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Chimera: A Fantasy, Modern & Sci-Fi Roleplaying Engine

Chimera: A Fantasy, Modern & Sci-Fi Roleplaying Engine


Chimera is a tabletop roleplaying engine suited to run fantasy, modern, and sci-fi themed games. Chimera uses flexible rules that allow you to put the fiction first, but with enough crunch to add more structure to the resolution mechanics if you so wish.  * Click the full-size preview link to read the first 50 pages of the book! ** Check our website for details...   [click here for more]
Dwarfare Games  $15.00 $10.00

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Take on Magic Items

Take on Magic Items


"Take On Magic Items" is a collection of magic items for Dungeon World, though a clever game master could easily translate these items into the fantasy system of choice, especially systems that encourage rulings not rules.  "Take On Magic Items" contains 24 magic items including the Bearded Shield, Chains of the Drowned, Hairbrush of Fallen Locks, Miser's Amulet,...   [click here for more]
TakeOnRules  $2.49 $1.97

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The Legacy Weapon - A Dungeon World Artifact and One Shot

The Legacy Weapon - A Dungeon World Artifact and One Shot


The Legacy Weapon A Dungeon World Artifact and One-on-One Play One-Shot Adventure No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious...   [click here for more]
Encoded Designs  $2.95

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Take on Establishments

Take on Establishments


"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed. "Take On Establishments" contains 11 establishments: Basilica of the Sun, The Butcher Bound...   [click here for more]
TakeOnRules  $2.49 $1.97

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Take on Dragons

Take on Dragons


"Take On Dragons" is a collection of monsters, compendium classes, custom moves, and a few pieces of equipment.  "Take On Dragons" has the following monsters: Dracolich - an undead dragon with mastery over antiquity Cursed Dragon of the Deep - a sailor's nightmare Black, Blue, Green, Red, and White Dragon - inspired from the roots of our hobby Dragon Hunter - a...   [click here for more]
TakeOnRules  $2.49 $1.97

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Pirates! A Dungeon World Sourcebook

Pirates! A Dungeon World Sourcebook


"So ye want t’ be a jack tar, Laddie? Let me tell ye about life aboard a sailin’ ship. It be hell. Ships may be out t’ sea for months. The food be bad - dry bread full o’ weevils and rancid salted pork better fit for makin’ soap. Sanitation be worse. And disease! Yer teeth fall out and yer ears rot off. Do somethin’ wrong? It’s the cat o’nine tails for ye or even the keelhaul! And don’t...   [click here for more]
Street Rat Games  $3.00

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Take on More Magic Items

Take on More Magic Items


"Take On More Magic Items" is a collection of magic items harvested from Old School Tomes but usable with Dungeon World. "Take On More Magic Items" contains 33 magic items including the Holy Avenger, Dough of Regeneration, Marrow Flute, Stone of Fate, the Luck Blade, several potions, and more. "Take On More Magic Items" also includes an essay on...   [click here for more]
TakeOnRules  $2.49 $1.97

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Mounted Combat

Mounted Combat


From humble horses to mighty dragons and everything in between, Mounted Combat is proud to present your mighty heroes with steeds fit for their stature and power. This supplement will give your knight errants, halfling scouts, and proud dragonriders everything you need. This supplement requires the Dungeon World core book to use, and makes an excellent companion for Inverse World. Mounted...   [click here for more]
Fünhaver Industries  $7.50

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Strongholds - A Dungeon World Guidebook

Strongholds - A Dungeon World Guidebook


What do you think of when you imagine a stronghold? Typically, a stronghold is a fortified structure such as a castle or a keep, but it can be anything you want; a temple or monastery, a tower, a cave complex, a mansion, an island, or even a giant hollowed tree. In Dungeon World terms, a stronghold is not a steading; it does not have its own economy nor a thriving population (although it could and...   [click here for more]
Dwarfare Games  $6.00

