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Lost Artifacts of Greyghast - A 5e Magic Item Compendium
by Many-Sided Dice

Lost Artifacts of Greyghast is a unique Magic Item Compendium for 5th Edition fantasy roleplaying.

Find nearly 500 pages of gorgeous art, unique attunements, deep dive origins and histories, and special PDF features that set some new standards for RPG supplements. You'll find hundreds of amazing items and thousands of c

Lost Artifacts of Greyghast - A 5e Magic Item Compendium
 
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Old School Hack

Old School Hack


A table-top roleplaying system that's a hack of a hack of the original Red Box version of a certain popular hack-and-slash fantasy game. That's a lot of hacking. ...   [click here for more]
Kirin Robinson   FREE 

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Shadows over Vathak World Map

Shadows over Vathak World Map


Shadows over Vathak World Map Presented here is a 12x18 small poster map detailing the lands of Vathak for the Shadows over Vathak setting. The map details all major cities, provinces, and geological features. ...   [click here for more]
Fat Goblin Games  $1.00 $0.69

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Dyson's Delves

Dyson's Delves


Customize your dungeons! Adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Five full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each dungeon....   [click here for more]
ZERObarrier  $9.99

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Lamentations of the Flame Princess   
The Complete Vivimancer

The Complete Vivimancer


Why let necromancers have all the fun? Tended by a legion of mindlessly loyal clones, abominable new life ferments in the vats of the vivimancer's laboratory. In prison cells nearby, experimental subjects are kept bound and drugged, ready for the moment of the monster's birth, the first chosen to receive its genetic seed. Meanwhile, the master's mind is elsewhere, immersed in the strange sentience...   [click here for more]
Necrotic Gnome Productions  $6.99 $4.82

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Thulian Echoes

Thulian Echoes


"When Titus sacked Jerusalem, it is said that during the chaos an enterprising sorcerer made off with a King's ransom in silver and disappeared to far off Thule. A century later an enterprising party of explorers made a failed bid to reclaim it. Armed with their notes, are you able to succeed where they failed over a thousand years prior?" Thulian Echoes is two adventures in one! In the...   [click here for more]
Lamentations of the Flame Princess  $7.99

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Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)

Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)


557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $34.99 $29.99

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ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)

ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)


WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path. This is the Pathfinder version of this guide. This Campaign Guide is completely free. You are welcome to distribute it amongst your friends. Subscribe to the ZEITGEIST adventure path HERE. ...   [click here for more]
EN Publishing   FREE 

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Saga of the Splintered Realm Book 1: Core Rules

Saga of the Splintered Realm Book 1: Core Rules


Updated April 2015! Now expanded to 144 pages, the game includes over 30 additional monsters, more art, appendices for mass combat, minor character archetypes, character callings, nature magic, and edits throughout to tighten up the presentation and clarify rules, this game is a lean, mean fighting machine straight out of 1981! Saga...   [click here for more]
Splintered Realms Publishing  Pay What You Want

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Vacant Ritual Assembly #1

Vacant Ritual Assembly #1


Vacant Ritual Assembly is a brand new OSR zine. Directly compatible with Lamentations of the Flame Princess, but easily adaptable to other OSR games. 22-pages of content, 100% of which comes straight from my weekly LotFP campaign. Issue #1 includes: Dope Artwork from Corey Brin, Abigail Larson, and Sean Poppe The Ghoul...   [click here for more]
Red Moon Medicine Show  Pay What You Want

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Elemental Evil Player’s Companion (5e)

Elemental Evil Player’s Companion (5e)


Create Heroic Characters to Conquer the Elements! Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline. New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,...   [click here for more]
Wizards of the Coast   FREE 

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Wonder & Wickedness

Wonder & Wickedness


A new magic system with level-less magic and rules to adapt it to your fantasy RPG, fully illustrated by Russ Nicholson. The Seven Schools of Sorcery and their spells are presented in the book:Diabolism, Elementalism, Necromancy, Psychomancy, Spiritualism, Translocation, Vivimancy. Aggression and defence are supplemented by Malevolence and Magic Shields, adding an interesting level of strategy...   [click here for more]
Lost Pages  $10.00

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Bandit's Nest (Level 1 PCs)

Bandit's Nest (Level 1 PCs)


