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Hypercorps 2099
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Hypercorps 2099 Wasteland: Primer

Hypercorps 2099 Wasteland: Primer


WASTELAND PRIMER PDF Nuclear fire from World War 3 cleansed the surface of the Earth in 1969 but life in this alternate Hypercorps 2099 timeline persists—now, nearly a century and a half later, survivors are exiting their underground shelters to comb the ruins of civilization and fight for a new world. Are you set on staking a claim and defending what’s yours, will you champion justice and battle...   [click here for more]
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Hypercorps 2099 Wasteland: Settlement Rules

Hypercorps 2099 Wasteland: Settlement Rules


WASTELAND SETTLEMENT RULES PDF Nuclear fire from World War 3 cleansed the surface of the Earth in 1969 but life in this alternate Hypercorps 2099 timeline persists—now, nearly a century and a half later, survivors are exiting their underground shelters to comb the ruins of civilization and fight for a new world. Are you set on staking a claim and defending what’s...   [click here for more]
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Hypercorps 2099 Wasteland: The Scrapper Class

Hypercorps 2099 Wasteland: The Scrapper Class


WASTELAND SCRAPPER CLASS PDF Nuclear fire from World War 3 cleansed the surface of the Earth in 1969 but life in this alternate Hypercorps 2099 timeline persists—now, nearly a century and a half later, survivors are exiting their underground shelters to comb the ruins of civilization and fight for a new world. Are you set on staking a claim and defending what’s...   [click here for more]
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Hypercorps 2099: 5th Edition Playtest

Hypercorps 2099: 5th Edition Playtest


HYPERCORPS 2099: 5TH EDITION PLAYTEST[1]  The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your 5th Edition game has to offer in this free PDF!   This is the beginning of the Hyper Score system playtest for compatibility with the 5th Edition rules. Turn your fighter into a titan of strength, your rogue into a superbly...   [click here for more]
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Hypercorps 2099: A R.I.P.E. Investment

Hypercorps 2099: A R.I.P.E. Investment


A R.I.P.E. INVESTMENT A Pathfinder compatible adventure for 3-4 PCs of 3rd-4th level [hyper score 3].   The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   Of all the hypercorporations in the world one of the most...   [click here for more]
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Hypercorps 2099: An Undying Contract

Hypercorps 2099: An Undying Contract


THE DANGEROUS GAMES WE PLAY... Earth has become a truly troubled place, ruled over by hypercorporations and CEOs rather than politicians and royalty. Not all of the old world powers have gone quietly into the night however, and one in particular holds onto his grasp. A team of operators (Lucky Mack, Corruption, LANrefn1, and Override) have taken on a job that may well threaten this...   [click here for more]
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Hypercorps 2099: FAMOTH

Hypercorps 2099: FAMOTH


HYPERCORPS 2099: FAMOTH Looking to travel the realms digital but not sure where to start your journey? Been to a bad server and got hacked? Heard all those scary stories about the nasty things that wander the byways of cyberpsace and now you’re spooked? This is for you. I’m the dwarf that led the research team at Raeon Industries when they finally broke the upload barrier—the...   [click here for more]
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Hypercorps 2099: Hypernet

Hypercorps 2099: Hypernet


The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   A world exists within the googols of electronic connections that encircle and suffuse Hypercorps 2099, a digital dimension that can be as a real as a bullet in the...   [click here for more]
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Hypercorps 2099: Netjacker Base Class

Hypercorps 2099: Netjacker Base Class


The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   Netjackers are the elite hackers of Hypercorps 2099—adept at traversing the digital byways of the Hypernet, shredding air real time on a hoverboard, or taking on...   [click here for more]
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Hypercorps 2099: Pathfinder Primer

Hypercorps 2099: Pathfinder Primer


HYPERCORPS 2099: PATHFINDER PRIMER The Hypercorps 2099 Kickstarter is funding right now and you can see what the cyberpunk superhero modification to your Pathfinder game has to offer in the suite of free PDFs launching with the project!   This quick introduction to the Hyper Score system of Hypercorps 2099 is the means by which your fighter becomes a feared dark avenger, your mage...   [click here for more]
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Hypercorps 2099: Specimens in Centralia