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Take on the Lower Depths

Take on the Lower Depths


"Take on the Lower Depths" is a collection of adversaries, situations, locations, and a front for the lower depths of Dungeon World. Complete with original artwork by Mark Daniels. "Take on the Lower Depths" has the following monsters: Arachtaur - the twisted remnants of a supplicant who once tried to prove his worth in the eyes of a malignant god. Hydrodæmon...   [click here for more]
TakeOnRules  $2.99 $1.97

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The Assassin - A Dungeon World Class

The Assassin - A Dungeon World Class


They say your trade is the second oldest there is. You can't be sure, but you see no reason to doubt them: in your experience, there are always people willing to exchange money for murder. Power, conviction, cruelty, wealth—all end equally at the point of a knife. All it takes is a simple transaction. And, inevitably, the knife is in your hand. You know weakness by instinct, weapons by weight,...   [click here for more]
Fünhaver Industries  $1.99

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The Hunter - A Dungeon World Playbook

The Hunter - A Dungeon World Playbook


“Kid, this isn’t a job to take care of nature nor to guide a lost fellow back to safety. A hunter picks or is given a target and with keen eyes it tracks it down, with cunning it lures it, and with a well placed trap it captures it. Now, pack your bags and fetch that crossbow, kid, we’ve got a beast to catch! ” - Arabella Windhammer, Hunter. This product contains two files: A 24 page...   [click here for more]
Dwarfare Games  $3.00

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Poisons, Spices, & Vices For Dungeon World

Poisons, Spices, & Vices For Dungeon World


Presenting Poisons, Spices, & Vices For Dungeon World; a supplment that let's you "stimulate" the extra details that matter in your game. Wheather Parleying, Carousing, or Hacking and  Slashing, we could all use a little extra something to spice things up, so pick this  supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and...   [click here for more]
2Die10 Games  $1.00

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The Scoundrel - A Dungeon World Playbook

The Scoundrel - A Dungeon World Playbook


In a world full of adventures, it is vital to know where, who, and how to get the information you need. Pulling favors from contacts, greasing palms, securing information, and gambling are all parts of your repertoire of skills but it doesn’t stop there. All that time spent in the underbelly of cities dealing with all the scum and villainy has taught you that in order to survive the urban jungle,...   [click here for more]
Dwarfare Games  $2.25

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The Chronomancer - A Dungeon World Playbook

The Chronomancer - A Dungeon World Playbook


Time. For the common-folk time moves in only one direction: forward but for a chronomancer, time has a more fluid interpretation. A chronomancer is aware of the many possible timelines that there could exists, each depending on the tiniest of actions. Perhaps this is the timeline where the thief tries to steal some coins from a noble, gets caught and is sent to jail or maybe this is the one where...   [click here for more]
Dwarfare Games  $1.75

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The Witch Doctor - A Dungeon World Playbook

The Witch Doctor - A Dungeon World Playbook


You are a Witch Doctor. You use your magic to help your allies, keep yourself safe using protective talismans called mojos, see if a course of action is a good idea, heal hurt creatures, work the roots to craft herbal medicine, use your voodoo to curse your enemies, or even control them with your zombi powder. This product contains two files: A new 20 page playbook containing over...   [click here for more]
Dwarfare Games  $2.50

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The Oracle - A Dungeon World Playbook

The Oracle - A Dungeon World Playbook


The world is like folded cloth overflowing with patterns. Patterns hiding other patterns, patterns on top of other patterns, patterns within patterns and they all can be seen if you pay attention. You will see them in the flight of birds, in the lines on someone else’s hands, in the entrails of animals, or in the unique patterns of your very soul. I was born with this gift, but you, you have been...   [click here for more]
Dwarfare Games  $2.35

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Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)


Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. This is the first issue! Contents Editorial: The Winter of Our Discontent Atlas Games: An Update on "Magic Shoe" by Jeff Tidball Wizard World: Playing Ars Magica with the Apocalypse Engine by Jared...   [click here for more]
Perambulations Press  $3.99

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The Investigator - A Dungeon World Playbook

The Investigator - A Dungeon World Playbook


Investigators are exactly what their names suggests; they excel at searching for clues, finding patterns, profiling, and dealing with those they seek. The methods used by an investigator to thoroughly examine a crime scene or a subject are varied and from early on you must choose which path you will take. Will you be the analytical type which with your keen and knowledgeable mind you can reach accurate...   [click here for more]
Dwarfare Games  $2.00

