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Publisher |
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OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro... [click here for more] |
Skirmisher Publishing |
$3.99
|
"OS-TSRPG" ist eine Anleitung zum schnellen und einfachen Benutzen alter Dungeon-Abenteuer-Module und zum Beibehalten ihres speziellen Flairs mit einem regelleichten Erzählspielsystem! Dies kann es alten Rollenspiel-Hasen ermöglichen, ihre alten Abenteuer aus dem Bücherregal zu ziehen und sie für Freunde und Familienangehörige zu leiten, die niemals die Regeln von „Basic“, „Expert“ oder... [click here for more] |
Skirmisher Publishing |
$3.99
|
OLD SCHOOL SOLO
Old-School Essentials version
This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting... [click here for more] |
Parts Per Million |
$4.95
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Carapace - Expanded Art Version The original version of 'Carapace' has been expanded to include art by Marcin s and more entanglemts in the town location. If you like this, you might be interested in my In the Heart of Oz sandbox ... check it out! - - - An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze. ... [click here for more] |
Goblin's Henchman |
$4.99
|
BATTLE FOR CARRION VALE
This morning, the forces of Law and Chaos clashed at Castle Yennagor. The battle raged all day, but as darkness fell, a cataclysmic explosion destroyed most of the castle and leveled both armies.
Now, as night claims the vale, flickers of life return. Survivors make camp, flee the field, or continue the fight. Scavengers creep over the dead. And one question... [click here for more] |
Dungeon Age Adventures |
$5.00
|
Hawkmoor Geographica describes the geography of the Great Enchanted Vale, a campaign setting designed for use with the Shadowdark RPG.
It is the second installment in the Hawkmoor Campaign Setting and includes:
Descriptions and encounter tables for 70 geographical regions of the Great Enchanted Vale, including Accursed... [click here for more] |
James Mishler Games |
$6.00
|
The Great Dwarf Road! A fabled trade route beneath otherwise impassable mountains. For years it brought wealth and prestige to both sides of the range. But now it is shuttered and abandoned. Home to black forgotten things, crawling subterranean creatures and freakish outcasts. Only dire haste or desperate ambition could prompt someone to attempt the road. In this dungeon you will find challenges for... [click here for more] |
Simon Carryer Games |
Pay What You Want
|
IMPERIAL VAULT 19
A grieving widow in the forest begs you to save her baby. A hedge witch has taken the infant down into an old imperial vault where she uses the child’s Chaos tears in alchemical potions.
And who knows what old treasures might still be hidden in the vault?
Unless it’s not that kind of vault…
This is a one-shot dungeon delve. The players have the opportunity... [click here for more] |
Dungeon Age Adventures |
$2.50
|
Volume 1 of the BX Advanced Bestiary takes the monster entries A-D from the OSE Basic book and expands them with options, added details, use for monster parts, additional monsters, and playable classes based upon the same theme. A sample preview of the book can be found here. Each entry is illustrated.
It includes rules for monster and animal training, several new race-as-class options (advanced... [click here for more] |
Third Kingdom Games |
$13.95
|
Old-School Spell Cards for Old-School Essentials (OSE) and Other OSR RPGs
This beautiful set of 117 poker-sized spell cards features old-school black-and-white art and is printed on sturdy, low-gloss, UV-coated paper. The cards are printed on both sides ("Cleric Spells" or "Magic-User Spells" on one side and the spell details on the other side). The cards include all the open content... [click here for more] |
David Nielson |
$5.99
|
Hawkmoor™ is my forthcoming campaign setting designed for use with the Shadowdark RPG.
Hawkmoor™ is a campaign setting designed in the classic tradition of Hexcrawl sandbox settings. It is packed with settlements, strongholds, ruins, lairs, and locales worthy of high adventure.
Hawkmoor™ is inspired primarily by classic... [click here for more] |
James Mishler Games |
Pay What You Want
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Azukail Games |
$2.49 $1.49
|
13 WEIRD ONE-SHOTS
The ancient world of Harth withers beneath its dying sun…but it’s not dead yet.
The land is still riddled with villages in danger, cultists in caves, angels gone mad, eldritch horrors making strange deals, raging dragons, bandits in the woods, and cruel monsters lurking in every shadow.
