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OS-TSRPG (Converting Modules from Early Editions of the World’s Most Popular RPG to TSRPG)

OS-TSRPG (Converting Modules from Early Editions of the World’s Most Popular RPG to TSRPG)


OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro...   [click here for more]
Skirmisher Publishing  $3.99

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~OS-TSRPG (Eine Anleitung zum Konvertieren von Modulen für frühe Editionen des beliebtesten Rollenspiels der Welt zu TSRPG)~

~OS-TSRPG (Eine Anleitung zum Konvertieren von Modulen für frühe Editionen des beliebtesten Rollenspiels der Welt zu TSRPG)~


"OS-TSRPG" ist eine Anleitung zum schnellen und einfachen Benutzen alter Dungeon-Abenteuer-Module und zum Beibehalten ihres speziellen Flairs mit einem regelleichten Erzählspielsystem! Dies kann es alten Rollenspiel-Hasen ermöglichen, ihre alten Abenteuer aus dem Bücherregal zu ziehen und sie für Freunde und Familienangehörige zu leiten, die niemals die Regeln von „Basic“, „Expert“ oder...   [click here for more]
Skirmisher Publishing  $3.99

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Old School Solo

Old School Solo


OLD SCHOOL SOLO Old-School Essentials version This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting...   [click here for more]
Parts Per Million  $4.95

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Carapace - Expanded Art Version

Carapace - Expanded Art Version


Carapace - Expanded Art Version  The original version of 'Carapace' has been expanded to include art by Marcin s and more entanglemts in the town location.  If you like this, you might be interested in my In the Heart of Oz sandbox ... check it out!   - - - An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze. ...   [click here for more]
Goblin's Henchman  $4.99

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Battle for Carrion Vale

Battle for Carrion Vale


BATTLE FOR CARRION VALE This morning, the forces of Law and Chaos clashed at Castle Yennagor. The battle raged all day, but as darkness fell, a cataclysmic explosion destroyed most of the castle and leveled both armies. Now, as night claims the vale, flickers of life return. Survivors make camp, flee the field, or continue the fight. Scavengers creep over the dead. And one question...   [click here for more]
Dungeon Age Adventures  $5.00

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Hawkmoor Geographica -- A Shadowdark Campaign Setting

Hawkmoor Geographica -- A Shadowdark Campaign Setting


Hawkmoor Geographica describes the geography of the Great Enchanted Vale, a campaign setting designed for use with the Shadowdark RPG. It is the second installment in the Hawkmoor Campaign Setting and includes: Descriptions and encounter tables for 70 geographical regions of the Great Enchanted Vale, including Accursed...   [click here for more]
James Mishler Games  $6.00

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The Great Dwarf Road

The Great Dwarf Road


The Great Dwarf Road! A fabled trade route beneath otherwise impassable mountains. For years it brought wealth and prestige to both sides of the range. But now it is shuttered and abandoned. Home to black forgotten things, crawling subterranean creatures and freakish outcasts. Only dire haste or desperate ambition could prompt someone to attempt the road. In this dungeon you will find challenges for...   [click here for more]
Simon Carryer Games  Pay What You Want

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Imperial Vault 19

Imperial Vault 19


IMPERIAL VAULT 19 A grieving widow in the forest begs you to save her baby. A hedge witch has taken the infant down into an old imperial vault where she uses the child’s Chaos tears in alchemical potions. And who knows what old treasures might still be hidden in the vault? Unless it’s not that kind of vault… This is a one-shot dungeon delve. The players have the opportunity...   [click here for more]
Dungeon Age Adventures  $2.50

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BX Advanced Bestiary, Vol 1

BX Advanced Bestiary, Vol 1


Volume 1 of the BX Advanced Bestiary takes the monster entries A-D from the OSE Basic book and expands them with options, added details, use for monster parts, additional monsters, and playable classes based upon the same theme. A sample preview of the book can be found here. Each entry is illustrated.  It includes rules for monster and animal training, several new race-as-class options (advanced...   [click here for more]
Third Kingdom Games  $13.95

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Old-School Spell Cards (Old-School Essentials, OSE, B/X, OSR)

Old-School Spell Cards (Old-School Essentials, OSE, B/X, OSR)


