of the complex, with rough-and ready edges, but make it similar to the Aztec images of their gods such as Quetzalcoatl as opposed to rooms. Mini-Dungeons are single...   [click here for more]
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Mini-Dungeon #008: Carrionholme

Mini-Dungeon #008: Carrionholme


For 4-5 PCs of Levels 4-5 Home to a coven of three green hags, who call themselves the Daughters of the Morass. Fervent followers of Jubilex, they have bound a number of slimes and oozes to their service, mainly to protect their home. From their sunken home near the centre of the swamp, which they have named Carrionholme, they attack and raid nearby communities of all races as they aren’t...   [click here for more]
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Mini-Dungeon #009: Tiikeri's Revenge

Mini-Dungeon #009: Tiikeri's Revenge


For 4-5 PCs of Levels 6-7 “When revenge calls, act as the tiger... with hard-favor’d rage!” In the sub-continent, some extreme religious cults have taken to eradicating the essentially-neutral local weretigers. One such band, the law-focused Light-from-Darkness, developed a precise ritual that withdrew a weretiger’s essence to its exact last drop. When...   [click here for more]
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Mini-Dungeon #010: Ghastardly Deeds

Mini-Dungeon #010: Ghastardly Deeds


For 4–6 Characters Level 6–7 Torren and Jelax are brothers who came to town about 6 months ago after adventuring abroad to open an inn. The brothers mostly keep to themselves and seem cordial, but rumors have started to spread throughout the town of adventurers disappearing that use the brother’s services. The local magistrate has discreetly hired the adventuring group...   [click here for more]
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Mini-Dungeon #012: Nekh-ta-Nebi's Tomb

Mini-Dungeon #012: Nekh-ta-Nebi's Tomb


For 4 Characters Level 5 This complex is set inside a small pyramid or ancient burial site, deep within the desert. It is home to the remains of Nekh-ta-Nebi, a minor nobleman whose lust for power maintains him and his dusty retinue, centuries after their unholy deaths. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting...   [click here for more]
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Mini-Dungeon #013: The Case of the Scrupulous Pawnbroker

Mini-Dungeon #013: The Case of the Scrupulous Pawnbroker


For 4 Characters Level 3 The PCs may have used the services of a local half-elven pawnbroker, Latricus. known to be stern, cold but fair in his dealings. Now they find his store open, none of his assistants present, and the door to his basement office (where serious transactions took place) invitingly ajar. Maron, a nasty sorcerer, and her thugs have recently decided to change the nature...   [click here for more]
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Mini-Dungeon #014: The Soul of a Prince

Mini-Dungeon #014: The Soul of a Prince


For 4 Characters of Level 9–11 The party is sent to retrieve the soul of Prince Remlek, which has been located in a hidden underground complex, accessible from the sewers. A devourer holds the soul and while trying to come back to this plane to get a more powerful soul, became trapped underground. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying...   [click here for more]
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Mini-Dungeon #015: Torment at Torni Tower

Mini-Dungeon #015: Torment at Torni Tower


For 4–5 Characters Level 5–6 Somervel’s autumn rains lasted longer than usual, and the resulting winter floods impacted more than expected. Some distant pale-forts haven’t been heard from in months, being cut off by the linking of frozen rice paddies, flood meadows, leas usually inhabited by cattle, and rivers that run though Somervel’s territory. Parties...   [click here for more]
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Mini-Dungeon #016: The Halls of Hellfire

Mini-Dungeon #016: The Halls of Hellfire


For 4–5 Characters Level 10–11 The Halls of Hellfire is a former holy site and part of a fortress deep within the rocky deserts of the South. It was always seen as hallowed ground and was revered by the many nomadic clans that travelled those deep deserts. Indeed it was once seen by all as neutral ground, and often used to settle disputes, enjoy celebrations and trade between...   [click here for more]
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Mini-Dungeon #017: Shadows of Madness

Mini-Dungeon #017: Shadows of Madness


For 4-6 Characters of Levels 6-7   Many years ago Tibor, a wizard with an overwhelming desire for knowledge of the plane of shadow, locked himself away in a tower to pursue his studies. Shortly thereafter, his tower was consumed in a dark explosion, and the mage was assumed dead. However, assumption can never be taken as fact, and now the PCs have stumbled upon a hidden stairway...   [click here for more]
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Mini-Dungeon #018: Neotomas' Paradise

Mini-Dungeon #018: Neotomas' Paradise


For 3-4 Characters of Levels 3-4   Recently, the homeless of the city have begun to disappear. Few seem to care, and many are actually happy to see them gone. The local magistrate is not however, and wants these disappearances looked into. Rumors have circulated that under the cover of night someone, or something, has been seen descending into the sewers below the market district...   [click here for more]
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Mini-Dungeon #019: The Goblin Warren

Mini-Dungeon #019: The Goblin Warren


For 4 Characters of Level 1   Many centuries ago, the quasit known as Viletongue was summoned from the Abyss to assist his summoner in attaining magical knowledge beyond his understanding. Deliberately tricked by Viletongue, the magic failed his master at a key moment; he was immolated on the spot. Now free to pursue his own goals outside of the Abyss, Viletongue immediately began...   [click here for more]
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Mini-Dungeon #020: Sepulchre of the Witching Hour's Sage