These 13 adventures span a wide variety of locations, environments, creatures,... [click here for more] |
Dungeon Age Adventures |
$10.00
|
Magic Modules #2 - Monsters in the Hills by Tim Lowell - Solitaire Playing Guide & B/X Rules Adventure Module for Lone Adventurers & Parties Level 1-9
This is not a complete game. You will need your favorite rules set. The majority of the stats in this book were taken from the 1980 and 1981 Basic and... [click here for more] |
Daring Dwarf Games |
$3.99
|
This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here... [click here for more] |
Azukail Games |
$2.49 $1.99
|
The BX Player's Guide, 2nd Edition, contains all the information needed to create and run a character throughout the BX RPG—a game of monsters, treasures, and heroic deeds. It includes rules for characters up to 18th level as well as spell charts and descriptions, weapon and equipment tables, and complete character class descriptions. In all, there are 14 character classes in the... [click here for more] |
Pacesetter Games & Simulations |
$15.00 $5.00
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Advanced Ancient Academy is a classic dungeon crawl module for Old School Essentials and other old-school roleplaying games. This book includes background on the dungeon, rules for assembling the party and preparing for the adventure, a dungeon map, and details for more than 40 locations.
This module is designed for a group of 4 to 6 player characters of 1st or 2nd level. Larger groups or... [click here for more] |
Robertson Games |
$10.00
|
The Isle of Eldisor Hexcrawl Campaign Cyclopedia & Gazetteer is a 76-page campaign guide describing the Southlands of the Isle of Eldisor.
Jordvann was once a land dedicated to Law and Good, until the rise of Eldisor, the Devil’s-Son, who together with his hordes of giants, dragons, trolls, ogres, orcs, and goblins conquered the land, reduced the people to slavery,... [click here for more] |
James Mishler Games |
$15.00
|
Guimond's Light
Beware the woolly menace!
Just what manner o' beast is "Old Gumption," and where are the crows? These secrets and more may be left hanging after you have visited "Guimond's Light.
OSE Level 1 or 2
Another Waterby Adventure.
Written for the Tenfootpole Wavestone Keep competition.
Have you played Grandma's Cottage Inc., yet?
Old-School... [click here for more] |
Glenn Robinson |
$1.50
|
The BX Dungeon Guide, 2nd Edition, contains all the information needed to create fantastic adventures and run your dungeon exploration game. It includes rules for game play, creatures, magic items, combat charts, sample adventure, and more.
To play the complete game, the BX Player’s Guide is required.
... [click here for more] |
Pacesetter Games & Simulations |
$15.00 $5.00
|
Less Paperwork, More Play! Less Downtime, More Dungeon Delving! Speed Up Your Character Creation.
This set of printed character class reference cards is compatible with Old-School Essentials Classic Fantasy. It contains class reference cards for cleric, dwarf, elf, fighter, halfling, magic-user, and thief player characters. For our gaming group, copying character class information... [click here for more] |
David Nielson |
$3.99 $2.99
|
Few suspect the depths of danger, depravity, and adventure that can be found Under the City. In this six-page, six-level mini-mega-dungeon you'll find:
Maggot-men, sewer gators, oozefolk, basilisk cultists, street gangs, psychic toads, and more
Dozens of rumours to draw in gold-hungry adventurers
Multiple interlinking factions and threats
Unique content that can nonetheless be easily embedded... [click here for more] |
Simon Carryer Games |
Pay What You Want
|
Necromancer Class – Masters of Death and Undeath includes the following new additions to Labyrinth Lord:
Necromancer Class details;
Necromancer Spell List, including 23 new spells and modifications for four existing spell groups;
New necromantic magic items – bone armor, cloak of the necromancer, ghoul ring, ring of undead detection, staff of necromancy, wand... [click here for more] |
James Mishler Games |
$2.49
|
The Adventurer RPG Player's Guide is a comprehensive rule book for players. This system is an expansion of the classic Dr. J. Eric Holmes D&D basic set. We were given original notes from Dr. Holmes related to his home campaign and rules he used to generate the original TSR release and used that information to design this expansion. This set is the beta release which still undergoing playtesting,... [click here for more] |
Pacesetter Games & Simulations |
$15.00 $5.00
|
Captured!