Hypercorps 2099: Specimens in Centralia


HYPERCORPS 2099: Specimens in Centralia The Ms. Grey that hired you for this job didn't give a lot of details, but the place you're headed to has been off the proverbial map for over a century now, a patch of forsaken wilderness called Centralia. Reading over the details of what you're after again, you hear something distinctly unnatural from outside the vehicle—the sound of throttling...   [click here for more]
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Hypercorps 2099: Specimens in Centralia (5E)

Hypercorps 2099: Specimens in Centralia (5E)


HYPERCORPS 2099: Specimens in Centralia The operators are already on their way to Centralia, PA, where a coal mine that caught fire over a century and a half ago has finally died down. Forsyte Technologies© recently lost an incredibly important research subject from one of their labs on the outskirts of the metropolis—a hyper-drake named Skrygrard—and its tracking signature goes dark near...   [click here for more]
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Hypercorps 2099: Thrillville or Killville?

Hypercorps 2099: Thrillville or Killville?


HYPERCORPS 2099: Thrillville or Killville? Loading your consciousness onto your digiboard's server brings the same rush of exhilaration it always does but while there's plenty to do here, an urgent message in your inbox catches your attention. Swiping towards it and floating through the digital aether, you read about an enticing job right here on the Hypernet—details are vague...   [click here for more]
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Hypercorps 2099: Thrillville or Killville? (5E)

Hypercorps 2099: Thrillville or Killville? (5E)


HYPERCORPS 2099: Thrillville or Killville? A malicious computer virus has infiltrated Thrillville, the Hypernet’s premier theme park. Those leaving the park find themselves permanently changed for the worse with symptoms that range from malignant depression to catatonia or in some cases, death. Digilife© has been forced to pay out medical fees and thus far their own security measures have...   [click here for more]
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Intrigue Archetypes

Intrigue Archetypes


Secrets and Skulduggery Intrigue Archetypes is the perfect addition to any Pathfinder game set against a backdrop of courtly intrigue, clever manipulation, and urban decay, crime, and corruption. This 40-page class supplement features 10 incredible new archetypes replete with panache and flair, from the scheming priest and mastermind psychic...   [click here for more]
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Islands of Plunder: Raid on the Emperor's Hand

Islands of Plunder: Raid on the Emperor's Hand


With a Great Prize Comes Great Peril in this 8th-level pirate adventure!   A richly laden imperial merchant ship caught on a sandbar presents a tempting target to a crew of daring pirates. Her holds may be bursting with swag, but they are also laden with soldiers, with a cruel captain at the helm. At any moment the sails of her imperial escorts may appear on the horizon, but your scurvy...   [click here for more]
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Islands of Plunder: Raid on the Emperor's Hand (5E)

Islands of Plunder: Raid on the Emperor's Hand (5E)


With a Great Prize Comes Great Peril in this 8th-level pirate adventure!   A richly laden imperial merchant ship caught on a sandbar presents a tempting target to a crew of daring pirates. Her holds may be bursting with swag, but they are also laden with soldiers, with a cruel captain at the helm. At any moment the sails of her imperial escorts may appear on the horizon, but your scurvy...   [click here for more]
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Islands of Plunder: Raid on the Emperor's Hand (SWADE)

Islands of Plunder: Raid on the Emperor's Hand (SWADE)


With a Great Prize Comes Great Peril!  A richly laden imperial merchant ship caught on a sandbar presents a tempting target to a crew of daring pirates. Her hold may be bursting with swag, but it is also laden with soldiers and a cruel captain at the helm. At any moment the sails of her imperial escorts may appear on the horizon, but your scurvy scalawags have found her first (the story assumes...   [click here for more]
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Islands of Plunder: Scourge of the Steaming Isle

