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 Title    Publisher    Price  
Wear & Tear: Item Maintenance for any Roleplaying Game

Wear & Tear: Item Maintenance for any Roleplaying Game


Supplies left out in the rain by bandits. Armor roasted by a dragon. And a sword that's been buried underground for years. These treasures have been ill-treated or abandoned. Now it's time to salvage the best for yourself and break down the rest for spare parts. Get the most out of what you find in your travels with Wear & Tear, a new rules supplement...   [click here for more]
Room 209 Gaming  Pay What You Want

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Far Away Land Adventures: Crazy Maze Daze

Far Away Land Adventures: Crazy Maze Daze


Lost, in a maze, surrounded by traps and things that want to kill you and everyone else in your party. Welcome to Carzy Maze Daze, the third Far Away Land adventure module. Jump across pits, dodge fire, fight golems and undead, try not to fall into lava as you attempt to survive the maze and discover a secret that could save those who have fallen! And there's some gold too. Each month Far Away Land...   [click here for more]
Simian Circle Games  Pay What You Want

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Abort Retry Fail 1000

Abort Retry Fail 1000


Los Angeles, 1991. A machine, formed from liquid metal capable of taking any shape, arrives from a war-torn future. Its mission: To destroy a malfunctioning killing machine gone rogue, undo the damage done to the timeline, and prevent it from changing the future, using any means nessesary. The new machine is sleek, powerful, and impossibly advanced. It can form its limbs into weapons, survive any amount...   [click here for more]
Newstand Press  Pay What You Want

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Ambrosia : Nectar of the Gods

Ambrosia : Nectar of the Gods


What would you do if you were offered the power of the gods? Would you fight for Justice? Would you avenge a lost soul? Would you change the world? Go ahead, take a drink… Ambrosia : The Nectar of the Gods is a Tabletop Role Playing Game like no other. Using a simple dice system, an innovative character sheet, and a trump system involving...   [click here for more]
Monster Chest Productions  Pay What You Want

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Fat Goblin Games Presents: Silent Night, Darkest Night

Fat Goblin Games Presents: Silent Night, Darkest Night


Fat Goblin Games Presents: Silent Night, Darkest Night Silent Night, Deadly Night is Fat Goblin Game’s holiday offering presented as an explorer’s handbook to the North Pole. What you’ll find in this book is an assortment of different creatures and NPCs, equipment, and other rules to help you overcome the frigid north and fulfill your childhood dreams. In addition to this...   [click here for more]
Fat Goblin Games  Pay What You Want

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Hand-Head-Heart: Hobgoblin

Hand-Head-Heart: Hobgoblin


The light fantasy RPG with the silly name! Hand-Head-Heart: Hobgoblin features an easy-to-follow, step-by-step guide to take you from print to play as quickly and with as little preparation as possible. Print it out, sit down, and get going. Quick and Easy: A whole RPG system in 6 pages, with built-in quick start rules designed to get you playing within minutes. Mix-and-Match:...   [click here for more]
Malachi Sharlow  Pay What You Want

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Hand-Head-Heart: Hobgoblin Extra H

Hand-Head-Heart: Hobgoblin Extra H


Hand-Head-Heart: Hobgoblin Extra H expands your Hobgoblining experience with more than a dozen optional rules and an expanded list of enhancements for your players' equipment. Includes new rules to help generate your game world, and a new step to spur players toward forming bonds with each other's characters. ...   [click here for more]
Malachi Sharlow  Pay What You Want

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Far Away Land Adventures: The Winter Tournament

Far Away Land Adventures: The Winter Tournament


Combatants from all around Far Away Land have made the journey to the Glacierian Kingdom of Thanok. Now the 367th Winter Tournament begins! Fight for glory. Fight for fame. Victory will bring glory and riches. Can your players survive the Winter Tournament or will they go home broke and maimed? ...   [click here for more]
Simian Circle Games  Pay What You Want

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Pathways #47 (PFRPG)

Pathways #47 (PFRPG)


Pathway to treasure! How can you say "No" to a FREE collection of Pathfinder templates, cultural magic items, swamp spells, and episode #12 of the Path Less Traveled Comic by Jacob Blackmon. If you say no designer Steven D. Russell and artist Lerena Lammer will send a Treasire Hoard REd Dragon to make your gear part of its body! Rite Publishing brings you Pathways, a free 'zine...   [click here for more]
Rite Publishing  Pay What You Want

