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Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity.... [click here for more] |
Onyx Path Publishing |
$22.99
|
You can find all the rules available digitally at the By Night Studios website but as requested by the community we are also proud to make a watermarked PDF version available.
This is the ultimate expansion to the ultimate edition of Mind's Eye Theatre: Vampire the Masquerade.
We thank you for supporting V2! This book does NOT include V2: Issue 1 rules. This book goes with the core BNS rules... [click here for more] |
By Night Studios |
$19.99 $14.99
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The Kindred hide amongst humanity, eking out their bloodthirsty unlives behind a veil of deception. Yet certain mysteries are obscured from even the most canny, perceptive vampires. Who else stalks the Final Nights? What powers do they wield? What hidden skills do they command? There Are More of Us Than We Know The Vampire Storytellers Companion collects new rules, abilities and bloodlines... [click here for more] |
White Wolf |
$9.99
|
Every pantheon has its troublemakers, those dieties the others want to ignore. Even these troublemakers have Scions of their own. This product introduces us to four of these troublemaking deities along with two specialized purviews to use in your campaign.
Featuring:
Chiyou, God of War from the Shen pantheon
Aganju, Lord of the Savannah from the Orisha pantheon
Plutus, God of Wealth from the... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Savage Fury Unleashed The Forsaken have been pushed to the wall by their enemies. Now they push back. The tribes share their deadliest secrets with one another. Their packs teach one another the secrets of striking first and hardest. Around the world, the Forsaken reclaim what is theirs. Will you join them? A Character Book for Werewolf: The Forsaken™ •... [click here for more] |
White Wolf |
$18.99
|
The Year of the Lotus™ The Kuei-jin, the fiends of Asia, have come forth from the shadows at last, claiming their place among the undead and staking their domains with blood and terror. As the Cathayans spread insidiously throughout the world, conflict and death follow. At last, the vampires of the West confront an implacable foe from the East. The Kuei-jin are more than whispered terrors;... [click here for more] |
White Wolf |
$11.99
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
|
The Battle For Eternity... After the last Great Maelstorm they came, flooding into the night to take up the struggle against the minions of Apophis the Corrupter and all who would stand against Ma'at. But the Amenti are not alone among the Undying. There are others who serve justice and balance with equal vigor, and now that the Amenti have met and counseled these strange immortals, the World... [click here for more] |
White Wolf |
$15.99
|
A Storytelling Game of Horror in Times Past
Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us.
The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us out.... [click here for more] |
White Wolf |
$16.99
|
A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world.... [click here for more] |
White Wolf |
$9.99
|
Until five short years ago, the Realm was the undisputed ruler of Creation. The only ones still willing to argue the point were hill-men savages and the glorified bandits that populate the Scavenger Lands. The Empress had it all, a never-ending reign. And then, she vanished. Now, it seems like the Realm’s dominion is nothing but a fading memory. The world tears itself apart. Great powers come... [click here for more] |
White Wolf |
$9.99
|
The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers.
The Grimoire expands the Dark Ages... [click here for more] |
White Wolf |
$13.99
|
Hidden Deities are not necessarily unknown; it is really hard being unknown and worshipped, after all. Hidden deities are the ones of an unknowable nature, those whose core identity even the most devoted faithful might not understand.
This product introduces a New Calling known as Hidden. In addition, the product presents us with two of these hidden divinities, Teccictezatl and Keto, along with... [click here for more] |
Onyx Path Publishing |
$2.99
|
Fold, Spindle and Mutilate
Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done.
The Power to Change Mage is Yours
More than just Storytelling advice and rules clarifications,... [click here for more] |
White Wolf |
$15.99
|
There’s Music in the Night As the sun fades into memory and the world falls into darkness, the haunting notes of the danse macabre echo, calling the undead to play their nightly games. From turf wars in the streets to cutting remarks at society parties, old grudges spill fresh blood as vampires vie for power and prominence. It’s a world without pity, a world of predators. Now that you’re... [click here for more] |
White Wolf |
$9.95
|
Song of the End Times
From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely.
Tales of the Last Generation... [click here for more] |
White Wolf |
$15.99
|
Do you dare to explore the hidden reaches of the World of Darkness?