For a level 1 party! A flock of kenku bandit's have discovered the ruined remains of a temple site, and have used it as their hideout while they raid unsuspecting travelers on nearby roads. It's up to the PCs to clear their nest, recover stolen goods, and rescue their hostages. Will the players be bested by these dirty birds? Or will they have the bandits eating crow? Bandit's...   [click here for more]
Dan Coleman Productions  $3.99 $3.29

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For Gold & Glory

For Gold & Glory


Within these pages lie the keys to open worlds of wonder and adventure! Whether you are exploring dank dungeons, forging mighty kingdoms, or questing to save the world, For Gold & Glory contains all that you need to run a complete game. Inside these covers, you will find rules to: Create heroic characters and guide them as they advance in power. Equip characters with everything they need to...   [click here for more]
God Emperor Games   FREE 

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Pregen Characters: Dwarf Cleric (5e)

Pregen Characters: Dwarf Cleric (5e)


Need a ready-to-play character for 5e? The following pregenerated character sheets provide a dwarf cleric at levels 1 thru 10. ...   [click here for more]
Wizards of the Coast   FREE 

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2015 Dodecahedron Cartographic Review

2015 Dodecahedron Cartographic Review


The 2015 Dodecahedron Cartographic Review is an 88-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2015. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
ZERObarrier  $7.50

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Kineticists of Porphyra II

Kineticists of Porphyra II


PRIMAL POWER RISES AGAIN... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra you...   [click here for more]
Purple Duck Games  $4.00

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Cryptic Entry (Level 1 PCs)

Cryptic Entry (Level 1 PCs)


This title was created for FREE RPG DAY 2016. For a level 1 party! Intrepid explorer Reslin Kine garnered a modest reputation and fortune for himself throughout his years adventuring. When he learned he'd die of an incurable illness before his first child would be born, Reslin hired the best workers and wizards he could find to create a vault to...   [click here for more]
Dan Coleman Productions  Pay What You Want

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Sixteen Sorrows: A Handbook of Calamities

Sixteen Sorrows: A Handbook of Calamities


Conjure Dire Woes for the Mightiest of Heroes Within these sorrowful pages a GM will find sixteen calamitous types of circumstances to present to their players, each one designed to provide dire antagonists, friendly faces, nettlesome complications, flavorful macguffins, and matching adventure seeds for the busy GM. Rather than just being canned scenarios, the tools in this book are Sine...   [click here for more]
Sine Nomine Publishing  $12.99 $7.99

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Roleplaying Alignment

Roleplaying Alignment


How can you make alignment more useful and meaningful in your roleplaying games? Roleplaying Alignment presents a system for using the traditional nine-point alignment system to enrich your game. It presents alignment as a means for customizing your character's personality, goals, and beliefs. Simple mechanics reward characters who embody the tenets of their alignment, and...   [click here for more]
Dancing Lights Press  $3.00

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Ancalia: The Broken Towers

Ancalia: The Broken Towers


The dead are hungry in Ancalia. For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in...   [click here for more]
Sine Nomine Publishing  $9.99

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Pugmire Core Rulebook

Pugmire Core Rulebook


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover...   [click here for more]
Onyx Path Publishing  $14.99

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Wormskin Issue 6

Wormskin Issue 6


The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
Necrotic Gnome Productions  $4.99

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Aigyptos: A Gazetteer for 5th Edition

Aigyptos: A Gazetteer for 5th Edition


Welcome to Aigyptos! This 5th Edition sourcebook can be used in a number of ways. One is to provide a backdrop for self-standing Egyptian-style adventures that do not already have a setting associated with them. Another is to provide a mini-setting sufficient to allow characters to visit or travel through a land reminiscent of ancient Egypt. Yet another is to introduce such a country...   [click here for more]
Skirmisher Publishing  $5.99

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Teratic Tome

Teratic Tome


This enchiridion of entities should only be used by DMs inclined towards malfeasance, sadism, and base wrongdoing. Torn from the pages of the Books of Pandemonium, these horrific fiends -- including the grotesquely talented Curhadac, the sadistic Eremite, and the death-singing Acronical -- will test the mettle of any adventuring party. Teratic Tome is an OSRIC-compatible bestiary featuring:...   [click here for more]
Neoplastic Press  Pay What You Want

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DDEX2-10 Cloaks and Shadows (5e)

DDEX2-10 Cloaks and Shadows (5e)


Cloaks and Shadows The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger. A four-hour adventure for 1st-4th level characters. DDEX2-10 5E...   [click here for more]
Wizards of the Coast  $3.99