Old-School Spell Cards for Old-School Essentials (OSE) and Other OSR RPGs This beautiful set of 117 poker-sized spell cards features old-school black-and-white art and is printed on sturdy, low-gloss, UV-coated paper. The cards are printed on both sides ("Cleric Spells" or "Magic-User Spells" on one side and the spell details on the other side). The cards include all the open content...   [click here for more]
David Nielson  $5.99

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Hawkmoor Campaign Map - A Shadowdark Campaign Setting

Hawkmoor Campaign Map - A Shadowdark Campaign Setting


Hawkmoor™ is my forthcoming campaign setting designed for use with the Shadowdark RPG. Hawkmoor™ is a campaign setting designed in the classic tradition of Hexcrawl sandbox settings. It is packed with settlements, strongholds, ruins, lairs, and locales worthy of high adventure. Hawkmoor™ is inspired primarily by classic...   [click here for more]
James Mishler Games  Pay What You Want

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100 Notes and Letters for the City of Dolmvay II

100 Notes and Letters for the City of Dolmvay II


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Azukail Games  $2.49 $1.49

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13 Weird One-Shots

13 Weird One-Shots


13 WEIRD ONE-SHOTS The ancient world of Harth withers beneath its dying sun…but it’s not dead yet. The land is still riddled with villages in danger, cultists in caves, angels gone mad, eldritch horrors making strange deals, raging dragons, bandits in the woods, and cruel monsters lurking in every shadow. These 13 adventures span a wide variety of locations, environments, creatures,...   [click here for more]
Dungeon Age Adventures  $10.00

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Monsters in the Hills

Monsters in the Hills


Magic Modules #2 - Monsters in the Hills by Tim Lowell - Solitaire Playing Guide & B/X Rules Adventure Module for Lone Adventurers & Parties Level 1-9 This is not a complete game.  You will need your favorite rules set.  The majority of the stats in this book were taken from the 1980 and 1981 Basic and...   [click here for more]
Daring Dwarf Games  $3.99

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100 Hooks and Rumours for the City of Dolmvay II

100 Hooks and Rumours for the City of Dolmvay II


This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here...   [click here for more]
Azukail Games  $2.49 $1.99

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BX RPG Player's Guide

BX RPG Player's Guide


The BX Player's Guide, 2nd Edition, contains all the information needed to create and run a character throughout the BX RPG—a game of monsters, treasures, and heroic deeds. It includes rules for characters up to 18th level as well as spell charts and descriptions, weapon and equipment tables, and complete character class descriptions. In all, there are 14 character classes in the...   [click here for more]
Pacesetter Games & Simulations  $15.00 $5.00

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Advanced Ancient Academy

Advanced Ancient Academy


Advanced Ancient Academy is a classic dungeon crawl module for Old School Essentials and other old-school roleplaying games. This book includes background on the dungeon, rules for assembling the party and preparing for the adventure, a dungeon map, and details for more than 40 locations. This module is designed for a group of 4 to 6 player characters of 1st or 2nd level. Larger groups or...   [click here for more]
Robertson Games  $10.00

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Isle of Eldisor Hexcrawl Campaign Cyclopedia & Gazetteer

Isle of Eldisor Hexcrawl Campaign Cyclopedia & Gazetteer


The Isle of Eldisor Hexcrawl Campaign Cyclopedia & Gazetteer is a 76-page campaign guide describing the Southlands of the Isle of Eldisor. Jordvann was once a land dedicated to Law and Good, until the rise of Eldisor, the Devil’s-Son, who together with his hordes of giants, dragons, trolls, ogres, orcs, and goblins conquered the land, reduced the people to slavery,...   [click here for more]
James Mishler Games  $15.00

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Guimond's Light

Guimond's Light


Guimond's Light Beware the woolly menace! Just what manner o' beast is "Old Gumption," and where are the crows? These secrets and more may be left hanging after you have visited "Guimond's Light. OSE Level 1 or 2 Another Waterby Adventure. Written for the Tenfootpole Wavestone Keep competition. Have you played Grandma's Cottage Inc., yet? Old-School...   [click here for more]
Glenn Robinson  $1.50

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BX RPG Dungeon Guide

BX RPG Dungeon Guide


  The BX Dungeon Guide, 2nd Edition, contains all the information needed to create fantastic adventures and run your dungeon exploration game. It includes rules for game play, creatures, magic items, combat charts, sample adventure, and more.  To play the complete game, the BX Player’s Guide is required.   ...   [click here for more]
Pacesetter Games & Simulations  $15.00 $5.00

