Title |
Publisher |
Price |
Beings who have died ...
... and that have a strong connection with the material world can remain Earthbound until they fulfill their purpose and are called into the afterlife — the final destination. They are made of some insubstantial matter and may be able to see and hear, and even walk through the material plane in places where the membrane between the two worlds is thin.
The afterlife may not... [click here for more] |
Rolepress |
$3.26 $2.87
|
It is a fearful thing to fall into the hands of the living God. Come fall with us.
In Heinrich’s Call of Cthulhu Guide to Carcosa you will discover not only a replayable solo campaign for Call of Cthulhu, 7th edition, but a schematic for generating your own personal vision of Dim Carcosa. Every sojourn into Carcosa builds upon the story developed through your earlier... [click here for more] |
Chaosium |
$12.95
|
Savage Worlds and horror go together like chainsaws and spraying blood...
The Savage Worlds Horror Companion lets you recreate everything from the classic Universal® monster movies and Vault of Horror® comics to Lovecraftian cosmic horror to more modern fare like The Walking Dead®, the works of Stephen King, or bleeding edge psycho thrillers… all in the award-winning Savage Worlds rules system!... [click here for more] |
Pinnacle Entertainment |
$19.99
|
The Supernal Azrulir, ever searching for ways to influence those who dwell within the Known, has created many Planes of existence by which he uses to test the souls of his adherents. The Hexen Trials are a microcosm of all of these Planes brought forth unto the Corporeal Realm. During the Hexen Trials an adherent may choose to reconstruct their image with the aid of Azrulir’s Shapers, request a... [click here for more] |
Original Frontiers |
$0.50
|
Discover the forbidden tower's secrets! Brave the depths of darkness!
Embark on a chilling journey with an immersive adventure designed for characters levels 8-10. This gripping tale takes your party on a quest to uncover the mysteries of the Forbidden Tower and confront the nightmarish creatures lurking within.
This adventure is for 4–5 characters, levels 8–10.
Features
Multiple Accessible... [click here for more] |
Wyrmworks |
$2.00
|
Though the Formarian Star League do not follow the beliefs of old as staunchly as their pre-space fairing ancestors, the ideals of Zhilta and Irali are still central to FSL society. The reason the FSL have been able to maintain their utopian Worlds is their non-expansionist doctrine, focusing instead on the people within the confines of their jurisdiction. But a new doctrine is emerging within a handful... [click here for more] |
Original Frontiers |
$0.50
|
The Stygian Library is a creepily genteel dungeon set in an infinite extradimensional library. Each expodition generates its route as it explores, resulting in new locations being iscovered with every visit. Included within:
Systems for generating locations within the library, including Entrance Foyers, Map Galleries, Tea Rooms, Planetariums, Calculation Engines, Phantom Databanks, Paper... [click here for more] |
Dying Stylishly Games |
$12.97
|
The Rumors of our Demise were Greatly Exaggerated
We did some retooling of VaeZine in the midst of some major personal life changes, but finally Issue #3 ... Themed Aquatic ... is out for everyone to enjoy. In addition to some of our usual features, we do have an interview with Johan Egerkrans that we are proud to present to you all. And you might have heard some rumblings about VaesenCon 2024 ...... [click here for more] |
Free League Publishing |
$5.00
|
It is Krampusnacht, the Night of the Krampus, and a malevolent power has risen from the depths of Hell to torment, dominate, and corrupt! "Krampusnacht: Night of the Krampus" is a three-part urban fantasy superhero scenario. In this exciting and spirited holiday adventure, players assume the roles of the Forgotten Children, a group of orphans who have been granted incredible powers. Can these... [click here for more] |
Skirmisher Publishing |
$3.99
|
Creating a Call of Cthulhu Investigator should be just as exciting as the investigations in which they will partake. Unfortunately, the frequency with which investigators perish, means often falling back on familiar tropes for creating characters. Heinrich’s Call of Cthulhu Guide to Character Creation breaks that cycle by providing tools to ensure that every Investigator is unique and interesting... [click here for more] |
Chaosium |
$11.95
|
Lore of the Clans
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Sincifer Class is a homebrew class about those who channel the deep and powerful sins that give demons and devils power. With the subclasses in the theme of the sins of murder, deception and blasphemy, this class embroidles a very unique concept and a very unique base.
This class was made diligently by Ghostkatsu, a content creator who has been making commissioned 5th edition work over on fiverr... [click here for more] |
ghostkatsu |
$5.49 $4.99
|
Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his... [click here for more] |
Wizards of the Coast |
$6.99
|
The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.
As such, I provide this corollary to my original study.... [click here for more] |
Onyx Path Publishing |
$9.99
|
The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing... [click here for more] |
Original Frontiers |
$0.50
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Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more] |
Onyx Path Publishing |
$14.99
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld... [click here for more] |
Original Frontiers |
$0.50
|
You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path.
