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Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity


Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
Sean Gomes  $10.00

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Pirates! A Dungeon World Sourcebook

Pirates! A Dungeon World Sourcebook


"So ye want t’ be a jack tar, Laddie? Let me tell ye about life aboard a sailin’ ship. It be hell. Ships may be out t’ sea for months. The food be bad - dry bread full o’ weevils and rancid salted pork better fit for makin’ soap. Sanitation be worse. And disease! Yer teeth fall out and yer ears rot off. Do somethin’ wrong? It’s the cat o’nine tails for ye or even the keelhaul! And don’t...   [click here for more]
Street Rat Games  $3.00

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The Assassin - A Dungeon World Class

The Assassin - A Dungeon World Class


They say your trade is the second oldest there is. You can't be sure, but you see no reason to doubt them: in your experience, there are always people willing to exchange money for murder. Power, conviction, cruelty, wealth—all end equally at the point of a knife. All it takes is a simple transaction. And, inevitably, the knife is in your hand. You know weakness by instinct, weapons by weight,...   [click here for more]
Fünhaver Industries  $1.99

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Bombardier. A Dungeon World Playbook.

Bombardier. A Dungeon World Playbook.


You were not always obsessed with explosions. There was a time when you did something else. Something that brought you into contact with the raw power of gunpowder. You never looked back.  You are the Bombardier.  ...   [click here for more]
Street Rat Games  $2.00

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Naval Warfare

Naval Warfare


This book is designed to simulate naval battles and other intense situations associated with ships and seafaring, using rules of the Dungeon World. But even if you play using another system, the book may still be useful to you. Certain rules can be adapted and apart from that, there is quite a lot of useful information on-topic. Naval Warfare gravitates to the “heavier” and “meatier”...   [click here for more]
Zomgmeister  $15.00

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Naval Warfare: Free Stuff

Naval Warfare: Free Stuff


This freeware material consists of the following parts from the Naval Warfare sourcebook. Free Stuff: Equipment The concept of technological levels introduced to the Dungeon World framework. 10 navigation tools that may be extremely useful for travels, naval and otherwise. Reworked and newly added weapon, armor and shield tags....   [click here for more]
Zomgmeister  Pay What You Want

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Billy Bones. His Book of Nautical Nonpareils and Mechanical Marvels.

Billy Bones. His Book of Nautical Nonpareils and Mechanical Marvels.


Being a collection of 50 Seafaring Magical Items and Clockpunk Gadgets for your Dungeon World  Pirates!  and Clockpunk Campaign. ...   [click here for more]
Street Rat Games   FREE 

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