Where do dungeons come from? What did dragons crave before the first coins were minted?
This book helps to tell a different sort of story with a different sort of adventure – it is a world both ancient & new – where the unthinkable epochs of the natural world fold under the new world of technical achievement, agriculture & urbanism. This is a setting of deep myths & new... [click here for more]
Venture into the unknown crypt of the lost ancients & discover the nations that vie for mastery in the penumbral catacombs hidden beneath an unsuspecting town! Witness the diabolocial infestation of one being's mind & the ruin of a once hopeful land! Experience the new & bizarre monstrous entities that will numb th mind & expand conciousness alike! This... [click here for more]
When calamity strikes in a remote village it is up to the bold & the brave to set things right - but is this disaster the work of the gods or is some more sinister agency at work here? Delve into a damned village & discover the truth about yourself as you seek to penetrate the Mystery of the Cursed Hearth ... [click here for more]
Nothing is what it seems and no one can be trusted on Cormorant Isle! And yet you find that you must rely on dangerous strangers if you hope to leave the Isle alive. Who are these tricksters and what is the secret that they will kill to keep hidden?
An Old-School style adventure module with a Halloween theme. ... [click here for more]
Pirate Treasure! Dungeon Entries! Oceanic Conflicts!
This is the first part of the sample setting for the Game of the North - an OSR sandbox adventure that lets characters make their own way & set their own agenda. Provided here is a guide to your PC's entry to the North - a lost continent full of adventure, treasure & lost civilizations.
Welcome now to the Shrike River Delta &... [click here for more]