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The Mage - A Dungeon World Playbook

The Mage - A Dungeon World Playbook


Mages are wielders of magic that with the correct incantation and gestures can cast powerful spells. Mages could create searing balls of fire, mend wounds with magic, summon otherworldly creatures and even speak with the dead if they so choose. A mage is defined by type of spells it wields and as a result it is unlike most classes which can be played with little to no planning. This product contains...   [click here for more]
Dwarfare Games  $2.25

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The Barbarian - A Dungeon World Playbook

The Barbarian - A Dungeon World Playbook


This is a more “classical” take on the Barbarian. You are a savage warrior in tune with the wilderness, the primal spirits and your own wild nature. You wreck havoc with your savage attacks leaving your enemies in terror as you charge from foe to foe. The spirits lend energy to your rages and also hone your primal instincts, making you a devastating force on the battlefield but also a survivor...   [click here for more]
Dwarfare Games  $1.99

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Servants of the Cinder Queen - Character & Item Deck

Servants of the Cinder Queen - Character & Item Deck


A deck of 24 cards designed for use with Servants of the Cinder Queen, a Dungeon World adventure. The deck includes 12 Character and 12 Item cards that appear in the adventure, each showing a black and white illustration and brief text description on one side, and a complete "stat block" on the reverse. Although designed for a specific adventure, these cards stand alone and compatible...   [click here for more]
Lampblack & Brimstone  $2.00

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The Reaper - A Dungeon World Playbook

The Reaper - A Dungeon World Playbook


Death comes for us all. Whether you want it or not, death comes. It can arrive swiftly like a sudden gust of wind on a hot afternoon or it can gently creep up on you like the caress of a lover. Death does not care if you are a peasant or a king, it will come for you on equal terms. You are a reaper, the personification of death itself on this material plane. Your job is to pass judgement on mortals...   [click here for more]
Dwarfare Games  $1.25

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Bombardier. A Dungeon World Playbook.

Bombardier. A Dungeon World Playbook.


You were not always obsessed with explosions. There was a time when you did something else. Something that brought you into contact with the raw power of gunpowder. You never looked back.  You are the Bombardier.  ...   [click here for more]
Street Rat Games  $2.00

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The Hellion - A Dungeon World Playbook

The Hellion - A Dungeon World Playbook


“Ring-a-ring-a-roses, A pocket full of posies; Ashes! Ashes! You all... Burn... Down!” Hellions are as adorable as a child could ever be but there is a dark twist about them, something sinister, an evil shadow always following them around. The dark forces behind a hellion’s power manifests at different times depending on the child in question. Some children are born with this darkness, others...   [click here for more]
Dwarfare Games  $2.00

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The Shade - A Dungeon World Playbook

The Shade - A Dungeon World Playbook


Ambition, desperation, or just a tragic past or the main common reasons why a creature has become a shade. Shades devour darkness by killing their opponents or by simply absorbing it, which they use to fuel their dark powers. A shade can be from any humanoid race and they look like a member of such race but with dark, whispy skin tones and glowing eyes. No matter what their backgrounds are, shades...   [click here for more]
Dwarfare Games  $1.99

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The Scarecrow - A Dungeon World Playbook

The Scarecrow - A Dungeon World Playbook


Your average scarecrow is created to scare of, well, crows and maybe other animals, but what happens when you take a primal spirit or even the soul of a murderous creature and bind it to a scary sack of hay? Those who can wield such wicked magic animate scarecrows to serve as guardians and wreak fear upon those who dare to trespass their lands. Regardless of the method of your creation, as a scarecrow...   [click here for more]
Dwarfare Games  $2.00

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The Auramancer - A Dungeon World Playbook

The Auramancer - A Dungeon World Playbook


“What’s eating you? You seem a little blue.” Most would look around in a busy market square and simply hear the prices of today’s produce being called out by an old farmer or the fervent haggling of a shady dealer in a back alley. They would see a mix of indistinguishable faces amid the crowd, each trying to get to where they’re going as quickly as possible. You, however, see the truth. That...   [click here for more]
Dwarfare Games  $1.50