Islands of Plunder: Scourge of the Steaming Isle


A rollicking high seas adventure for 9th-level characters!   All pirates acquire enemies at some point, and pirate PCs are no exception. Whether they've stolen a precious artifact or just because an old nemesis wants them dead, it makes little difference. When a rival pirate lord calls in a large amount of favors and sets a fearsome raiders of the Storm Wolf against the PCs,led by...   [click here for more]
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Islands of Plunder: Scourge of the Steaming Isle (5E)

Islands of Plunder: Scourge of the Steaming Isle (5E)


A rollicking high seas adventure for 9th-level characters!   All pirates acquire enemies at some point, and pirate PCs are no exception. Whether they've stolen a precious artifact or just because an old nemesis wants them dead, it makes little difference. When a rival pirate lord calls in a large amount of favors and sets a fearsome raiders of the Storm Wolf against the PCs,led by...   [click here for more]
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Islands of Plunder: Spices and Flesh

Islands of Plunder: Spices and Flesh


A seafaring adventure for 4th level characters in search of plunder and fame! While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys across the endless blue. A chance encounter with Captain Craw and the good ship Tamarind seems like the latter, a friendly crew of spice traders offering...   [click here for more]
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Islands of Plunder: Spices and Flesh (5E)

Islands of Plunder: Spices and Flesh (5E)


A seafaring 5th Edition adventure for 4th level characters in search of plunder and fame! While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys across the endless blue. A chance encounter with Captain Craw and the good ship Tamarind seems like the latter, a friendly crew of spice...   [click here for more]
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Islands of Plunder: Spices and Flesh (SWADE)

Islands of Plunder: Spices and Flesh (SWADE)


Treachery on the Waves   While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys across the endless blue. A chance encounter with Captain Craw and the good ship Tamarind seems like the latter, a friendly crew of spice traders offering warm hospitality. Yet all is not as it...   [click here for more]
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Islands of Plunder: Tarin's Crown

Islands of Plunder: Tarin's Crown


An island adventure for 6th level characters in search of plunder and fame! The treacherous jungle island known as Crown Isle was marked on every map for danger, as the verdant vegetation itself rose up to devour many who sought landing there until the infamous Captain Jared Tarin hacked out a refuge upon the mountain's hilly crest and made it his own. Other pirates sought to take...   [click here for more]
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Islands of Plunder: Tarin's Crown (5E)

Islands of Plunder: Tarin's Crown (5E)


An island adventure for 6th level characters in search of plunder and fame! The treacherous jungle island known as Crown Isle was marked on every map for danger, as the verdant vegetation itself rose up to devour many who sought landing there until the infamous Captain Jared Tarin hacked out a refuge upon the mountain's hilly crest and made it his own. Other pirates sought to take...   [click here for more]
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Just a Second #10: Curious Clerics

Just a Second #10: Curious Clerics


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to expand familiar classes like the cleric in new ways. No longer simply healers, clerics can specialize their domains but can go one step beyond in following their doctrines, expressing how they manifest their faith and their religious role! Your...   [click here for more]
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Just a Second #11: Dwarven Rage

Just a Second #11: Dwarven Rage


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to expand familiar classes like the barbarian in new ways. Dwarves make awesome berserkers and this book creates an entire new Clan's Instinct to tailor your dwarven battlerager to new heights of fury with awesome new class feats like Scattered...   [click here for more]
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Just a Second #12: Ways to Go

Just a Second #12: Ways to Go


A little something extra for your PF2 game! The latest big release has added the fan-favorite gunslinger class back to Pathfinder Second Edition and we've got a ton of exciting new options to add into your favor slinger with a pair of new gunslinger ways with the Way of the Celebrant and Way of the Scholar! You'll...   [click here for more]
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Just a Second #13: Kami Eidolons

Just a Second #13: Kami Eidolons


A little something extra for your PF2 game! The kami are spirits that live in the world, both in places of nature and also things built by humanoid hands, and they're perfect candidates for your summoner in Pathfinder Second Edition to tap into when calling upon their eidolons to serve. Within these pages you'll find two new eidolon...   [click here for more]
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Just a Second #14: Melee Magi