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Classic Old-School Character Class Reference Cards (Old-School Essentials, OSE, B/X, OSR)

Classic Old-School Character Class Reference Cards (Old-School Essentials, OSE, B/X, OSR)


Less Paperwork, More Play! Less Downtime, More Dungeon Delving! Speed Up Your Character Creation. This set of printed character class reference cards is compatible with Old-School Essentials Classic Fantasy. It contains class reference cards for cleric, dwarf, elf, fighter, halfling, magic-user, and thief player characters. For our gaming group, copying character class information...   [click here for more]
David Nielson  $3.99 $2.99

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Under the City

Under the City


Few suspect the depths of danger, depravity, and adventure that can be found Under the City. In this six-page, six-level mini-mega-dungeon you'll find: Maggot-men, sewer gators, oozefolk, basilisk cultists, street gangs, psychic toads, and more Dozens of rumours to draw in gold-hungry adventurers Multiple interlinking factions and threats Unique content that can nonetheless be easily embedded...   [click here for more]
Simon Carryer Games  Pay What You Want

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Necromancer Class

Necromancer Class


Necromancer Class – Masters of Death and Undeath includes the following new additions to Labyrinth Lord: Necromancer Class details; Necromancer Spell List, including 23 new spells and modifications for four existing spell groups; New necromantic magic items – bone armor, cloak of the necromancer, ghoul ring, ring of undead detection, staff of necromancy, wand...   [click here for more]
James Mishler Games  $2.49

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The Adventurer RPG Player's Guide - Beta Release

The Adventurer RPG Player's Guide - Beta Release


The Adventurer RPG Player's Guide is a comprehensive rule book for players. This system is an expansion of the classic Dr. J. Eric Holmes D&D basic set. We were given original notes from Dr. Holmes related to his home campaign and rules he used to generate the original TSR release and used that information to design this expansion. This set is the beta release which still undergoing playtesting,...   [click here for more]
Pacesetter Games & Simulations  $15.00 $5.00

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Voyage to Plague Island

Voyage to Plague Island


Captured! While sojourning in a small village somewhere on the Parched Coast in a tavern called The Cracked Crab you must have been slipped sleeping powders by someone – probably the serving girl or barkeep.  You awoke to find yourself on board an oared galley, stripped of all possessions save what clothing you wear, in chains and forced to row.  Your mind numb and unable to recall much,...   [click here for more]
Daring Dwarf Games  $3.99

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The Demon Tower of Valdig Fel

The Demon Tower of Valdig Fel


The Demon Tower of Valdig Fel is the first adventure specifically set in the Isle of Eldisor Hexcrawl Campaign Setting. Designed for use with Labyrinth Lord, it is easily adapted to any OSR-Style Role-Playing Game. The Demon Tower of Valdig Fel is an ancient, much-storied...   [click here for more]
James Mishler Games  $3.00

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100 Notes and Letters for the City of Dolmvay

100 Notes and Letters for the City of Dolmvay


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Azukail Games  $2.49 $1.49

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The Adventurer RPG Dungeon Guide - Beta Release

The Adventurer RPG Dungeon Guide - Beta Release


The Adventurer RPG Dungeon Guide is a comprehensive rule book for game masters. This system is an expansion of the classic Dr. J. Eric Holmes D&D basic set. We were given original notes from Dr. Holmes related to his home campaign and rules he used to generate the original TSR release and used that information to design this expansion. This set is the beta release which still undergoing playtesting,...   [click here for more]
Pacesetter Games & Simulations  $15.00 $5.00

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The Incompleat Evershade Maps

The Incompleat Evershade Maps


NOTE: These maps are NOT the maps of the City of Hawkmoor. Evershade was going to be a fantasy city designed for use with the Shadowdark RPG. It was the first entirely new city I’d worked on in a very long time. I decided to go all out, and make it a truly fantastical city. Evershade is built...   [click here for more]
James Mishler Games  $2.00

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Psychic Class

Psychic Class


This booklet presents a new 15-level Psychic Class that utilizes psychic powers, completely compatible with the existing magic system! The class possesses the following abilities: Psychic Powers! Psychic Combat! Attune Restricted Magic Items! Psychokinetic Powers! Psychic Combat Expertise & Mastery! The new Psychic class can be used alongside traditional magic-users and clerics or can take the...   [click here for more]
James Mishler Games  $1.00

