Title |
Publisher |
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An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$12.50
|
The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration... [click here for more] |
Lampblack & Brimstone |
$8.00
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
FREE
|
Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving.
WHAT'S INCLUDED
Character creation walkthrough
New stat options to fine-tune the tone of your game
The essential rules and mechanics,... [click here for more] |
Shawn Tomkin |
Pay What You Want
|
Experience the Avatarverse like never before! The Avatar Legends: The Roleplaying Game - Starter Set brings you and your friends into the beloved setting of Avatar Legends! This digital version of the boxed set includes everything you need to get started playing Avatar Legends: The Roleplaying Game, portraying your own characters on action-packed... [click here for more] |
Magpie Games |
$9.99
|
An exciting compilation of new adventure material and play options. Uncle Iroh’s Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with special GM tools to add multi-generational stories to your campaign, new NPC Legends, new playable character archetypes, and a brand new setting for stories of adventure... [click here for more] |
Magpie Games |
$19.99
|
Avatar Legends: The Roleplaying Game is Universally Accessible in accordance with the standards of PDF/Universal Accessibility. By meeting this standard, we have worked to ensure everyone can independently access information contained within the PDF document and make use of the materials without assistance from other people in an efficient manner through assistive... [click here for more] |
Magpie Games |
$19.99
|
Your team gets stronger... the world gets weirder!
Unite your party of hunters with new team playbooks and take your supernatural adventures into alternate genres and fresh settings with this huge expansion for the acclaimed Monster of the Week RPG!
Hunters: Choose from 15 different team playbooks and give your... [click here for more] |
Evil Hat Productions, LLC |
$20.00
|
Avatar Legends: The Roleplaying Game is Universally Accessible in accordance with the standards of PDF/Universal Accessibility. By meeting this standard, we have worked to ensure everyone can independently access information contained within the PDF document and make use of the materials without assistance from other people in an efficient manner through assistive technology. ... [click here for more] |
Magpie Games |
$19.99
|
Upgrade your Ironsworn playscape with a deck of printed asset cards. Includes all 75 assets!
10 Companions
34 Paths
14 Combat Talents
17 Rituals
To write on or mark your asset cards, use standard 3.5x2.5 in (88x63mm) card protectors and a dry-erase or wet-erase pen.
WHAT IS IRONSWORN?
Ironsworn is the free tabletop roleplaying game of perilous quests for solo,... [click here for more] |
Shawn Tomkin |
FREE
|
Upgrade your Ironsworn playscape with a deck of printed site cards for Ironsworn: Delve.
This product includes all of the default themes and domains from Ironsworn: Delve, plus blank cards to create your own themes and domains. As a bonus, summary tables for frequently referenced Delve moves are also included.
What you get:
8 theme cards
12 Domain cards
3 move... [click here for more] |
Shawn Tomkin |
FREE
|
Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends—as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it! An Urgent Request is an adventure based on the Avatar Legends: All-Star Actual Play, starring... [click here for more] |
Magpie Games |
$2.99
|
Play your Ironsworn character like the dungeoneering and dragon-killing classic
Vaults & Vows is an Ironsworn asset pack that allows you to play the story of fantastical heroes in a highly magical setting, emulating the dungeoneering and dragon-killing stories of old.
This supplement reworks the character creation and progression mechanics:... [click here for more] |
Ludic Pen |
$15.00
|
This special bundle product contains the following titles.
Root: The Roleplaying Game Regular price: $24.99 Bundle price: $22.99 Format: PDF
War has returned to the woodland!
The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasties rise again to oppose her. Meanwhile, the mice, rabbits, and foxes... [click here for more] |
Magpie Games |
$54.99 $49.99
|
Trophy Loom is a system-agnostic setting book for dark medieval fantasy roleplaying games, especially the games under the Trophy banner.
Unlike other rpg setting books you may be familiar with, you will not find detailed historical timelines or accurate city populations in Trophy Loom. Rather, this book consists mostly of random tables you can use to inspire you before or during a game session. These... [click here for more] |
The Gauntlet |
$15.00
|
This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the steaming jungles of... [click here for more] |
Lampblack & Brimstone |
$5.00
|
You have come here, to the utmost edge of civilized lands, to seek your fortune in the wild. Few have ventured into the unknown, and fewer have returned, but those who live to speak of it tell great tales, indeed: of ancient, rubble-choked ruins; of terrible beasts; of great riches awaiting plunder.
Society offers order, with everyone in their proper place, and duty, labor, and protection... [click here for more] |
Lampblack & Brimstone |
$4.00
|
This book collects all of the tables from the revised edition of The Perilous Wilds, organized for maximum utility during play or prep. The PDF version includes interactive page references. ... [click here for more] |
Lampblack & Brimstone |
$4.00
|
Solo Dungeon World
Playing Dungeon World without a Gamemaster
This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves.
Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds.
Although... [click here for more] |
Parts Per Million |
$4.95
|
This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively.