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The Fugue System v2

The Fugue System v2


The Fugue system is a rules-lite role-playing system that focuses on the story. Created with specifically designed minimalist concepts, allowing the play of any game, whether that be of your own design, or a conversion from a book, movie, story, song or even another Role-playing game. Character creation, centers around the powerful ‘Archetype’ trait making characters unique and allowing...   [click here for more]
Fugue Games  Pay What You Want

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Far Away Land Adventures: Pawns and Knights

Far Away Land Adventures: Pawns and Knights


Dirty balbergulbs. Pawn shops. Gangs. Cow steed races and gambling. The grimy city of Londol. Rival crime bosses. Noknil. One-eyed giants who want revenge. Get ready for Pawns and Knights, a mini-campaign setting where your PCs work in a pawn shop for a greedy balbergulb boss who has no regard for the law. This adventure has a plethora of mini-adventure scenarios and ideas centered around the Pawns...   [click here for more]
Simian Circle Games  Pay What You Want

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Alienòr

Alienòr


"Alienòr is a lyrical game that approaches an unusual subject with confidence and verve. In a world stuffed with monster hunts and power fantasy, Alienòr takes a different approach and delivers a really fun, unique gaming experience." —Jason Morningstar, creator of Fiasco and Night Witches This is a storygame about the ladies-in-waiting to Eleanor...   [click here for more]
Maracanda  Pay What You Want

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Mini Quest: Sword of the Archon

Mini Quest: Sword of the Archon


Mini Quests by Survive RPG offer compelling 2-6 page adventures that are great for a one-off session, convention play or for use as a side quest to your campaign. Mini-Quests is designed for any D20 fantasy system. In SWORD OF THE ARCHON the characters must return a sword to it's rightful owner. The only problem is they've been banished to the Shadow Realm. Can the characters survive the trials of...   [click here for more]
Survive RPG  Pay What You Want

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Metal Gods of Ur-Hadad #3, Spring 2015

Metal Gods of Ur-Hadad #3, Spring 2015


After far too long of a wait, the much-anticipated Metal Gods of Ur-Hadad Issue #3 is here! In this issue, you'll explore: A new patron, Atraz A'Zul, the Mother of Spiders! The various currencies of Ur-Hadad and world beyond! The Heist! An adventure toolkit designed to let any Judge run a complex robbery on the fly. "What's that... thing on a stick?" Find out in Street Foods...   [click here for more]
Kickassistan Ministry of Tourism  Pay What You Want

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Era: The Consortium - Rulebook Primer

Era: The Consortium - Rulebook Primer


Humanity has left Earth over a thousand years behind, landing on a new planet and founding a new government. The Consortium is an inspiring ideal - three star systems teaming with life and four species living and working together. As time passes, however, cracks are showing in the Humanity-led society and those less scrupulous have taken power. You will have the chance to play from the beginning...   [click here for more]
Shades of Vengeance  Pay What You Want

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20 Alchemical Concoctions for Your Campaign

20 Alchemical Concoctions for Your Campaign


This is a collection of 20 Alchemical Concoctions/Herbal Remedies that you might find from a Shaman, Hedge Wizard, Witch, or the like. Often a combination of mundane and fantasy ingredients, these herbal remedies might be considered quasi-magical. Included is a simple d20 table, a descriptive list of all the concotions, and even a full-page drop table. If you find this useful, please consider...   [click here for more]
Frugal GM  Pay What You Want

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Call to Arms: Ten-Foot Poles (April Fool's Edition)

Call to Arms: Ten-Foot Poles (April Fool's Edition)


Call to Arms: Ten-Foot Poles Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Ten-Foot Poles is an April Fool’s...   [click here for more]
Fat Goblin Games  Pay What You Want

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BattleTech: Welcome to the Nebula California

BattleTech: Welcome to the Nebula California


I Think I Feel a Song Coming On! ComStar lied! (We know: Big shock!) They said they checked out this distant rimward nebula, which ancient charts called “California” for some reason. Perhaps because someone in IE’s corporate mish­mash of a leadership didn’t trust them—or more likely because they forgot that there even was a report...   [click here for more]
Catalyst Game Labs  Pay What You Want

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Mini Quest: Madness of the Mouther

Mini Quest: Madness of the Mouther


Mini Quests by Survive RPG offer compelling 2-6 page adventures that are great for a one-off session, convention play or for use as a side quest to your campaign. Mini-Quests is designed for any D20 fantasy system. In MADNESS OF THE MOUTHER an unexpected attack at the market leads the characters beneath the city sttreets. In the hidden halls of an abandoned thieves guild they find only death and...   [click here for more]
Survive RPG  Pay What You Want