Well, newsflash, buster: there’s far worse out there than your hairy hide.
We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve... [click here for more] |
Onyx Path Publishing |
$14.99
|
You think that because you’ve spent the night in a haunted house, seen a ghost or two, and participated in an exorcism, that makes you a bona fide paranormal investigator? Mere ghost hunting is for amateurs, buddy.
We’re going to teach you how to hunt real, tangible, unrepentantly murderous monsters.
We’re going to show you how to bind and control... [click here for more] |
Onyx Path Publishing |
$4.99
|
a Post Apocalypse Campaign Creation Book
This... [click here for more] |
PenguinComics |
$13.95
|
Nous vous proposons la Tétralogie de Dragons en Pay what you want (« Payez ce que vous voulez »)
Représentant plus de 1500 pages, elle comprend Aventuriers, le livre de base incluant une version augmentée du système de jeu de la 5E ; Grimoire le livre de la magie ; Créatures un bestiaire complet ainsi qu’Encyclopédie qui dépeint l’univers... [click here for more] |
Agate RPG |
Pay What You Want
|
Nous vous proposons la Tétralogie de Dragons en Pay what you want (« Payez ce que vous voulez »)
Représentant plus de 1500 pages, elle comprend Aventuriers, le livre de base incluant une version augmentée du système de jeu de la 5E ; Grimoire le livre de la magie ; Créatures un bestiaire complet... [click here for more] |
Agate RPG |
Pay What You Want
|
An invitation—by a Count of a name you’ve never heard. From a Castle in a land unknown around these parts. And a Curse which plagues him, pleading for each of your aid—by name—in exchange for an offer too tempting to ignore.
By next morning a horse-drawn carriage awaited each of you. The dark horses stood silent, their black eyes seeing... [click here for more] |
Deficient Games |
Pay What You Want
|
Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.
— Creidne
The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s... [click here for more] |
Onyx Path Publishing |
$14.99
|
By Blood It Is Done
Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse.
By Blood It Is Made Anew
Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all... [click here for more] |
Onyx Path Publishing |
$14.99
|
We Deal in the Truth.
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.
The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight.... [click here for more] |
Onyx Path Publishing |
$19.99
|
We stand on a precipice my friends. The Darkness is all around us, consuming the very marrow of Harrowmire. If we do not act swiftly and with unwavering certainty, then who will?
Inside you will find a range of character options, including new Marks, Edges and equipment, along with several new antagonists, including an entire new faction of supernatural creatures for your hunters... [click here for more] |
The Black Orifice |
$5.00
|
The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,... [click here for more] |
Onyx Path Publishing |
$9.99
|
There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.
Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming... [click here for more] |
Onyx Path Publishing |
$14.99
|
Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit... [click here for more] |
Skirmisher Publishing |
$0.99
|
The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.
Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This... [click here for more] |
Onyx Path Publishing |
$2.99
|
AL-AZIF UNEARTHED: THE UNRAVELING
******************
"Al-Azif Unearthed: The Unraveling was a blast to run and a pleasure to read. From the perspective of a Miskatonic Repository creator, it should also be used as a standard for how to present community-made work. It’s hard to state how good it looks. Even if you, as a creator, are not interested in running the scenario, it has... [click here for more] |
Chaosium |
$9.95
|
The horror doesn’t stop just because you’re dead, my friend. You could say it’s only just begun.
Hell, I’ve been living inside your head for enough years to know your every tick, your every tension, your every failing and foible. It seems perverse that I had to wait until you were dead to act on each of them. At least now I can poke and prod you to my heart’s content,... [click here for more] |
Onyx Path Publishing |
$14.99
|
“Over 40 years ago, the Witch Armies poured down from the Darkwall Peaks, monstrous banes and cruel mercenaries led by the Witches of the Grand Coven, and accompanied by the Accursed—mortal men and women forced into servitude, their physical bodies warped and mutated through terrible magic.
After decades of war, the heroes of the Alliance managed to strike down one of the Witches,... [click here for more] |
Star Anvil Studios |
$0.50
|
YOU CAN ALSO PURCHASE THIS PDF AND THE ROLL20 VTT VERSION AT A DISCOUNT
London 1890: ghost fever grips the suburb of Hammersmith. For three days, no person can sleep without experiencing terrible nightmares, and locals swear to have seen a ghostly medieval woman stalk the streets. Investigators find themselves trapped in Hammersmith, confronted by ghost hunters and an all-pervading... [click here for more] |
Chaosium |
$4.95
|
Deep Carbon Observatory - REMASTERED
New maps, new A4 formt, interlinked with bookmarks and removable art and maps for easy printing and reading.
NEW ART
Plus new Hooks, a fresh Index a re-write with additional bits and pieces and we ever playtested it!
Other than that, at its core DCO is the same D&D adventure.