Venture into those forbidden regions where even vampires fear to tread. Glide through the elegant salons of Europe's elders and trek through the depths of the Dark Continent. Lose yourself in Peking's Forbidden City and find what waits at the headwaters of the Amazon.
A World of Darkness Second Edition... [click here for more] |
White Wolf |
$9.99
|
The Teacher-Gamer Handbook delivers a skillset framework of 36 life-skills for educators to facilitate limitless RPG classroom games in schools and offscreen experiences for learners 10 years and older.
Includes a full-scale ready-to-play semester course of literacy driven lesson plans for 40+ hours of co-creative play.
Bringing RPGs into education is teaching narrative, critical... [click here for more] |
Wild Mind Training |
$29.99
|
Purviews are the powers of the gods themselves-with them you can change the World. Though there are always forces waiting to bring the world to ruin.
Includes details on two new purviews: Decrepitude & Surgery
In addition it introduces us to two monsters seeking to soe choas: the beast known simply as K.T. and the creature known as the Slip. ... [click here for more] |
Onyx Path Publishing |
$2.99
|
This is a small sample of the incredibly large and rich mayan culture; with this, you have the Virtues and Purviews necessary to play a scion of the Mayan pantheon.
Includes details on two of the Mayan Divinity:
Ixkik, Goddess of the Blood Moon
and
Ixhakaw, Goddess of Chocolate ... [click here for more] |
Onyx Path Publishing |
$2.49
|
Last of a Dying Race
"The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisoner waits in the darkness and laughs.
"Gaia! Our mother! We hear your cries of pain! Through we are few... [click here for more] |
White Wolf |
$11.99
|
In the Courts, On the Battlefields The year is 1230, the hour is midnight, and all is not well. In the courts, princes chafe for territory. In the gardens, ladies manipulate love into games of life and death. In the cloisters, zealots of God and heresy turn on one another. In the shadows, vampires walk and feed, but at great peril. There are stranger things than themselves in the Dark Medieval... [click here for more] |
White Wolf |
$9.99
|
Legends of the Pueblo peoples speak of divinities coming from the sky, teaching humans and helping them along the path to civilization. Their centuries old stories and traditions tell the tales and pay tribute to these sky spirits. The tradition of passing brightly colored dolls called tithu from one generation to the next has ensured this pantheon has not faded from mortal consciousness. The commercialization... [click here for more] |
Onyx Path Publishing |
$2.99
|
A Shining Beacon of Hope For as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope.... [click here for more] |
White Wolf |
$11.98
|
"They drove me down, used me as their pawn. Never again, never more shall I be used by another. They thought I had all the power, that they pulled all the strings, but now their strength is mine. Now, with the new might coursing through my body, I will have vengeance." -Juggler, No Apologies In the Goth-Punk world of the Vampire, any advantage can mean the difference between survival and... [click here for more] |
White Wolf |
$8.99
|
Mages have warred for millennia to create new vistas, build a better world and decide the future of humanity. Now their struggles focus on the most important goal of all - the choice of their own destiny. The keepers of spiritual ways strive to preserve the guttering spark of magic, while the Technocracy ensnares the world in its scientific web. Each visionary has the potential to surpass human limits,... [click here for more] |
White Wolf |
$9.99
|
Legends of the Pueblo peoples speak of divinities coming from the sky, teaching humans and helping them along the path to civilization. Their centuries old stories and traditions tell the tales and pay tribute to these sky spirits. The tradition of passing brightly colored dolls called tithu from one generation to the next has ensured this pantheon has not faded from mortal consciousness. The commercialization... [click here for more] |
Onyx Path Publishing |
$2.49
|
A PDF of our new Nordic Larp book, War of Ages- Elevate your role-playing experience and expand the World of Darkness! Mind’s Eye Theatre Vampire: The Masquerade - War of Ages is a Vampire: The Masquerade 5th Edition ("V5") live-action setting book that includes — for the first time — a focus on collaborative live-action roleplaying ("Larp"), and features the writing of Finnish novelist... [click here for more] |