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The Lost Crown of Tesh-Naga

The Lost Crown of Tesh-Naga


The Lost Crown of Tesh-Naga is a mid-level adventure for the Torchbearer roleplaying game. Travel to an ancient dungeon, once used by Hobgoblin paladins as a focal point for their divine communion with TIAMAT. Claim a powerful artifact forged during the height of the empire's power. Fight with the fueding descendants of the paladins, their rebellious goblin and ogre slaves, raiding Dark...   [click here for more]
DDE Adventures  Pay What You Want

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Thirty Rules of Horror

Thirty Rules of Horror


Thirty system-agnostic guidelines for GM's and Players engaged in horror RPGs. Made by Arcana Games www.arcana-games.com ...   [click here for more]
Arcana Games  Pay What You Want

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The Hydromancer- A Dungeon World Playbook

The Hydromancer- A Dungeon World Playbook


A Playbook and Character sheet for the Hydromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this highly varied support class. Bounce from healing to freezing to armour removal and damage as you blend the different states of water to stack effects with a greater emphasis on passive spellcasting making you a valuable team player ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Demons' Stories (a Demon~marked module)

Demons' Stories (a Demon~marked module)


This is an expasion module for the role playing game Demon~marked - also available here as PWYW. Demon~marked is a Role Playing Game set in the fantastic world of Grama. It’s built to be a low-magic and dark-fantasy kind of game, although it has a serious touch of epic-fantasy in it, since the Players will impersonate a Demon~marked. Demon~marked is a game for two players:...   [click here for more]
DaimonGames  Pay What You Want

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Zauberer Hybrid Class

Zauberer Hybrid Class


Unleash the zauberer upon your foes (or upon your players). The zauberer is a master of sword and sorcery. They can spontaneously cast spells as well as deliver them through their weapons. As they develop their arcane abilities, ancient bloodlines awaken within them, to grant them additional abilities. Zauberers learn to use even the heaviest of armors without chance of failing casting their arcane...   [click here for more]
ARMR Studios  Pay What You Want

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King of Slimes

King of Slimes


King of Slimes is a party game where two or more players take turns pulling handfuls of candy from a bowl, with the goal of collecting the most candy before the bowl is empty. Competition is encouraged through the game’s mechanics, allowing players to Sabotage one another in hopes of forcing their opponents to return a portion of their candy to the bowl. With the game’s short duration...   [click here for more]
Patrick Lapienis  Pay What You Want

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Town of Brighton

Town of Brighton


The Town of Brighton is a ready to play location that can be added to any pre-existing campaign world. Featuring dozens of plot hooks, a full color town map, and scores of unique NPC's to help the town of Brighton come alive. Brighton is the backdrop town for the upcomming, "Whispers of the Dark Mother" Mini-Quest path, which takes player characters from level 1 to level 7. ...   [click here for more]
Wayward Rogues Publishing  Pay What You Want

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Monstrous Menagerie Vol. I

Monstrous Menagerie Vol. I


Unleash the fury of these monsters upon your players! This book includes 5 new creatures suitable for players of various levels. Among them an NPC with his own plot hook, a worm that terrorizes mines filled with precious gems, a small frog that can turn into a tattoo, an undead that can attack its foes with its four spinal cords, and a beautiful woman hiding a spider behind her back! This book includes:...   [click here for more]
ARMR Studios  Pay What You Want

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Blood: Path of the Shinobi Quick-Start Primer

Blood: Path of the Shinobi Quick-Start Primer


The Quick-Start Primer is a quarter-sized distilation of the game BLOOD: Path of the Shinobi. It contains the raw essentials and basics of a game that's already about keeping things clean and simple. The Primer will introduce you to the world, show you its heroes and its villans, and easily boils down the simple-to-digest mechanics. This product is available free of charge (or a free will donation)...   [click here for more]
Lettuce Inn Games LLC  Pay What You Want

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Southlands Campaign Setting Map

Southlands Campaign Setting Map


The Southlands - Realm of Mystery and Adventure Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt. Featuring the talents of ENnie-nominated cartographer and Greyhawk aficionado Anna Meyer, this map covers a full continental...   [click here for more]
Kobold Press  Pay What You Want