The adventure is suitable for a lucky mid-range party, a stupid high-level... [click here for more] |
False Machine Publishing |
$12.62
|
The OG version. Now PWYW. ... [click here for more] |
False Machine Publishing |
Pay What You Want
|
Trophy Loom is a system-agnostic setting book for dark medieval fantasy roleplaying games, especially the games under the Trophy banner.
Unlike other rpg setting books you may be familiar with, you will not find detailed historical timelines or accurate city populations in Trophy Loom. Rather, this book consists mostly of random tables you can use to inspire you before or during a game session. These... [click here for more] |
The Gauntlet |
$15.00
|
Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans?
Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,... [click here for more] |
Onyx Path Publishing |
$4.99
|
Naexis is a sacred City on Planet Tal’Forn in the Diaruvarn Empire. It was in Naexis that the first Matriarch of the Havenwatch, Ela’Un Havnafal, did battle with the colossal Razorscarab Species of megafauna which dwelled below the surface of Tal’Forn. Ela’Un and her circle of faithful eradicated the Razorscarab threat and founded Naexis in the visage of Old Diaruth – a place of terrible... [click here for more] |
Original Frontiers |
$0.50
|
How many times must we witness a hapless group of aspiring ghost hunters spend a night in a “haunted” house before we accept it for the cheap source of jump scares and bottled hysteria that it is?
These places house no ghosts. These people know nothing of the undead. These “ghost hunters” do not understand real fear.
Well, now they’re coming to my house, and I feel it’s high time someone... [click here for more] |
Onyx Path Publishing |
$2.99
|
Welcome to Gravestone Hallow, a new regional adventure setting for the Micro RPG-R solo game system. This mini-expansion provides a new world map and new world-generating charts for you to use to explore this world map. You may use the normal rules for dungeons and towns from the Core Rules or you may incorporate other Gravestone Hallow mini expansions for a full "spooky" experience. In this dual-sided... [click here for more] |
Micro RPG |
$0.50
|
Gravestone Hallow was founded by witches, as a refuge for witches. In the early days of Amya, they were hunted, tortured, & burned at the stake. The Witches fled to Gravestone Hallow, an enchanted forest that only appears once a year on Halloween night (& always in a different space). This mini-expansion contains:
3 new lineages for any Micro RPG-R game
New simple magic rules
A new way... [click here for more] |
Micro RPG |
$0.50
|
Welcome to Jack-o's End, a new village for the Micro RPG-R solo game system. This mini-expansion provides a new village for you to explore and utilize in your games. Jack-o's End is located in the region of Gravestone Hallow, but can be used in any adventure setting you wish. In this dual-sided "CARD" setting you will find:
A short introduction to Jack-O's End
A new town to explore
A new Inn (Pumpkin... [click here for more] |
Micro RPG |
$0.50
|
Of all people in history, Dracula has perhaps come closest to the Outer Gods. He understood their powers and nature, but these are concepts that a human—no matter how powerful—can barely contain in their head. The count did not so much go mad as changed his perspective.
Dracula, The Great Old One is an independent supplement for Call of Cthulhu 7th Edition. Inside you'll... [click here for more] |
Chaosium |
$5.99
|
The Burning Man's arrival brought chaos to Malifaux and shook the world to its core, but his sudden disappearance worried its people even more. Was he gone forever? Would he return? Those questions all pointed toward the same answer: assume that the worst has yet to come. The faint of heart barricade themselves inside their homes, hiding in fear. The foolhardy shoot toward the sky, believing they can... [click here for more] |
Wyrd Miniatures |
$18.00
|
A cryptic note arrives at Castle Gyllencreutz predicting that another disappearance will soon happen at Lummelunda Caves on Gotland Island. Time is of the essence as the Society uncovers a long history of those with the Sight disappearing on the island. But they aren't the only ones who have taken an interest in this waystation in the Baltic Sea; it seems that the Rosenbergers have been there first.... [click here for more] |
Free League Publishing |
$4.95
|
Welcome to “100 Oddities for a Vampire Lair,” the seventeenth entry in Skirmisher Publishing’s popular and bestselling series of system-free sourcebooks dedicated to inspiring rich stories and spicing up encounter areas with exciting curiosities!
“100 Oddities for a Vampire Lair” draws on the long spanning multicultural tradition of Vampire myth-telling across the world and, of course,... [click here for more] |
Skirmisher Publishing |
$1.99
|
Gravestone Hallow is home to many adventurers who choose to attune their magic and training to one of the “Three Crests” of Gravestone Hallow: Pumpkins, Ravens, and Bats. Each of the Three Crests has its own guild for training its members. Each guild also has different goals for Gravestone Hallow. This mini-expansion contains:
3 new guild related classes for any Micro RPG-R game
New guild abilities
Playable... [click here for more] |
Micro RPG |
$0.50
|