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The Slimeling - A Dungeon World Playbook

The Slimeling - A Dungeon World Playbook


The slimeling is a class focused in developing the abilities you would expect from a creature of its nature. Slimelings are highly resilient; they can take a great deal of damage on par with a fighter and they are immune to diseases and poisons. Slimelings are also good at squeezing through tight spots, seeing in the dark, storing items inside their bodies, don’t require to sleep or breathe, making...   [click here for more]
Dwarfare Games  $2.00

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The Shroomkin - A Dungeon World Playbook

The Shroomkin - A Dungeon World Playbook


The origins of the mysterious fungal humanoid race known as shroomkin, called fungimen or shroomen by others, is still a mystery even to the greatest of scholars (which prefer to refer to them as myconoids). Despite their mysterious origins all scholars can agree that the shroomkin share a great deal with fungus and mushrooms (hence their name), biologically at least, their bodies as diverse as any...   [click here for more]
Dwarfare Games  $2.50

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The Jinbutsu - A Dungeon World Playbook

The Jinbutsu - A Dungeon World Playbook


The Jinbutsu is a class focused on using his art as a form of magic. With it, they can animate drawings, sculpt creatures that come to life, and even use music to charm or harm does around them. This product contains two files: A 17 page playbook containing over 20 moves, new gear, some magic items, and a compendium class A two page character sheet for you to record your character's stats, gear,...   [click here for more]
Dwarfare Games  $1.75

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.  It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races -  1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility descriptions Greenwood...   [click here for more]
Rocks and Roots  Pay What You Want

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The Krasis - A Dungeon World Playbook

The Krasis - A Dungeon World Playbook


“It’s the Survival of the Fittest, and that’s me.” A Krasis is a fancy name given to a mutant which constantly evolves into bigger and better versions of itself. However, rather than the mutants you see in shows such as X-Men, your abilities are not “superpowers” for lack of a better term. Instead, you are a hybrid of multiple creatures, all rolled into one. As a Krasis, you have all of...   [click here for more]
Dwarfare Games  $2.00

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The Mimic - A Dungeon World Playbook

The Mimic - A Dungeon World Playbook


Mimics are cunning hunters that ambush their prey by transforming into objects to lure their victims close to them before delivering a vicious bite. Instead of choosing a race, you get to pick one of three backgrounds that provide interesting moves. The domestic mimic lets you turn into small objects such as books, chairs, and lamps. The guardian mimic makes you a more efficient defender, while the...   [click here for more]
Dwarfare Games  $1.15

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The Histories, Volume I: L'Empereur's Salon

The Histories, Volume I: L'Empereur's Salon


The gravest threats of Dungeon World do not always reside in a stinking lair, troglodyte cave, or windy ruin. Some are smiling faces in drawing rooms and salons, whispers in the wrong ear, and rendezvous by moonlight. Some are rough brigands upon the high road, or leering pirates on the briny deep. Welcome to L'Empereur's Salon! Within you'll find New...   [click here for more]
Four Horsemen Publishing  $2.99

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Naval Warfare

Naval Warfare


This book is designed to simulate naval battles and other intense situations associated with ships and seafaring, using rules of the Dungeon World. But even if you play using another system, the book may still be useful to you. Certain rules can be adapted and apart from that, there is quite a lot of useful information on-topic. Naval Warfare gravitates to the “heavier” and “meatier”...   [click here for more]
Zomgmeister  $15.00

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8-Bit Beasties: Gorgon Slime

8-Bit Beasties: Gorgon Slime


Did you grow up on 8-bit video games? Do you love tabletop RPGs? Do you ever wish they crossed paths more often?  Gorgon Breath Game's 8-Bit Beastie, the Gorgon Slime, delivers the role-playing product you might not have even known you wanted. Filled with original visuals inspired by classic 8-bit RPGs, the Gorgon Slime comes with the following: A monster stat block compatible with OGL 5e fantasy...   [click here for more]
Gorgon Breath Games  $0.25