These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage... [click here for more] |
Liberi Gothica Games |
$3.99
|
This book collects 56 original monsters for Dungeon World, organized in page spreads by climate and terrain type for ease of use at the table. Each one of the concise and suggestive entries is accompanied by an illustration. Perhaps the player-characters in your Dungeon World campaign will meet their end in a storm of parasitic Flurry Worms, robbed of thought in their sleep by Dream... [click here for more] |
Lampblack & Brimstone |
$5.00
|
A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike!
The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s still useful... [click here for more] |
Sigil Stone Publishing |
$9.00
|
Shape your Ironsworn character and companions by defining their heritage
This set comprises 60 ancestry cards to cover the most variety possible to fit your world. These ancestries are divided into...
Primal ancestries (19 cards): Folks commonly found in classic fantasy settings and real mythologies.
Beastfolk ancestries (24 cards): Animal... [click here for more] |
Ludic Pen |
$7.50
|
Ironswoosh: An Ironsworn quick reference for your eBook reader
What's inside?
All Ironsworn Moves, including those from Delve
The most useful Ironsworn Oracles (see page 6 of the PDF preview)
Random Number Tables, so you don't need any dice
Character Sheet for Kindle Scribe readers,... [click here for more] |
gamesbyfelix.com |
$2.99 $2.49
|
How do you write a dungeon for Dungeon World? In this 72-page, fully-illustrated collection you will find six different approaches, inspired in part by the dungeon creation guidelines in The Perilous Wilds.
These "deeps" include:
A citadel of glass, shimmering above the dunes in "Uncertain Reflections," by Joe Banner
The burial place of a great elven hero in "Brightrock... [click here for more] |
Lampblack & Brimstone |
$6.00
|
These rules combine elements of two great fantasy RPG systems—the Dungeon Crawl Classics Role-Playing Game and Dungeon World—by taking the “0-level Funnel” experience of DCC RPG and adapting it to the Dungeon World ruleset. As such, you need a copy of the Dungeon World rules to play.
This 28-page, digest-size pdf includes rules for rolling up completely... [click here for more] |
Lampblack & Brimstone |
$4.00
|
Embark on an epic journey beyond imagination with 'Hexworld: A Hexcrawl Toolkit and World Setting,' an extraordinary compendium meticulously designed to unlock the full potential of your tabletop roleplaying adventures. Step into a realm where exploration and storytelling converge, inviting you to weave a tale that transcends the boundaries of conventional narratives.... [click here for more] |
toosarpin |
$4.99
|
The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough.
The... [click here for more] |
Liberi Gothica Games |
$15.00
|
Grim World is a deliciously dark fantasy supplement for Dungeon World and Fate Core.
What's inside the 160+ page book:
7 new classes and playbooks
15 playable species with special moves
24 monsters with descriptions and moves
40 additional Death Moves
Lands of the Dead Locations by Adrian Thoen
Grim locations and the random Location Builder
8 campaign starters (fronts/arcs)
11 compendium classes
31... [click here for more] |
Boldly Games |
$15.00
|
"Ever since you were young, the uproarious camp at the crossroads was your favourite place to be. It was a day’s walk from any of the surrounding villages and the perfect location to build your inn. Soon, others started to establish themselves at the crossroads. Blacksmiths forged tools and repaired arms and armour, merchants came and went with trade goods and your services were in high demand.... [click here for more] |
Killian Gillespie |
Pay What You Want
|
The Perilous Wilds Survival Kit is a collection of reference material and forms for use with Dungeon World. It makes specific use of the overland adventure moves and new Follower rules included in The Perilous Wilds, and includes a number of forms meant to help track game elements generated during play or as part of GM prep. In the Survival Kit you will find:
A... [click here for more] |
Lampblack & Brimstone |
$2.00
|
WINNER: Indie RPG Awards, Best Indie Supplement 2013
"Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad."
Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game... [click here for more] |
Chthonstone Games |
$12.00
|
Dashing Hero Preview Available Here
There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the... [click here for more] |
Liberi Gothica Games |
$2.49
|
The Witch Preview Edition: Available Here
Double double toil and trouble, cauldron's brew and potion's bubble. A dash of newt's tail and a bag of dragon's feathers and your newest concoction will be completed. What's it do? Well. You tell us, you're The Witch.
The Witch is a playbook for the Dungeon World roleplaying game. She is a potion brewing spellcaster with dark and forbidden magicks... [click here for more] |
Liberi Gothica Games |
$2.49
|
Wintertime is a fan-made add-on for Shawn Tomkin's RPG Ironsworn. You'll need at least its core book (even though, if you want to adapt these rules to other systems, feel free to do it).
Wintertime is coming...
On the Ironlands, the weather is harsh, and the... [click here for more] |
anyabranco |
Pay What You Want
|
Chimera is a tabletop roleplaying engine suited to run fantasy, modern, and sci-fi themed games. Chimera uses flexible rules that allow you to put the fiction first, but with enough crunch to add more structure to the resolution mechanics if you so wish.
* Click the full-size preview link to read the first 50 pages of the book!
