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Beasts of the Golden Sands

Beasts of the Golden Sands


Ravenous raiders and zealous disciples; the gnolls of the Searfang Clan have a new monstrous master. They strike from their den hidden in the desert badlands. Are your adventurers brave enough to track the beasts to their lair? Beasts of the Golden Sands is an outdoor dungeon set in a desert environment. It can be run as a standalone dungeon crawl scenario or easily inserted into an ongoing campaign....   [click here for more]
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Dungeon of the Cursed Star

Dungeon of the Cursed Star


A mysterious black stone fell from the sky months ago and now the residents of a nearby village have been disappearing. Demented alien horrors and twisted mutations await the PCs in the cavernous halls of the Cursed Star. The Dungeon of the Cursed Star is set inside the caverns of a fallen meteor and is meant for 4 characters of levels 7-8. ...   [click here for more]
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Echo Diceless Game System

Echo Diceless Game System


Greetings Fellow Gamers! The Echo narrative gaming system is a diceless gaming system with simple mechanics that allows for you to keep the action and drama front and center. The system can be used to create stories in any genre and style with equal ease using unique character traits instead of intrinsic attributes to define your characters abilities. If you enjoy the collaborative storytelling aspect...   [click here for more]
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Elves of the Fehin Dae

Elves of the Fehin Dae


The elves of the Fehin Dae are a ruthless syndicate that uses their influence and power to bring low the the nations of humanity in the name of their fallen goddess. The fall of every dynasty is but a step on the path to their grand vision. This book details the history and motives of a secretive sect of elves that manipulate and guide the fate of the nations of humanity toward chaos and discord...   [click here for more]
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March of Shadows

March of Shadows


The darkness is spreading; a friend has called to the PCs to join her in celebration in the small village of Sirione. The village lies within the reclusive wood elven realm known as Ilithas. Unfortunately for the PCs, an ancient enemy stirs beneath the forest. As the PCs arrive, the village and surrounding wilderness becomes embroiled in a savage conflict that threatens to devour the region! The March...   [click here for more]
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Mask of the Elemental Lords Part II: Children of the Scaled God

Mask of the Elemental Lords Part II: Children of the Scaled God


The plot to break the Elemental Concord may have failed, but the lizardfolk of the Siltscale tribe will not be defied! Their bloodthirsty god hungers for the citizens of Mindhakar driving the scaled denizens of the Fanged Mire to march to war. With an army approaching the city gates, the PCs are asked to seek aid from nearby allies to halt the armies of this scaled menace. Can they return in time...   [click here for more]
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Orcs of the Howling Bones

Orcs of the Howling Bones


The Howling Bones rest amidst the granite bluffs of the Cragfang Wastes. They are home to a savage tribe of orcs that venerate a bloodthirsty spirit. The blessings of this spirit enhance their brutal savagery with primal strength and supernatural shapeshifting abilities in exchange for cannibalistic sacrifice. The Orcs of the Howling Bones is a complete dungeon suitable for characters of levels 5...   [click here for more]
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Path of the Spellbreaker

Path of the Spellbreaker


The worlds are rife with terrible magicks and vile spellcasters. Barbarians that stride the Path of the Spellbreaker seek out these horrors and crush them under a tide of steel and fury. Protected by ancient rites, these barbarians are the perfect addition to any adventuring party looking to mix it up with magical fiends. The Path of the Spellbreaker is a subclass for the barbarian and is compatible...   [click here for more]
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Savage Races

Savage Races


In the wild untamed regions of the world, monstrous races and barbaric cultures thrive without the soft comforts of civilization. Lizardfolk, minotaurs, orcs, and many others have built lasting legacies in the darkest and most savage places of the world. Now you can join them and create your own legend amongst these brutal cultures. Savage races is a supplement meant for use with Dungeons and Dragons...   [click here for more]
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Serrolax's Magic Emporium

Serrolax's Magic Emporium


Welcome to Serrolax's Emporium of Magic, Mysticism, and Mayhem! Contained within are rare and unique magical items from across the realm! Whether you're looking for a deadly new weapon or a fantastical trinket, you'll find it here. Serrolax's Magic Emporium contains 10 unique magic items for use in your game world. Each one is detailed with a brief history of events surrounding it along with the...   [click here for more]
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Sorcerer Redesign (BETA)

Sorcerer Redesign (BETA)


Greetings fellow adventurers! Are the sorcerer and wizard class just a bit too similar for you? Do you want a more unique feel for your sorcerous bloodlines? If so, then take a look! This book details a completely new take on the traditional role of the sorcerer in Dungeons and Dragons 5th edition and the Pathfinder RPG system. As wielders of raw magical energy from various origins they are able to...   [click here for more]
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The Circle of Elements

The Circle of Elements


Druid circles guard the wild places of the world. Some draw their power from ancient rites that call upon the very fabric of the material world, the primal elements, to maintain balance and destory those creatures that seek to harm the wilds or its denizens. They channel raw elemental power and create allies from these primordial forces to aid in their sacred duties. Circle of Elements is a druid...   [click here for more]
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The Coven of Frostfall Bay

The Coven of Frostfall Bay


The hags of Frostfall bay await! In this standalone dungeon, players will face undead hordes and their hideous hag mistresses, but the treasures of Frostfall bay are as plentiful as its dangers. Insert this icy aquatic themed dungeon into any campaign. The challenges are meant for characters of levels 7 through 9 but simple guidelines are included to increase or reduce the challenge based on your...   [click here for more]
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The Cursed Halls of Barad-Mor