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Echo City Team Up #1

Echo City Team Up #1


The Junkyard Dawg has been supplying weapons to the criminal underworld, and it's time that someone dries up that pipeline. Two Heroes You Can Hire seem up to the task. This pay-what-you-want download is an adventure supplement for the Sentinels of Echo City superhero RPG. Although you need those rules to play this adventure, the content is easily customizable to your superhero game of choice......   [click here for more]
Splintered Realms Publishing  Pay What You Want

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Rising of the Storm

Rising of the Storm


Long time ago, five heroes faced the forces of nature. They turned the world of chaos and danger into the world of humankind. Their deeds gave rise to myths. Myths that bind, shape and guard the reality. But now, the bindings start to crack. The laws of myth are no longer absolute. Alien things lurk in the shadows. A storm is coming. One unlike anything seen since the mythic times. Rising...   [click here for more]
Birch and Raven Games  Pay What You Want

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Crash on Zija

Crash on Zija


A short adventure written for 3:16. CARNAGE AMONGST THE STARS., a science-fiction roleplaying game primarily aimed at killing tons of nasty aliens. You will need a copy of the rulebook to play this game. This quick adventure covers a desperate mission to save the head of 3:16, it follows the typical format of missions as presented in the rulebook but has a surprise in store for the...   [click here for more]
Chubby Monster Games  Pay What You Want

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Canary Overdrive

Canary Overdrive


It’s the year 2247. London. The once proud government of the United Kingdom is nothing more than a puppet for the megacorps and the monarchy is a hazy memory. In this world, information is everything and corporations will kill to get their hands on it. They employ hackers, security and assassins to do their dirty work. But by far the most deadly are the Canaries - cybernetically-enhanced warriors...   [click here for more]
Trollish Delver Games  Pay What You Want

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Point Man

Point Man


In the middle of the night, I had an idea. While DREAD is a great game, it is a very GM driven one. It's reactionary horror; the GM controls the pace of the tension and demands its release by asking players to pull from the tower. This works for slasher flicks and zombie apocalypse type stories, but there are other horror genres that could benefit from the Jenga mechanic. Specifically, there's a...   [click here for more]
Newstand Press  Pay What You Want

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Grin - Torchlight

Grin - Torchlight


GRIN - Torchlight Grin - Torchlight is a modular set of rules for the Grin horror rpg system. Torchlight adds a single page of expanded rules for a unique game experience. The game uses candles, and matches, and darkness as game mechanics. What is Grin? Grin is a rules light survival horror roleplaying system that fits on a single page....   [click here for more]
Arcana Games  Pay What You Want

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Asylum - A Horror Scenario

Asylum - A Horror Scenario


Asylum is a classic singe session system agnostic horror scenario. Designed for GRIN, the scenario can be run with your favorite horror system, from Call of Cthulhu to Dread. It supplies you with a location and all the tools you need to run a memorable horror-movie style scenario. The scenario comes comeplete with five system agnostic character sheets to create a group of ill fated high school...   [click here for more]
Arcana Games  Pay What You Want

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Mini Quest: The Curse of Widow's Cape

Mini Quest: The Curse of Widow's Cape


Mini Quests by Survive RPG offer compelling 2-6 page adventures that are great for a one-off session, convention play or for use as a side quest to your campaign. Mini-Quests is designed for any D20 fantasy system. In THE CURSE OF WIDOW'S CAPE the characters must uncover the mystery of a powerful enchantment that causes any who hear its keening wail to cast themselves into the sea. Will the characters...   [click here for more]
Survive RPG  Pay What You Want

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Decahedron Magazine #3

Decahedron Magazine #3


Decahedron is a magazine that contains articles written by gamers like you. It's something we can all develop together and be proud of. Designed to be small, lite, but full of fun content, we hope you enjoy each issue. As long as gamers are contributing, their content will have a place within the pages of Decahedron. Each issue is FREE, pay $0.00. If you like what DwD Studios is doing, help support...   [click here for more]
DwD Studios  Pay What You Want

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Enchanter Class for Labyrinth Lord and OSR

Enchanter Class for Labyrinth Lord and OSR


The most powerful spells of Prospero, the great magician of William Shakespeare's The Tempest, were not cast by his hand. He had his faithful air spirit, Ariel, cast them for him. Prospero is an Enchanter, cajoling a local elemental spirit to do his bidding. In this class for Labyrinth Lord and OSR games, Enchanters can perceive and communicate with local nature spirits, such as nymphs, fairies,...   [click here for more]
Weird Realm Games  Pay What You Want