By Night Studios |
$29.99
|
Rio de Janeiro is a city divided, its poor and dispossessed crowded into favela slums that occupy the surrounding hills and ridges. The slums are ruled by violence: armed drug gangs for the majority, and brutal occupation by police for those that become political liabilities. The Arisen concealed in the slums remain hidden, ignoring the bloodshed whenever they can and using it to hide their own struggles.... [click here for more] |
Onyx Path Publishing |
$2.99
|
Beyond the planes of existence lies Elysium, a mythical land of supposed beauty and the supposed final resting place of righteous mortal souls. The divinities, that call this place home, are powerful entities that are mostly occupied waging an eternal war with the forces of Underworld, the supposed final resting place of the morally corrupt. In truth, neither side is of this great war is fully righteous... [click here for more] |
Onyx Path Publishing |
$2.99
|
And they shall know that I am the Lord
Hunters have been exposed to the truth of the World of Darkness that monsters exist, preying upon humanity and they lash out at or reconcile their oppressors. But how does the world and its monsters respond to these dangerous people? Does the supernatural even notice them? Is their crusade in vain? When I shall lay my vengeance upon... [click here for more] |
White Wolf |
$14.99
|
Beyond the Shroud of Death... We are creatures of passion, condemned to spend eternity fighting against the forces of Oblivion in the world around us and within. Why is it that only in death, we begin to learn how to live? - Anya Woodmere, Heretic of the Middle Path Can There Be Hope for the Damned? The Wraith Players Guide is an essential reference for players and Storytellers alike. By expanding... [click here for more] |
White Wolf |
$9.99
|
Enchantment and Honor
There has to be light to cast shadows. While vampires skulk, werewolves rage and ghosts haunt the living, someone has to have a good time. Changelings do. They're creatures of imagination and enchantment, faerie souls hiding in mortal bodies, maybe even yours. Bedlam and Cold Iron
Vampires and werewolves have had their turns. Now it's time... [click here for more] |
White Wolf |
$7.99
|
Pakiet Świeża Krew wprowadza Cię do Świata Mroku i Wampira: Maskarady. Zaprojektowany z myślą o nowych Narratorach i graczach, zawiera nowy scenariusz uczący, jak grać w 5 Edycję Maskarady, Przewodnik Gracza, karty wrogów i ofiar, 7 gotowych do gry postaci oraz mapę relacji.
Wampir: Maskarada to oryginalna, wyjątkowa gra fabularna osobistego i politycznego... [click here for more] |
Alis.Games |
$7.00
|
These are the final days - The signs are clear: Even our pups know That this is the age of the Apocalypse.
The Homids have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire
Now, the Wyrm rises To eclipse the Moon Devouring all within its grasp, Hunting the hunters.
There is no garden to which we can flee.... [click here for more] |
White Wolf |
$11.99
|
Creatures of the Dreaming
We are creatures of the dream. Without imagination... without passion... we are nothing. - Lady Sierra, House of Gwydion
The Realm of Dreams
The Changeling Players Guide is an essential reference for players and Storytellers alike. By expanding the possibilities of the fae, and introducing a whole new culture,... [click here for more] |
White Wolf |
$9.99
|
Ignorance Is Bliss
Most people go through life on a daily, endless round of chores and tasks - paying bills, going to school, working a job, raising a family. Many live their lives in ignorance of the danger that passes them on the street or lives in the mansion on the hill, walking through a bright blindness all their lives. Some, however have their blindfolds ripped off, and the truth laid... [click here for more] |
White Wolf |
$9.99
|
A weird western TTRPG about cowboy monster hunters
What is Weird Weird West?
It's a Powered by the Apocalypse (PbtA) hack with bits of Forged in the Dark (FitD) thrown in for good measure.
For fans of cinematic RPGs and narrative-focused story telling.
Very little focus on numbers or stats going up and down.
Heavy... [click here for more] |
Tom Gray |
$8.00
|
Empower your stories, world building ideas, adventures, and solo RPGs using the power of questions.