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DDAL05-03 Uninvited Guests (5e)

DDAL05-03 Uninvited Guests (5e)


The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. There is just one thing he needs, meat for his feast. Game is supposed to be plentiful in the Weathercote Wood, but the townsfolk are all busy with their own work, and the minions of Bad Fruul are still out there causing...   [click here for more]
Wizards of the Coast  $2.99

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DDAL05-10 Giant Diplomacy (5e)

DDAL05-10 Giant Diplomacy (5e)


SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back...   [click here for more]
Wizards of the Coast  $2.99

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Santa is Dead

Santa is Dead


Father Christmas, Sinterklaas, and Jolly Old St. Nick have been conflated into something new, something uniquely American. Stolen from a myriad of cultures, devoid of anything but ruthless optimism and joy, half remembered bits of Germanic mythos converge into a new being. Small miracles spawn in the wake of a flying sleigh pulled by reindeer. Small bright bits of kindness, remembering...   [click here for more]
In Search of Games  Pay What You Want

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The Banewarrens

The Banewarrens


Ptolus Tie-In, was originally priced at $10.00 By Monte Cook 136-page mega-adventure Free preview Art gallery Free web enhancement: "Pactlord Enforcers" Other links for this book: http://www.montecook.com/archive_mpress.html#Bane The banes -- the worst, most nightmarish evils imaginable. Long ago, a powerful saint gathered together objects of evil power and buried them away so...   [click here for more]
Malhavoc Press  $17.95 $6.67

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Tomb of Abysthor

Tomb of Abysthor


Restore an Abandoned Temple Enter the catacombs near the desecrated Temple of Muir, Goddess of Paladins, and search for the lost tomb of Abysthor. Will your party be able to cleanse the evil that now inhabits these once-sacred halls, and recover the Stone of Tircople? Can your characters survive the traps of an undead sorcerer? Will your players discover the chamber of Living Rock and the secret...   [click here for more]
Necromancer  $11.95 $9.99

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Dungeon Crawl Classics #14: Dungeon Interludes

Dungeon Crawl Classics #14: Dungeon Interludes


Six adventures for character levels 1-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $11.99

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Maelstrom Campaign Setting: Pantheon

Maelstrom Campaign Setting: Pantheon


Unearth the powers that be in this first supplement sourcebook for the Maelstrom Fantasy Campaign Setting. This volume describes the world of Roil's pantheon and greater spirits, and is an invaluable resource for Game Masters and players alike. Each deity is showcased on a separate page with their full-color symbol and complete information including alignment, domains, favored class and race,...   [click here for more]
Darkfuries Publishing  $5.00

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Dungeon Crawl Classics #27: Revenge of the Rat King

Dungeon Crawl Classics #27: Revenge of the Rat King


Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps...   [click here for more]
Goodman Games  $6.99

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Ptolus: The World of Praemal

Ptolus: The World of Praemal


PT2: A 57-page illustrated sourcebook by Monte Cook Ptolus is an exciting city, but in order to truly understand the place, one has to understand its context, both in relation to the world around it and to the events that have come before now -- even those that occurred before the city existed. This book contains a wealth of detail to establish the background of Ptolus. You’ll learn about...   [click here for more]
Malhavoc Press  $12.99 $6.00

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Ptolus: Organizations

Ptolus: Organizations


PT3: A 55-page illustrated sourcebook by Monte Cook Rather than covering a particular portion of the city of Ptolus, this book instead covers the city’s residents: the groups and families that wield power and influence here. These organizations are in many ways the heart and soul of the Ptolus Campaign, and most player characters will deal with them extensively, some as allies and some as enemies....   [click here for more]
Malhavoc Press  $12.99 $6.00

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Ptolus: Districts of the City, Vol. 1

Ptolus: Districts of the City, Vol. 1


PT4: A 142-page illustrated sourcebook by Monte Cook Introducing the City of Ptolus, district by district! This book offers a chapter on the first four of the city’s eleven districts. But first, the City by the Spire overview chapter provides information that applies to every district or to the city as a whole. Here, you’ll find information about Ptolus’ races, its climate, layout,...   [click here for more]
Malhavoc Press  $10.00

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Ptolus: Districts of the City, Vol. 2