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Magic Treasure No.1 - [Dungeon World]

Magic Treasure No.1 - [Dungeon World]


Magic Treasure No.1 108 Magic Items for the Dungeon World Tabletop Roleplaying Game. Armors Bonegod Thunderlight Icelight Firefury Twisted Screams Bladeblood Leafmetal Deadwind Suit Dragon Bloodflame Lifesucker Starshine Thiefstep Goddess Iron Champion Swiftfooted Bloodstep Hellfury Nightmare Steed ...   [click here for more]
Knighthelm  $9.99

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Dungeon World Playbook - The Damned

Dungeon World Playbook - The Damned


"Why do you forsake me, Lord?!" Fallen on your knees, you plead with your God to accept you once again. A searing pain tears through your very soul as you collapse to the floor. You muster the strength to lift your eyes and there, in front of you, your reflection. The cursed mark stares back, now a part of you. For the rest of your days, you will walk this land...   [click here for more]
SemiDark Arts  $2.49

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Twenty Six Point Five Shades of Scarlet

Twenty Six Point Five Shades of Scarlet


Twenty Six Point Five Shades of Scarlet A collection of short gnome based gamer romance novels from the authors of Gnome Stew. Seriously, that is exactly what you are getting here. All profits go to Planned Parenthood. From The Gnome Hunters ...and yet how could she lie to this man?      “Raphael.” His name tasted...   [click here for more]
Encoded Designs  Pay What You Want

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Naval Warfare: Free Stuff

Naval Warfare: Free Stuff


This freeware material consists of the following parts from the Naval Warfare sourcebook. Free Stuff: Equipment The concept of technological levels introduced to the Dungeon World framework. 10 navigation tools that may be extremely useful for travels, naval and otherwise. Reworked and newly added weapon, armor and shield tags....   [click here for more]
Zomgmeister  Pay What You Want

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Billy Bones. His Book of Nautical Nonpareils and Mechanical Marvels.

Billy Bones. His Book of Nautical Nonpareils and Mechanical Marvels.


Being a collection of 50 Seafaring Magical Items and Clockpunk Gadgets for your Dungeon World  Pirates!  and Clockpunk Campaign. ...   [click here for more]
Street Rat Games   FREE 

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Dueling Wizard and the Highly Derivative Dungeon World Playbook

Dueling Wizard and the Highly Derivative Dungeon World Playbook


The Dueling Wizard and the Highly Derivative Dungeon World Playbook Come on, admit it.  You’ve always wanted to play as you-know-who from the you-know-which school of you-know-what. With this Highly Derivative Dungeon World Playbook, you can at least pretend you are that person... Or any other person that has nothing to do with that person. ‘Sall good. Anyway, because...   [click here for more]
Street Rat Games   FREE 

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Dungeon World Magical Items Minipack 1

Dungeon World Magical Items Minipack 1


A selection of Magical Items designed by me for use in a Dungeon World Campaign with me and a few friends. This is just a handfull of quirky Items that I wanted to share with other people who play Dungeon World. Enjoy! ...   [click here for more]
Silverheart Publishing   FREE 

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Naval Warfare: Interactive Ship Sheets

Naval Warfare: Interactive Ship Sheets


This is a complementary addition to the Naval Warfare sourcebook. It includes: 42 editable ship sheets. Other additions to the Naval Warfare are available in the Free Stuff Pack. ...   [click here for more]
Zomgmeister   FREE 

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The Stromgard Physical Book Pack [BUNDLE]

The Stromgard Physical Book Pack [BUNDLE]


This special bundle product contains the following titles. Against Expanses: Adventure Campaign for Dungeon World Regular price: $2.95 Bundle price: $1.99 Format: PDF No one spoke as the ships cut through the southern passes of The Black Band as the familar jutting cliffs and glaciers of Stromgard eased away over the curve of Midgard, the hundred or so...   [click here for more]
Lost Dutchman Publishing  $63.82 $37.95

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  Conquest of the Universe (True20 Edition)