Mini-Dungeon #020: Sepulchre of the Witching Hour's Sage


For 4 Characters of Level 5   There have always been those who would stop at nothing to gain answers to their questions. Does your party dare to meet such a man whom even history cannot forget? And are you willing to pay the price for the answers you seek? The characters may be actively seeking the Sage for their own personal benefit or on behalf of an NPC, or he could hold the...   [click here for more]
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Mini-Dungeon #021: Daenyr’s Return

Mini-Dungeon #021: Daenyr’s Return


4-6 Characters of Levels 8-9 3,500 years have passed since the vampire Daenyr and his followers terrorized the countryside from his dark temple. His name now myth, his temple in ruins save for a few remaining chambers; no one recalls how or why this came to be. A mysterious cult has taken up residence in the ruins, and rumors of blood rituals and a crimson god are spreading across the countryside,...   [click here for more]
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Mini-Dungeon #022: Pleasure Den

Mini-Dungeon #022: Pleasure Den


For 4-6 Characters of Levels 7-8 Venture into this pleasure den where nymphs await the arrival of your party. You will be well taken care of and become so relaxed you just may drift off to a peaceful slumber.... ZZZZZ Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign....   [click here for more]
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Mini-Dungeon #023: The Aura of Profit

Mini-Dungeon #023: The Aura of Profit


For 4-6 Characters of Level 1 The Aura of Profit takes place in an underground lair that serves as an alchemical laboratory. Fritz is an alchemist who has an underground laboratory in the poor section of the city. His experiments produce wastes that run into the sewer and enhance the effects of alcohol. Several local innkeepers have seen sales plummet, as their patrons can’t hold their...   [click here for more]
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Mini-Dungeon #024: The Lapis Maiden of Serena Hortum

Mini-Dungeon #024: The Lapis Maiden of Serena Hortum


For 4-6 Characters of Level 6 The desert settlement of Serena Hortum is located at the heart of an oasis that is surrounded by a vast desert. The only source of water and reprieve from the scorching sun for a hundred miles, the city is a regular stop for those who traverse the surrounding sand buried wasteland. This has brought great wealth and prosperity to the city, but it has also invited...   [click here for more]
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Mini-Dungeon #025: The Choker Lair

Mini-Dungeon #025: The Choker Lair


For 4-6 Characters of Level 6 The mountain town of Kraga has changed hands many times; strategically important for its location close to rich veins of iron and copper, it was originally a dwarven community who built structures deep into the ground as well as above ground. Periodically attacked and razed by various tribes of orcs, ogres, stone giants and humans, it has been rebuilt at least...   [click here for more]
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Mini-Dungeon #026: Sanctuary of Exsanguination

Mini-Dungeon #026: Sanctuary of Exsanguination


A Mini-Dungeon adventure for 4-5 PCs of level four Many years ago the witch priestess Segolia established a temple in the frontier town of Feluxia. In exchange for healing services to the town, Segolia only demanded the weekly sacrifice of orcs and other raiding humanoids. As the frontier has pushed further away from the town and the area has become more civilized, raids by monstrous type...   [click here for more]
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Mini-Dungeon #027: Kaltenheim

Mini-Dungeon #027: Kaltenheim


A mini-dungeon adventure for four characters of level 9 In the far frozen lands of the north, word comes south via traders and messengers that a new threat has reared its terrifying head. Reports claim that a heavily built raider, skilled with a huge sword and a fearsome bow, has struck at several nomadic tribes wandering the snowline as they follow the herds of elk. It is said that this...   [click here for more]
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Mini-Dungeon #028: Throne of the Dwellers in Dreams

Mini-Dungeon #028: Throne of the Dwellers in Dreams


A mini-dungeon adventure for six characters of levels 5-6 While seeking work the PCs are contacted by an artificer named Vynthis Targain who offers them a job investigating an ancient tomb complex. He is convinced the site contains information pertaining to the location of three relics known as the dream rods. He also believes that these artifacts are hidden somewhere within, but his own...   [click here for more]
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Mini-Dungeon #029: Heart of the Sacred Dawn

Mini-Dungeon #029: Heart of the Sacred Dawn


For four to five level 20 PCs In ages past the realm was plunged into an age of darkness beneath the terrible wrath of Tenebrash, vile lord of dragons. His evil had no mortal equal, and hopeless lament was the only bounty of his subjects. For generations the tyrant ruled unopposed until the Order of the Sacred Dawn challenged his cruelty. By the charge of a powerful and benevolent...   [click here for more]
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Mini-Dungeon #030: The Burning Tree of Coilltean Grove

Mini-Dungeon #030: The Burning Tree of Coilltean Grove


Four to five PCs of level 4 While travelling deep in the forest the adventurers happen upon a violent feud between two tribes of sprites vying to add a sacred grove to their own territory. While such disputes among the fey are not uncommon, it is rare for these hostilities to escalate into warfare. Coilltean Grove is tended by a dryad caretaker named Flùràlainn. She has unsuccessfully...   [click here for more]
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Mini-Dungeon #031: Dwarven Dread

Mini-Dungeon #031: Dwarven Dread


Four to six PCs of levels 5-6 Argyle the Betrayer was a powerful Dwarven cave wizard that was corrupted by a Derro Magister named Angree’, and is now quite insane and bent on the destruction of the surface races, most especially Dwarfs. Angree’ has subjugated Argyle using powerful hallucinogens, in addition to a number of Duergar Tyrants, and positioned Argyle as a mad savior to...   [click here for more]
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