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Vampire Class

Vampire Class


This new class booklet presents a 20-level Vampire class for use with Labyrinth Lord, easily adaptable to any other classic style OSR Role-Playing Game. The Vampire Class booklet includes details and rules on: Becoming a vampire. Vampire hit points and ability scores. Special defenses, resistances, and immunities. Vampire special abilities. Vampire...   [click here for more]
James Mishler Games  $2.00

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V5 Palace of the Vampire Queen: Castle Blood

V5 Palace of the Vampire Queen: Castle Blood


She is simply called the Vampire Queen. A being so powerful and evil that the mere mention of her title, raises shrieks of horror and anguish. Her reach is seemingly infinite and her machinations sinister beyond the un-derstanding of mortal men. But those very same mortals must stop her. The path to victory leads to only one place. A place of legend and mystery; the Palace of the Vampire Queen! For...   [click here for more]
Pacesetter Games & Simulations  $7.00 $5.00

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Fairies Fair and Foul Vol. 01

Fairies Fair and Foul Vol. 01


The Fairies Fair and Foul series transforms the list of fairies from Michael Denham’s famous tracts into a series of creatures fit for encounters in Labyrinth Lord and other Old School RPGs. The fairies included herein are not necessarily based on myths and legends, taking merely inspiration from the name and possibly inspiration from myths...   [click here for more]
James Mishler Games  $1.00

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100 Hooks and Rumours for the City of Dolmvay

100 Hooks and Rumours for the City of Dolmvay


This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here...   [click here for more]
Azukail Games  $2.49 $1.99

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Krampus, the Lost Archdevil

Krampus, the Lost Archdevil


The Lost Archdevil, Krampus stalks the settlements of mortals on the eve of Yuletide. This 2 page PDF presents Krampus as an additional Archdevil to supplement the Demonology and Devilry titles in our Heaven & Hell series of bestiaries.  ...   [click here for more]
Appendix N Entertainment  Pay What You Want

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Shortcuts to Adventure #2: The Lost Gnome Mine

Shortcuts to Adventure #2: The Lost Gnome Mine


Shortcuts to Adventures is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme. The second Shortcut to Adventure module is The Lost Gnome Mine. Here long ago a clan of gnomes discovered a huge and beautiful black...   [click here for more]
James Mishler Games  $1.00

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The Tavern from Hell

The Tavern from Hell


The Tavern from Hell is a Labyrinth Lord adventure for 4 to 6 characters of 1st to 3rd level. A local tavern, known as a hive of scum and villainy, has fallen under the powerful curse of an angry wizard. The locals and the heirs of the taverner are offering an exorbitant sum for adventurers to go in and perform the needful actions to lift the curse....   [click here for more]
James Mishler Games  $3.00

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Centaur Race

Centaur Race


This booklet contains all the information you need to create a centaur player character for Labyrinth Lord or Advanced Labyrinth Lord (and is easily adaptable to other OSR systems). Details include both a centaur race and a centaur racial class, as well as information on creating centaur bands and camps. 12 pages (6 pages of content). ...   [click here for more]
James Mishler Games  $1.00

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Shortcuts to Adventure #1: Shrine of the Slime God

Shortcuts to Adventure #1: Shrine of the Slime God


Shortcuts to Adventure is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme. The first Shortcut to Adventure is the Shrine of the Slime-God. Here horrible Chaotic and Evil priests and cultists come to worship...   [click here for more]
James Mishler Games  $1.00

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Shortcuts to Adventure #3: Monstrous Reflections

Shortcuts to Adventure #3: Monstrous Reflections


Shortcuts to Adventure is a new series of mini-adventures designed to be fit into any dungeon, sewer, or ruined city. Each consists of five to 10 rooms, no more, and has an adventure theme. The third Shortcuts to Adventure module is Monstrous Reflections. This one is a doozy. The party finds themselves in an area where they can all too easily...   [click here for more]
James Mishler Games  $1.00

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Expedition to Darkfell Keep

Expedition to Darkfell Keep


This is a pay what you wish adventure written for use with Swords & Wizardry. In the dark and twisted forest of Darkfell lies a keep which lies in ruins. The keep was sacked over a hundred years ago now by armies of lawful humans and elves. The elves of the Ravaged Realms mostly keep to themselves. But when men truly needed them these allies rose to the call. Since that time the elves have retreated...   [click here for more]
Old School Role Playing  Pay What You Want