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A Hundred Hellish Hordlings

A Hundred Hellish Hordlings


A huindred minor demons straight from the Abyss, Tartarus, Gehenna, Hades or the Hell of your choice! All the Hordlings are scalable for different challenge levels. Also included are tables for generating your own demonic adversaries. Written to be compatible with OSRIC but easily converted for any table-top RPG. ...   [click here for more]
Stephen A McCavour  Pay What You Want

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Kurstwahl City Maps

Kurstwahl City Maps


Bring the exciting city of Kurstwahl to life with four city maps in poster size. Featuring an overall city map, and detailed maps of the docks, the noble estates, and the merchant quarter. These maps feature key city locations including inns, trade-houses, a university, various guild houses, mercenary companies, noble family estates, and numerous intriguing themed shops. The artwork is beautiful...   [click here for more]
SPQR Games  Pay What You Want

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Campaign Kits:The Mysteries of Hollowfield

Campaign Kits:The Mysteries of Hollowfield


Campaign Kits The Mysteries of Hollowfield Halloween is here and Fat Goblin Games is out to scare the pants off of your players! Campaign Kits – The Mysteries of Hollowfield has eight spooky adventures in a sandbox town ready for you to drop into virtually any campaign setting. The Goblin Hoarde of John Bennett, Kalyna Conrad, J Gray, Garrett Guillotte, Rick...   [click here for more]
Fat Goblin Games  Pay What You Want

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Rogues Hall of Fame (Savage Worlds)

Rogues Hall of Fame (Savage Worlds)


Descriptions and stats for more than 25 famous rogues from myth and history. Featuring Guy Fawkes, Dick Turpin, Robin Hood, Colonel Thomas Blood, Blackbeard the Pirate, Jack the Ripper, and many more! This product requires Savage Worlds and uses the intriguing new Edges and Hindrances from Guild of Shadows. ...   [click here for more]
SPQR Games  Pay What You Want

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RND - issue 1

RND - issue 1


RND is the make-your-own-adventure zine that is made to be written in. This zine supplies the inspiration for adventures, rumors, NPCs, encounters, and more, by supplying maps, images, and lots of white space to scribble in. It's exactly the adventure you need when you need it. Contains the zine and a zip file that contains letter-sized versions of the maps with icons. Icons made by Delapouite...   [click here for more]
thunder bunny press  Pay What You Want

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Awaken - Quickstart Guide

Awaken - Quickstart Guide


In the world haunted by the underground terrors and raging Colossi, people are in awe of the chosen ones who walk among them. Those people, called Vasalli are blessed with the powerful Gifts, wielding powers mere mortals can only dream about. But with all their mystical powers, they are still human at heart and humans are fickle and volatile. While...   [click here for more]
The Games Collective  Pay What You Want

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Triniton the prequel

Triniton the prequel


The prequel is the backstory of Triniton. It is special as it contains two version of itself, a 3 page BASIC English version and a 9 page full version. Great for introductions of book-people of different proficency to the awesome concept of Triniton. ...   [click here for more]
Christian Ahlin  Pay What You Want

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Seven at One Blow

Seven at One Blow


SEVEN AT ONE BLOW GOONIES IN A DUNGEON! A Grotesque Humor Primer for Epic Zero Roleplaying. A survival horror comedy plug and play hack compatible with everything OSR, that you can play right off the bat. SEVEN AT ONE BLOW is an OSR RPG hack in which the characters are always ordinary people cast into extraordinary situations. Because of this, the world is insanely cruel, and even...   [click here for more]
Kabuki Kaiser  Pay What You Want

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Decahedron Magazine #4

Decahedron Magazine #4


Decahedron is a magazine that contains articles written by gamers like you. It's something we can all develop together and be proud of. Designed to be small, lite, but full of fun content, we hope you enjoy each issue. As long as gamers are contributing, their content will have a place within the pages of Decahedron. Each issue is FREE, pay $0.00. If you like what DwD Studios is doing, help support...   [click here for more]
DwD Studios  Pay What You Want

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games. It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races - 1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility...   [click here for more]
Rocks and Roots  Pay What You Want

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Dragonwars of Trayth- Rise of the Dragon Queen - Level 1

Dragonwars of Trayth- Rise of the Dragon Queen - Level 1


Venture to the founding city on the continent of Trayth where the latest abduction of nobles has occurred. The mysterious sign of the Scaled Hand is once again seen after a thousand year absence. The country is at war and the leaders have prayed to their gods for an answer. Adventurers have been chosen by the deities to test their skills and solve the mystery that seems to indicate that the...   [click here for more]
Epic Quest Publishing  Pay What You Want

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