** Check our website for details... [click here for more] |
Dwarfare Games |
$15.00 $10.00
|
There once was a monastery perched high on a slope of the mountain called Hvitr’s Horn. The warrior-monks who dwelt within were dedicated to Hvitr—lawful god of storms and justice—and entrusted with the stewardship of holy artifacts and texts. But above all else they were gatekeepers; for Hvitr’s Horn was an active volcano, and thus (like all active volcanoes) a gateway to Ellorash, an... [click here for more] |
Lampblack & Brimstone |
$4.00
|
Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things.
Not you.
You... [click here for more] |
Adrian Thoen |
$1.99
|
Some men learn to master a weapon. Some men learn to command the laws of reality. Some men learn to call on the will of the gods themselves. You do not need such things: you have mastered yourself. You have learned the secret of fighting with nothing. Perhaps you were part of a secret tradition, or a grand fighting school. Perhaps you cobbled your skill together from a ‘school’ of hard... [click here for more] |
Fünhaver Industries |
$1.99
|
The Medic: Available for free here!
Another hard day in Dungeon World. The Wizard blew his toes off, the Thief lost an eye, the Fighter took yet another ax to the shoulder. And then you had to perform that emergency operation on the attack zombie going for The Bard's squishy little arms, slicing off its jaw off before it could get a bite in. You sigh to yourself. You're The Medic, and these fools... [click here for more] |
Liberi Gothica Games |
$2.49
|
A collection of six "almanacs"for Dungeon World, written using the guidelines set down in The Perilous Wilds, and adapted in unique ways by each of the six contributors. This book is meant to be used in play when a quick wildrness adventure setting is desired, and as a set of examples of the different ways in which one might go about writing a regional almanac.
The regions included... [click here for more] |
Lampblack & Brimstone |
$4.00
|
The Dragon Mage Preview Edition: Available Here
Another burnt ruins is all that remains of your passing. Another who doubted your pride, your power, has been left in the ashes. You are the Dragon, and none shall doubt you.
The Dragon Mage is a playbook for the Dungeon World roleplaying game, and the second of my Mage Revised series. The Mage is one of the most popular playbooks I have ever... [click here for more] |
Liberi Gothica Games |
$2.49
|
The Winter Mage Preview Edition: Available Here
Another one came up today, to the top of your mountain. Another seeking to best december, to defy the bite of ice. Another who received it, in full. You are Winter - cold, uncaring, and untouchable.
The Winter Mage is a playbook for the Dungeon World roleplaying game, and the third of my Mage Revised series. The Mage is one of the most popular... [click here for more] |
Liberi Gothica Games |
$2.49
|
It is a little known secret that there is magic in everything, from plants to stones, to metals and animals. Names carry power, and in certain times and places it swells and coils upon itself, forming a wellspring of raw, untapped magical energy. Some learn these secrets after ceremonial induction, others through extensive instruction and trial, while the more desperate or greedy find that there... [click here for more] |
Awful Good Games |
$2.50
|
The Clock Mage Preview Edition: Available Here
An eternity passes in the blink of an eye. A moment lasts as long as you need it to. Time is something for other people to deal with. You are the Clock, and time is your tool.
The Clock Mage is a playbook for the Dungeon World roleplaying game, and the first of my Mage Revised series. The Mage is one of the most popular playbooks I have ever... [click here for more] |
Liberi Gothica Games |
$2.49
|
Hearts of Wulin: Worlds is an alternate setting book for Hearts of Wulin, the game of wuxia melodrama. It features six new settings for the game, a new playbook for the core game, rules for telling mystery stories, and setting generation tables.
More details about what you'll find inside:
Shadow of Joseon is set during the Joseon Dynasty when tensions between the aristocracy... [click here for more] |
Age of Ravens Games |
$10.00
|
The Star Mage Preview Edition: Available Here
The Star Mage is a playbook for the Dungeon World roleplaying game, and the fifth of my Mage Revised series. The Mage is one of the most popular playbooks I have ever written, but it has its flaws - the class is too open ended, and is generally capable of solving problems on a larger scope than any other class can really confront. My solution was to pare... [click here for more] |
Liberi Gothica Games |
$2.49
|
The Castle invades time and time again, trying to blight our world. Fight it back with seven new Explorer playbooks for Rhapsody of Blood!
Choir of Souls by Theodore Lucas Rivera brings you seven new Explorer playbooks to use in Rhapsody of Blood. Bring them into your game to add variety to your game, and explore new ways of fighting back the Regent... [click here for more] |
UFO Press |
$4.99
|
"Take On Magic Items" is a collection of magic items for Dungeon World, though a clever game master could easily translate these items into the fantasy system of choice, especially systems that encourage rulings not rules.
"Take On Magic Items" contains 24 magic items including the Bearded Shield, Chains of the Drowned, Hairbrush of Fallen Locks, Miser's Amulet,... [click here for more] |
TakeOnRules |
$2.49 $1.97
|
There is one certainty: one day, you will die. The greatest kings, the lowest criminals, all will one day die. They gather their money, their lands, their connections, in a desperate bid to fend off this truth. You, though. You embrace this fact. You walk with your ancestors and partake of their wisdom. You bridge the divide between the living and the dead. While others struggle against Death, you... [click here for more] |
Fünhaver Industries |
$1.99
|