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The Necromancer: A Class for Old-School Essentials

The Necromancer: A Class for Old-School Essentials


Necromancers – Spellcasters who dwell in the shadow of death seeking to shape its outer darkness. Masters of undeath and its legions.  Contained in this volume is a Necromancer Class for Old-School Essentials and 72 spells that offer Characters and NPCs mastery over death itself. Or at least a semblance thereof. Will...   [click here for more]
Steamtunnel Press  $2.87

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Ice Kingdoms Bestiary Compilation

Ice Kingdoms Bestiary Compilation


Welcome travelers of the Thanelands. The Ice Kingdoms Bestiary Compilation collects together the monsters and menaces that have terrorized the Frozen North so far. It is a collection of fiends familiar and strange that stretch from the cold shores of Drawoh Rock to the peaks of Mount Surtur and into the depths of the dark heart of the Mournwood and beyond. Monsters, Animals, Beasts, Men, and more...   [click here for more]
Mad Martian Games  $3.20

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The Incompleat Olden Lands

The Incompleat Olden Lands


Nine years late and more than a few details short, here finally is the Incompleat Olden Lands, the gazetteer of my first new world. Boy howdy, did I learn a few things NOT to do with building worlds with this one. Lessons that were still not learned for a time; took a while for the lesson to take, so to speak. Biggest lesson – start small, not big! Too much, too many details,...   [click here for more]
James Mishler Games  $5.00

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The Raven and the Lone Star

The Raven and the Lone Star


A ship lies in the frozen tundra of the far north. Its history is lost in time, but its future may spell doom for unwary adventurers. The Raven and the Lone Star is an adventure module for the First Edition game and designed for 6-8 first level characters. This module includes four new monsters and two new magic items.   ...   [click here for more]
Pacesetter Games & Simulations  $7.00 $5.00

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Wicked Encounters #1: Slakt the Slayer and the Seven Dread Dwarves

Wicked Encounters #1: Slakt the Slayer and the Seven Dread Dwarves


This 16-page booklet has a ready-made wicked encounter ready for the judge to use in the underworld or wilderness. It includes a party of eight villains of 5th to 9th level: Slakt the Slayer, a mighty human warrior-mage – and his “uncles,” the Seven Dread Dwarves: Ond the Evil, Pretender-in-Exile Lur the Cunning; “Lur of the Lightning” Stygg the Ugly Skrekk the Hideous Friendly Frykk Foul...   [click here for more]
James Mishler Games  $1.00

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Desiccated Temple of Locha

Desiccated Temple of Locha


Desiccated Temple of Locha In the parched desert sands, a mirage glistens invitingly on the horizon, but the nearest water is a hard day’s march in the opposite direction. You swear you smell the faint wet smell like coming rain when the wind shifts just right and see the stars reflected off some far lake at night. There’s no water here, just a lone sandblasted pillar, its features smeared by...   [click here for more]
Sketchy Van RPG  $7.95

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Labyrinth Lord: Balor-Kin Racial Class

Labyrinth Lord: Balor-Kin Racial Class


Just in time for Halloween, we are pleased to present you with the Balor-Kin Racial Class for Labyrinth Lord! This is your chance to finally play a “young balor,” as has often been described in early gaming! The balor-kin are cousins of the Balor Demons of great infamy. They have many of the same powers, but no two balor-kin are alike, as is befitting their Chaotic...   [click here for more]
James Mishler Games  $1.00

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Labyrinth Lord: Marilith-Kin Racial Class

Labyrinth Lord: Marilith-Kin Racial Class


Just in time for Halloween, we are pleased to present you with the Marilith-Kin Racial Class for Labyrinth Lord! The Marilith-kin are cousins of the Marilith Demons of great infamy. They have many of the same powers, but no two Marilith-kin are alike, as is befitting their Chaotic Demonic origins! Marilith-kin have the following abilities: Armored Skin Creatures...   [click here for more]
James Mishler Games  $1.00

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Armor Earned

Armor Earned


Many great warriors seek armor that allows them to wade through battles, inspire awe in those who see it, and become a personal badge of honor.  The armors detailed directly are legendary, but not because they were created on some non-descript anvil.  These armors are legendary because their abilities were earned.  Any sufficiently-skilled wizard and dwarven craftsman can join forces to...   [click here for more]
Escape Velocity Gaming  $0.75

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  Esper Genesis Jumpstart Bundle [BUNDLE]