The Cursed Halls of Barad-Mor


Deep in the Darkspine Mountains an immortal wizard survives by feeding on the souls of the nomadic tribes that call the valleys their home. The undead abominations at his command are the most terrible ever witnessed by mortal eyes. The tales of his cursed lair are legend among the peoples of the Darkspine, as are the tales of treasures deep within the mountain forged in the primal elemental fury of...   [click here for more]
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The Divine Seeker

The Divine Seeker


Enemies of the faith are everywhere. The Divine Seeker hunts in the shadows acting as the hidden blade of their deity. They are the spymasters and assassins of the holy orders. The Divine Seeker is a rogue archetype compatible with Dungeons and Dragons 5th edition rules. Thank you for your support. ...   [click here for more]
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The Howling Herald Subclass

The Howling Herald Subclass


Cries of fury echo across the mountins and valleys! The howling heralds have come!  The howling herald is a subclass for the barbarian compatible with Dungeons and Dragons 5th edition. Their war cries and howls instill fear in their enemies and bolster their allies. The might of their voice brings terror to the most hardened soldier.  I mean, who hasn't wanted to play a howling lunatic in the midst...   [click here for more]
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The Iron Hand Faction Guide

The Iron Hand Faction Guide


Behold the arcane smiths of the Iron Hand! Within the halls of their ironworks rest the secrets of crafting the most exquisite weaponry seen throughout the realm. Plots and intrigue surround the arcanists as they bury themselves deeper within the political machinations of the nobility. This book is a guide to using a guild of arcane metalsmiths within your own campaign. Contained within are several...   [click here for more]
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The Mask of the Elemental Lords Part I

The Mask of the Elemental Lords Part I


The trade city of Mindhakar has prospered under the protection of four powerful elemental beings bound by an ancient pact. A bitter enemy now seeks to unbind these elemental demigods and throw the region into chaos. Can your heroes recover the Mask to renew this pact and maintain the primordial balance? The Mask of the Elemental Lords is an adventure meant for 2nd level characters using the Dungeons...   [click here for more]
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The Mechanist Class (Beta)

The Mechanist Class (Beta)


Do your games need more crazy technological widgets and absurd techno-babble? Are your players itching to grind up goblins and orcs with mechanical weapons? Do you want someone besides wizards to have fun blowing up large portions of your game world? If the answer is yes to any of these questions, then look no further than the Mechanist class! This class is in Beta test at the moment. Things may...   [click here for more]
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The Moonshadow Murders

The Moonshadow Murders


The moon brings ill tidings for the people of Rivercrest. A decade old curse has taken the lives of several townsfolk, and the Watch Captain now calls for aid from any adventurers that may be savvy enough to discover the root of this evil. Will the PCs discover the culprit behind the horrific murders before another victim is claimed? The Moonshadow Murders is an adventure that emphasizes investigation...   [click here for more]
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The Namer (Beta)

The Namer (Beta)


Truenames hold tremendous power. No one knows this better than the Namers. They use this knowledge to bind the immortal creatures of the Outer Planes to their will and call upon powerful magics to defend themselves against these otherworldly beasts and their servants. If you enjoy spellcaster classes and want a familiar with a little extra bite, give the class a look. The Namer is a spellcasting...   [click here for more]
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The Shade Hunter

The Shade Hunter


There are warriors who stalk the benighted realms of the world. They hunt those creatures that dwell in these dark places so that those who dwell in the light may never feel the jaws of these beasts at their throats. The Shade Hunter is a ranger archetype compatible with Dungeons and Dragons 5th edition that specializes in fighting creatures that lurk in darkness and the dead of night. The Shade...   [click here for more]
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The Shadow Sorcerer

The Shadow Sorcerer


The magical energies of the Shadowfell are capable of twisting the minds of even the most stalwart of heroes. Sometimes this power manifests itself within a living creature, granting them strange arcane gifts to control shadows and conjure the nightmares of their enemies.  The shadow sorcerer is a subclass compatible with D&D 5th edition. ...   [click here for more]
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The Way of the Golden Sun

The Way of the Golden Sun


The monks of the Golden Sun are guardians of life, ensuring that no force disrupts the natural cycle. They are the sworn enemy of undeath and any that seek to corrupt the energy of life. They are able to use their ki to channel radiant energy into protective auras and devasating strikes. If your party is in desperate need of some undead bashing, this monk will fit right in. The Way of the Golden Sun...   [click here for more]
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War Dancer: Fighter Archetype

War Dancer: Fighter Archetype


Graceful and deadly, War Dancers do not hide behind layers of thick armor plates. Instead these warriors whirl and dash about the battlefield, deflecting blows and striking with lethal precision. This is a Fighter archetype for use with the Dungeons and Dragons 5th edition core rules. ...   [click here for more]
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Way of the Twilight Song

Way of the Twilight Song


The monks of the Twilight Song are an order of deadly assassins. They are students of death and learn to channel destructive necrotic energies using their ki to unleash powerful life draining attacks. If you're party wants to add a touch of deathly determination into the mix, give this subclass a peek. The Way of the Twilight Song is a monk subclass compatible with Dungeons and Dragons 5th edition....   [click here for more]
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  Shadowrun: Fire & Frost