Ptolus: Districts of the City, Vol. 2


PT5: A 137-page illustrated sourcebook by Monte Cook Introducing the City of Ptolus, district by district! This book offers chapters on the final seven of the city’s eleven districts. In these pages you’ll find details of the aristocratic Nobles’ Quarter, the commercial districts of the North and South Markets, the venerable Oldtown (home to much of the city’s government and...   [click here for more]
Malhavoc Press  $10.00

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Ptolus: DM's Companion

Ptolus: DM's Companion


PT6: A 103-page illustrated sourcebook by Monte Cook What’s it like to actually live in the city of Ptolus? What’s the typical home like, what do people do for entertainment, and what kinds of tools do they use? This book gives the reader an idea of how it feels to walk the streets of the City by the Spire. Besides learning what life is like for an average Ptolusite, you’ll also...   [click here for more]
Malhavoc Press  $9.00

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PHBR5 The Complete Psionics Handbook (2e)

PHBR5 The Complete Psionics Handbook (2e)


Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers: telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel, plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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HR6 Age of Heroes Campaign Sourcebook (2e)

HR6 Age of Heroes Campaign Sourcebook (2e)


"Future generations will marvel at us, as the present age marvels at us now." - Pericles, Athenian statesman Their names were Achilles, Odysseus, Jason, Heracles, and Alexander. Their deeds pitted them against monsters, men, and the known world. They were Greeks, and theirs was the age of heroes. This supplement, Age of Heroes, transforms this epic time of myth and history...   [click here for more]
Wizards of the Coast  $18.00 $9.99

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Birthright Campaign Setting (2e)

Birthright Campaign Setting (2e)


A king stands in the hight turret of his castle, squinting at the distant hills. He can just make out the figures of his troops engaging the enemy in battle. As a damp breeze whips at his cloak, he contemplates the war. He has culled the best generals, captains, and troops from his land. His court wizard wields powers that unnerve even the most seasonal warriors. Can the forces he commands hold the...   [click here for more]
Wizards of the Coast  $9.99

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DMGR7 The Complete Book of Necromancers (2e)

DMGR7 The Complete Book of Necromancers (2e)


Come, let us explore the art of necromancy together. - Arch-Necromancer Kazerabet Necromancers like Kazerabet and their priestly counterparts have mastered many dark, forbidden secrets. This tome reveals these mysteries to the Dungeon Master, who will find new NPC kits and volumes of necromancer's minions, familiars, secret societies, poisons, magical items, enchanted tomes, and...   [click here for more]
Wizards of the Coast  $18.00 $9.99

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Battlesystem Miniatures Rules (2e)

Battlesystem Miniatures Rules (2e)


This book, a full-scale revision and expansion of the rules in the original Battlesystem Fantasy Combat Supplement, gives you all the information you need to set up and play battles with miniature figures. These rules can be used without the AD&D game books, but you can also convert characters and creatures from an AD&D game campaign and use them in Battlesystem scenarios. Lavishly illustrated...   [click here for more]
Wizards of the Coast  $4.99

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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GAZ11 The Republic of Darokin (Basic)

GAZ11 The Republic of Darokin (Basic)


"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Masters Guide (1e)

Dungeon Masters Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $9.99

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B4 The Lost City (Basic)

B4 The Lost City (Basic)


Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventures inside and ancient pyramid ruled by a strange race of masked beings. This module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the Dungeons & Dragons Basic game. It also includes enough information to continue...   [click here for more]
Wizards of the Coast  $4.99

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B7 Rahasia (Basic)

B7 Rahasia (Basic)


Gray Mountain lies deep in the lush elven forest. The temple there was a haven of meditation and learning until taken over by an evil cleric known as the Rahib. Far under the mountain, he paces before the temple's great altar. A brown-robed servant rushes in and falls to his knees, trembling at the sight of the Rahib's black panther. "Rahib, adventurers came to the village as the...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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Spelljammer: Adventures in Space (2e)

Spelljammer: Adventures in Space (2e)


Multitudes of worlds wheel through Wildspace. The crystal shells that encase them bob and drift in a turbulent, rainbow ocean which fills all the cosmos. Sturdy merchants, bold pirates, and daring explorers venture into the great, unknown vastness of the universe, seeking wealth and adventure. The SPELLJAMMER Game puts you in command of a fantastic ship capable of spanning the tremendous distances...   [click here for more]
Wizards of the Coast  $18.00 $9.99

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