I have been playing with a crazy idea lately, which is to ask myself random questions at random times during my games. Storyteller's Prompty Questions is a set of random tables with creative questions that you may throw to yourself, in the middle of your game scenes; be it a solo... [click here for more] |
JeansenVaars |
Pay What You Want
|
They say to beware the things that go bump in the night, but how do you react if you’re the one doing the bumping? For humanity, the darkness is the ultimate source of evil, the very home of Hell’s legions, and an unknowable place spelling their doom, it how do its residents feel? How do the monsters behave when unleashed, and what brings terror to their doorstep? Humanity may feel they’re... [click here for more] |
Onyx Path Publishing |
$7.99
|
"Do not go gentle into that good night. Rage, rage against the dying of the light."
- Dylan Thomas
What would our world be like if magic and monsters truly existed? What is the gods once roamed the world and shaped it to their vision? Will you go quietly into that dark night, or will you fight the oncoming storm? What will you do when adventure comes calling?... [click here for more] |
Higher Grounds |
$24.99
|
Casting Call!
The Morra Cinematic Game System puts you in the Director’s chair, or even in front of the camera, to roleplay on the silver screen. You and your friends take the roles of your favorite heroes, villains, and sidekicks.
With Morra, you can adventure in any world: from post-apocalyptic survival horror to procedural mystery dramas where you race against time to find the killer. You can... [click here for more] |
Mighty Narwhal Production |
$19.99
|
Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness,, and protect the Fetters that tie you to the lands of the living. Being dead is all about... [click here for more] |
White Wolf |
$7.99
|
"Gather, cubs, and hear the song of the mighty Garou, they Dying Race, the last Defenders of Gaia. Long have they fought against the rising dark, against the corruption that is the Wyrm. Though wounded and in pain , they fight on, alone against the End. None listen to their pleas, none heed their call. Only the Garou still Rage!" - Maverick Tongue, Galliard of the Silver Fangs
Rage against... [click here for more] |
White Wolf |
$9.99
|
Content Warning: Avarice is written to be a social drinking game. The descriptions below will include references to alcohol and Dwarves’ dependency on it. Alcohol is in no way required to play Avarice. If any players are uncomfortable with alcohol, drink water and soft drinks.
Avarice is a story-based, fiction-first roleplaying game. Players tell the tale of an underground fortress... [click here for more] |
DDE Adventures |
Pay What You Want
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSIONS TOGETHER AT A DISCOUNT
Find your destiny. Live the myth. Embrace your Fate.
Scion is a game about Gods and humanity, and everything in between. It’s a game about mythic Deeds and the reasons people talk about those mythic Deeds. Scion: Origin details the Scions when they’re... [click here for more] |
Onyx Path Publishing |
$39.99
|
"Mummy Second Edition" reintroduces mummies into the World of Darkness. The book consists of:
Setting: History and background for mummies, their beliefs, deeds and world-view.
Character: Everything a player needs to create a mummy character.
Storytelling: Advice and information for storytellers on running mummy chronicles or integrating them into other chronicles.
Note: The Black... [click here for more] |
White Wolf |
$10.99
|
The Reckoning Is at Hand
We know you're out there, lurking in the shadows, manipulating people like puppets. You monsters have controlled mankind for centuries, but you have weaknesses. You can be killed. Just remember, we're cattle like all the rest. That is, till we learn your secrets. Then we'll see who's in control.
Note: This product now includes the Storytellers... [click here for more] |
White Wolf |
$8.99
|
Want start a V5 chronicle fast? The V5 Quickstart "The Monsters" is now available!
In a small American town, someone is killing people and taking their blood, which is always a problem for vampires. If it is a human being, it might draw attention to the true predators of the night.
If it is Kindred, the Masquerade is in jeopardy. If it is something else...
In this quickstart scenario... [click here for more] |
Renegade Game Studios |
FREE
|
Secrets That Should Not Be Told
The Traditions fight a losing war against the Technocracy and a hostile world, but they are't the only scions of magic. Disparate Crafts, unusual skills, hidden lore, the rest of the supernatural world--which of these lead to victory? There's always another secret out there, and if you don't know it, someone does.
Here's the Flip Side of Magic
This companion for... [click here for more] |
White Wolf |
$8.97
|