While sojourning in a small village somewhere on the Parched Coast in a tavern called The Cracked Crab you must have been slipped sleeping powders by someone – probably the serving girl or barkeep. You awoke to find yourself on board an oared galley, stripped of all possessions save what clothing you wear, in chains and forced to row. Your mind numb and unable to recall much,... [click here for more] |
Daring Dwarf Games |
$3.99
|
The Demon Tower of Valdig Fel is the first adventure specifically set in the Isle of Eldisor Hexcrawl Campaign Setting. Designed for use with Labyrinth Lord, it is easily adapted to any OSR-Style Role-Playing Game.
The Demon Tower of Valdig Fel is an ancient, much-storied... [click here for more] |
James Mishler Games |
$3.00
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Azukail Games |
$2.49 $1.49
|
The Adventurer RPG Dungeon Guide is a comprehensive rule book for game masters. This system is an expansion of the classic Dr. J. Eric Holmes D&D basic set. We were given original notes from Dr. Holmes related to his home campaign and rules he used to generate the original TSR release and used that information to design this expansion. This set is the beta release which still undergoing playtesting,... [click here for more] |
Pacesetter Games & Simulations |
$15.00 $5.00
|
NOTE: These maps are NOT the maps of the City of Hawkmoor.
Evershade was going to be a fantasy city designed for use with the Shadowdark RPG.
It was the first entirely new city I’d worked on in a very long time. I decided to go all out, and make it a truly fantastical city.
Evershade is built... [click here for more] |
James Mishler Games |
$2.00
|
This booklet presents a new 15-level Psychic Class that utilizes psychic powers, completely compatible with the existing magic system!
The class possesses the following abilities: Psychic Powers! Psychic Combat! Attune Restricted Magic Items! Psychokinetic Powers! Psychic Combat Expertise & Mastery!
The new Psychic class can be used alongside traditional magic-users and clerics or can take the... [click here for more] |
James Mishler Games |
$1.00
|
This new class booklet presents a 20-level Vampire class for use with Labyrinth Lord, easily adaptable to any other classic style OSR Role-Playing Game.
The Vampire Class booklet includes details and rules on:
Becoming a vampire.
Vampire hit points and ability scores.
Special defenses, resistances, and immunities.
Vampire special abilities.
Vampire... [click here for more] |
James Mishler Games |
$2.00
|
She is simply called the Vampire Queen. A being so powerful and evil that the mere mention of her title, raises shrieks of horror and anguish. Her reach is seemingly infinite and her machinations sinister beyond the un-derstanding of mortal men. But those very same mortals must stop her. The path to victory leads to only one place. A place of legend and mystery; the Palace of the Vampire Queen! For... [click here for more] |
Pacesetter Games & Simulations |
$7.00 $5.00
|
The Fairies Fair and Foul series transforms the list of fairies from Michael Denham’s famous tracts into a series of creatures fit for encounters in Labyrinth Lord and other Old School RPGs.
The fairies included herein are not necessarily based on myths and legends, taking merely inspiration from the name and possibly inspiration from myths... [click here for more] |
James Mishler Games |
$1.00
|
This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here... [click here for more] |
Azukail Games |
$2.49 $1.99
|
The Lost Archdevil, Krampus stalks the settlements of mortals on the eve of Yuletide. This 2 page PDF presents Krampus as an additional Archdevil to supplement the Demonology and Devilry titles in our Heaven & Hell series of bestiaries. ... [click here for more] |
Appendix N Entertainment |
Pay What You Want
|
Shortcuts to Adventures is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme.
The second Shortcut to Adventure module is The Lost Gnome Mine. Here long ago a clan of gnomes discovered a huge and beautiful black... [click here for more] |
James Mishler Games |
$1.00
|
The Tavern from Hell is a Labyrinth Lord adventure for 4 to 6 characters of 1st to 3rd level.
A local tavern, known as a hive of scum and villainy, has fallen under the powerful curse of an angry wizard. The locals and the heirs of the taverner are offering an exorbitant sum for adventurers to go in and perform the needful actions to lift the curse.... [click here for more] |
James Mishler Games |
$3.00
|
This booklet contains all the information you need to create a centaur player character for Labyrinth Lord or Advanced Labyrinth Lord (and is easily adaptable to other OSR systems). Details include both a centaur race and a centaur racial class, as well as information on creating centaur bands and camps. 12 pages (6 pages of content). ... [click here for more] |
James Mishler Games |
$1.00
|
Shortcuts to Adventure is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme.
