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Upgrade your Ironsworn playscape with a deck of printed asset cards. Includes all 75 assets!
10 Companions
34 Paths
14 Combat Talents
17 Rituals
To write on or mark your asset cards, use standard 3.5x2.5 in (88x63mm) card protectors and a dry-erase or wet-erase pen.
WHAT IS IRONSWORN?
Ironsworn is the free tabletop roleplaying game of perilous quests for solo,... [click here for more] |
Shawn Tomkin |
FREE
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Play your Ironsworn character like the dungeoneering and dragon-killing classic
Vaults & Vows is an Ironsworn asset pack that allows you to play the story of fantastical heroes in a highly magical setting, emulating the dungeoneering and dragon-killing stories of old.
This supplement reworks the character creation and progression mechanics:... [click here for more] |
Ludic Pen |
$15.00
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Fight Ignorance with Empathy, Rainbow Blasts, and fierce posing!
This is an accessory for QUEERZ! TTRPG, compatible with the QUEERZ! TTRPG Basic Set PDF, which includes the game rules for the players and the MC, as well as two starter adventures.
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The QUEERZ! TTRPG Action Cards is a deck of 30 cards with unique tag combos for each of the starter premade character folios that your... [click here for more] |
Son of Oak Game Studio |
$3.95
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New Assets for Ironsworn: Starforged!
This product is for the physical cards only of the 32 new assets found in Starsmith: Assets plus the asset cards from Starsmith: Mecha Mercs. The cards you'll receive include:
Modules - Aeroponics, Armory, Drones, External Refit, Holodeck, Stabilizers, Tractor Beam
Support Vehicle - Aquatic HOV
Paths - Constable, Cosmic Constructor, Enhanced, Linguist, Logistician,... [click here for more] |
Eric Bright |
Pay What You Want
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Several hundred skills listed.
from climbing to xenolore and mecha operation
2nd Parallel Open Gaming Systems book.
This is a series of tables that include skill names of many genres and types - from ancient to future - from many different open gaming systems summarized into tables with parallel columns of skill names separated into the individual game system data. Some attributes or moves have... [click here for more] |
Ken Wickham |
$2.00 $1.60
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“Time wants to be free!” Anonymous.
“If time is a river, the past is a mountain spring. It is fixed and can't be moved. But the future! The future is an infinite delta of possibilities. If you can see it you can bend its course to your fancy...” Hieronymous, infamous timehacker.
You understand the flow of time. You are able to capture the substance of time in... [click here for more] |
Street Rat Games |
$2.00
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The cohort is a round, full non-player character, with motivation and personality, but unlike most other NPCs, he remains with the party all the time. The cohort is under the control of a specific player, and in terms of the rules, he is an extension of that player’s character – he only exists because the character has an ability that says so.
Why would a person with their own personality be,... [click here for more] |
Up to Four Players |
$1.00
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A strong set of armor and a stout shield are not the only defenses against vicious monsters and vile magic. The Abjurer weaves spells of protection to shield himself and his allies from the horrible things that adventurers often find themselves facing. His enchantments can ward away evil creatures, banish demons, punish attackers and more.
The Abjurer is the first in a series of playbooks for the... [click here for more] |
Mike Wice |
$1.99
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A dazzler of sights, sounds and a trickster of light and dark who wears visages both alluring and grotesque. The Illusionist is a cunning spellcaster who specializes in misdirection, deception of the senses, tricks of the light, and the horrors of the dark. The Illusionist manifests illusions so powerfully exquisite or tremulously terrifying that they become dangerous.
The Illusionist is one of many... [click here for more] |
Mike Wice |
$1.99
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The Conjurer bends the very fabric of space and time to bring forth extraplanar servants from other dimensions. This magic-user's powerful magic can bend space to teleport creatures and objects, create places in the folds between worlds, make an interdimensional sanctuary for allies, and traverse great distances in the blink of an eye.
The Conjurer is one of many mighty magic-user playbooks in a series... [click here for more] |
Mike Wice |
$1.99
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This book is designed to simulate naval battles and other intense situations associated with ships and seafaring, using rules of the Dungeon World. But even if you play using another system, the book may still be useful to you. Certain rules can be adapted and apart from that, there is quite a lot of useful information on-topic.
Naval Warfare gravitates to the “heavier” and “meatier”... [click here for more] |
Zomgmeister |
$15.00
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The charming manipulator, the cunning con man, the irresistible lover. The Enchanter is a powerful spellcaster who specializes in manipulating the minds and emotions of others. They wield magic to change emotions, incept suggestions into minds, confuse enemies, erase memories, and dominate wills.
The Enchanter is one of many mighty magic-user playbooks in a series intended to bring back the flavor... [click here for more] |
Mike Wice |
$1.99
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The Diviner is a finder of secrets, a teller of fortunes, and a powerful empath. This magic-user wields powers of insight, prediction of the future, sensory projection to far away places, sight through illusions and deception, and delving the most secretive minds.
The Diviner is one of many mighty magic-user playbooks in a series intended to bring back the flavor of specialist wizards from the days... [click here for more] |
Mike Wice |
$1.99
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"Why do you forsake me, Lord?!"
Fallen on your knees, you plead with your God to accept you once again. A searing pain tears through your very soul as you collapse to the floor. You muster the strength to lift your eyes and there, in front of you, your reflection.
The cursed mark stares back, now a part of you. For the rest of your days, you will walk this land... [click here for more] |
SemiDark Arts |
$2.49
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The summoner is a dungeon world playbook around summonining and maintaining the summons of various creatures. The class initially plays similarly to a wizard, but can be branched into several different playstyles and allows for numerous combinations of builds.
The core move for this class is summoning. Most summons create a creature which in turn gives you a negative ongoing penalty while the creature... [click here for more] |
Sketch Labs |
Pay What You Want
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Fight Ignorance with Empathy, Rainbow Blasts, and fierce posing!
This is an accessory for QUEERZ! TTRPG, compatible with the QUEERZ! TTRPG Basic Set PDF, which includes the game rules for the players and the MC, as well as two starter adventures.
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The QUEERZ! TTRPG Location Maps is a set of 4 maps to be used in your QUEERZ! games.
This set includes the following locations:
The... [click here for more] |
Son of Oak Game Studio |
$3.95
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Be the Warrior behind the Shield.
Want to play a warrior wielding an epic, mighty, unique, and utterly glorious shield? Take this compendium class and unlock the shield itself plus 7 new class moves for your character:
Mighty Shield
Shield Bash
Take Cover
Stand Behind Me
Blessed by the Gods
The Shield of Achilles
I Can Do This All Day
Be all about that... [click here for more] |
Leone Gaming |
$1.50
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This special bundle product contains the following titles. City of Mist: Shadows & Showdowns Regular price: $14.97 Bundle price: $0.50 Format: Watermarked PDF This is an expansion for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
Shadows & Showdowns is an expansion for City of Mist which... [click here for more] |
Son of Oak Game Studio |
$84.75 $24.95
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