Just a Second #14: Melee Magi


A little something extra for your PF2 game! The magnificent magus class is back with Pathfinder Second Edition's Secrets of Magic, and we are here with a ton of terrific options to make your magus a menace in melee! You can take up a trio of new combat studies with Shadow Boxer, Spined Stone, and Uppercut Updraft,...   [click here for more]
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Just a Second #15: Righteous Champions

Just a Second #15: Righteous Champions


A little something extra for your PF2 game! The magnificent champion class takes the place of the old-school paladin in Pathfinder Second Editionand we are here with a ton of terrific options to make your champion of good a true holy terror to the bad guys! Unleash the power of the Righteous Swordlord cause with new abilities...   [click here for more]
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Just a Second #16: Dread Champions

Just a Second #16: Dread Champions


A little something extra for your PF2 game! The magnificent champion class in Pathfinder Second Edition can serve as a goody-goody paladin update, but also can be used to create terrible tyrants like the old-school antipaladin. Bare your baneful blade with the Dread Myrmidon cause, with new abilities like Exalt and Vampiric...   [click here for more]
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Just a Second #17: Equinox Shamans

Just a Second #17: Equinox Shamans


A little something extra for your PF2 game! The mysterious shaman class from Pathfinder Roleplaying Game mastered spirits and bound them to the land, and Legendary Games reintroduced this class for Pathfinder Second Edition as a bridge between the occult and the divine. Now you can expand your shaman's bond with the spirits of nature with spirits...   [click here for more]
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Just a Second #18: Just Spearmasters

Just a Second #18: Just Spearmasters


A little something extra for your PF2 game! The crusading champion class from Pathfinder Roleplaying Game embodies martial might in service of a glorious purpose, now with the possibility to serve multiple alignments. Of course, if you want to stay in the classic devotion to law and goodness of the old-school paladin, you can embrace the just spearmaster...   [click here for more]
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Just a Second #19: Inquisitor Doctrine

Just a Second #19: Inquisitor Doctrine


A little something extra for your PF2 game! The zealously faithful inquisitor class from the Pathfinder Roleplaying Game was a fan favorite, but while it does not yet exist as a full-fledged 20-level class Margherita Tramontano has created a fantastic inquisitor doctrine to bring that inquisitorial awesomeness to the core cleric chassis in...   [click here for more]
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Just a Second #1: Convergence Feats

Just a Second #1: Convergence Feats


A little something extra for your PF2 game! Convergence Feats are a special variety of feats designed for characters using multiclass archetypes, enabling them to better utilize abilities from both of their classes. A character can take a convergence feat in place of a class feat if they have taken at least one archetype feat. Most convergence feats require...   [click here for more]
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Just a Second #2: Specialist Spells

Just a Second #2: Specialist Spells


A little something extra for your PF2 game! Spellcasters need additional choices to pursue concepts in critical success and failure where magic is concerned, and with Specialist Spells you'll find 8 new magics for specialists in the schools of magic, with spells up to 10th level spells so the most powerful casters can enhance their favorite schools of magic...   [click here for more]
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Just a Second #3: Defensive Magic

Just a Second #3: Defensive Magic


A little something extra for your PF2 game! Spellcasters need additional choices to pursue concepts in critical success and failure where magic is concerned, and with Defensive Magic you'll find 8 new magics for specialists in protecting themselves, pitting their rivals against each other. You'll find spells up to 10th level spells so the most powerful casters...   [click here for more]
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Just a Second #4: New Necromancy

Just a Second #4: New Necromancy


A little something extra for your PF2 game! Pathfinder Second Edition brings significant change to the way spells and magic function. While the game offers many of our old favorites, there’s still significant need for an expanded spell repertoire. Specialist wizards who really want to focus on their arcane school need more options to demonstrate discipline in their field,...   [click here for more]
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Just a Second #5: Mind Magic