The first Shortcut to Adventure is the Shrine of the Slime-God. Here horrible Chaotic and Evil priests and cultists come to worship... [click here for more] |
James Mishler Games |
$1.00
|
Shortcuts to Adventure is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme.
The third Shortcuts to Adventure module is Monstrous Reflections. This one is a doozy. The party finds themselves in an area where they can all too easily... [click here for more] |
James Mishler Games |
$1.00
|
This is a pay what you wish adventure written for use with Swords & Wizardry.
In the dark and twisted forest of Darkfell lies a keep which lies in ruins. The keep was sacked over a hundred years ago now by armies of lawful humans and elves. The elves of the Ravaged Realms mostly keep to themselves. But when men truly needed them these allies rose to the call. Since that time the elves have retreated... [click here for more] |
Old School Role Playing |
Pay What You Want
|
Necromancers –
Spellcasters who dwell in the shadow of death seeking to shape its outer darkness. Masters of undeath and its legions.
Contained in this volume is a Necromancer Class for Old-School Essentials and 72 spells that offer Characters and NPCs mastery over death itself.
Or at least a semblance thereof.
Will... [click here for more] |
Steamtunnel Press |
$2.87
|
Welcome travelers of the Thanelands.
The Ice Kingdoms Bestiary Compilation collects together the monsters and menaces that have terrorized the Frozen North so far.
It is a collection of fiends familiar and strange that stretch from the cold shores of Drawoh Rock to the peaks of Mount Surtur and into the depths of the dark heart of the Mournwood and beyond.
Monsters, Animals, Beasts, Men, and more... [click here for more] |
Mad Martian Games |
$3.20
|
Nine years late and more than a few details short, here finally is the Incompleat Olden Lands, the gazetteer of my first new world.
Boy howdy, did I learn a few things NOT to do with building worlds with this one. Lessons that were still not learned for a time; took a while for the lesson to take, so to speak. Biggest lesson – start small, not big! Too much, too many details,... [click here for more] |
James Mishler Games |
$5.00
|
A ship lies in the frozen tundra of the far north. Its history is lost in time, but its future may spell doom for unwary adventurers.
The Raven and the Lone Star is an adventure module for the First Edition game and designed for 6-8 first level characters. This module includes four new monsters and two new magic items.
... [click here for more] |
Pacesetter Games & Simulations |
$7.00 $5.00
|
This 16-page booklet has a ready-made wicked encounter ready for the judge to use in the underworld or wilderness. It includes a party of eight villains of 5th to 9th level:
Slakt the Slayer, a mighty human warrior-mage – and his “uncles,” the Seven Dread Dwarves:
Ond the Evil, Pretender-in-Exile Lur the Cunning; “Lur of the Lightning” Stygg the Ugly Skrekk the Hideous Friendly Frykk Foul... [click here for more] |
James Mishler Games |
$1.00
|
Desiccated Temple of Locha
In the parched desert sands, a mirage glistens invitingly on the horizon, but the nearest water is a hard day’s march in the opposite direction. You swear you smell the faint wet smell like coming rain when the wind shifts just right and see the stars reflected off some far lake at night.
There’s no water here, just a lone sandblasted pillar, its features smeared by... [click here for more] |
Sketchy Van RPG |
$7.95
|
Just in time for Halloween, we are pleased to present you with the Balor-Kin Racial Class for Labyrinth Lord!
This is your chance to finally play a “young balor,” as has often been described in early gaming!
The balor-kin are cousins of the Balor Demons of great infamy. They have many of the same powers, but no two balor-kin are alike, as is befitting their Chaotic... [click here for more] |
James Mishler Games |
$1.00
|
Just in time for Halloween, we are pleased to present you with the Marilith-Kin Racial Class for Labyrinth Lord!
The Marilith-kin are cousins of the Marilith Demons of great infamy. They have many of the same powers, but no two Marilith-kin are alike, as is befitting their Chaotic Demonic origins!
Marilith-kin have the following abilities:
Armored Skin
Creatures... [click here for more] |
James Mishler Games |
$1.00
|
Many great warriors seek armor that allows them to wade through battles, inspire awe in those who see it, and become a personal badge of honor. The armors detailed directly are legendary, but not because they were created on some non-descript anvil. These armors are legendary because their abilities were earned. Any sufficiently-skilled wizard and dwarven craftsman can join forces to... [click here for more] |
Escape Velocity Gaming |
$0.75
|