Just a Second #5: Mind Magic


A little something extra for your PF2 game! Pathfinder Second Edition brings significant change to the way spells and magic function. While the game offers many of our old favorites, there’s still significant need for an expanded spell repertoire. Bards, sorcerers, wizards, and more specialize in magic of the mind and may befuddle the unwary nearby or send their thoughts...   [click here for more]
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Just a Second #6: The Verdant Emissary

Just a Second #6: The Verdant Emissary


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to the table, and Second Edition Classes: Emissary introduced a new class concept with the emissary class, a master of social graces. But for every awesome idea, there are always new options growing to full flower, and class...   [click here for more]
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Just a Second #7: Practical Panache

Just a Second #7: Practical Panache


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to the table, and the Pathfinder Advanced Player's Guide (Second Edition) brought back the swashbuckler class, a fantastic finesse fighter with a ton of useful skills and styles. PF2 veteran Sasha Laranoa Harving has created a heaping helping of...   [click here for more]
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Just a Second #8: Cosmic Champions

Just a Second #8: Cosmic Champions


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to the table like the champion as a mighty force for goodness in all its forms, but we take that one step further with a whole set of champions of the boundless heavens! Unleash 5 new champion tenets like Hollowed, Luminary, and Argent,...   [click here for more]
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Just a Second #9: Divine Doctrines

Just a Second #9: Divine Doctrines


A little something extra for your PF2 game! Pathfinder Second Edition brings a ton of cool classes and options to expand familiar classes like the cleric in new ways. No longer simply healers, clerics can specialize their domains but can go one step beyond in following their doctrines, expressing how they manifest their faith and their religious role! Your...   [click here for more]
Legendary Games  $1.00

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Killer Clowns from Hell

Killer Clowns from Hell


Your Characters Will Die Laughing! For every childhood disturbed by painted faces, manic laughter, and madcap antics that suggested a tenuous grip on sanity and reality, clowns have been there. Even the seemingly charming and innocent clowns, simple whimsical pranksters and buffoons, but if mortal jesters are bad enough, how much worse are the heinous harlequins that entertain the...   [click here for more]
Legendary Games  $4.99

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Killing the Golden Twins (5E)

Killing the Golden Twins (5E)


A 5th Edition OGL adventure module for four to five evil 2nd level PCs! The holy decopunk campaign setting of Askis is ruled over by the nine legendary Celestial Heroes, epic adventurers that stamped out evil from the world—almost. In this free preview adventure for the Book of Exalted Darkness, the PCs are wicked agents part of a plan hatched by Gespadrieux,...   [click here for more]
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Kingdom Event Cards

Kingdom Event Cards


Royal Events for Every Occasion!  See what's happening in your kingdom with this deck featuring dozens of beneficial and dangerous special events from Carnivals and Smugglers to an Inquisition or Assassination Attempt, drawing from the deck or using the included event tables to see what happens! This 56-card set of beautifully...   [click here for more]
Legendary Games  $5.99

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Kingdoms

Kingdoms


Kingdoms brings you a complete system for creating cities and founding and ruling a nation of your very own. Designed for the 5th Edition rules, Kingdoms provides rules for settlements of every size, from tiny wayside villages to a sprawling metropolis, detailing prosperity and corruption, law and learning, and a wide range of government types and special characteristics. In addition,...   [click here for more]
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Kingdoms: Domain Record Sheet

Kingdoms: Domain Record Sheet


This simple sheet allows you to track all the key modifiers for your brand-new country, from bonuses for your ruling council to trade routes and diplomacy. This sheet is an ideal companion to Kingdoms (5E) and Ultimate Rulership (5E). Download this FREE printable record sheet and Make Your Kingdom Legendary!  ...   [click here for more]
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Kingdoms: Military Record Sheet

Kingdoms: Military Record Sheet


This simple sheet allows you to track your commanders and their military units, with spaces for tactics, command boons, casualties, attack and defense modifiers and more!  This sheet is an ideal companion to Kingdoms (5E)Ultimate Battle (5E)and Ultimate War (5E). Download this FREE printable record sheet and Make Your Kingdom Legendary! ...   [click here for more]
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