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Chronicles of Darkness: Dark Eras
by Onyx Path Publishing

Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights.

Chronicles of Darkness: Dark Eras
 
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Terror in Freeport (SotDL)

Terror in Freeport (SotDL)


The Terror Grows! A Classic Freeport Adventure for Shadow of the Demon Lord! The Freeport Trilogy continues with this rollicking adventure set in Chris Pramas's dynamic fantasy city. Having uncovered a vile cult in the classic adventure, Death in Freeport, the player characters learn that not all cultists lurk beneath the streets, and not all serpent people...   [click here for more]
Schwalb Entertainment  $19.99

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Super Powers Unleashed

Super Powers Unleashed


Designed entirely around the Savage Worlds system from Pinnacle Entertainment Group, Super Powers Unleashed not only gives you an extensive set of power rules for creating your own comic book roleplaying series, but also maintains the fundamentals of Savage Worlds, focusing on ease of play and fast, furious fun. Some of what you’ll find within the book: Series and setting creation rules....   [click here for more]
Daring Entertainment  $19.99

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The Vigilante Hack

The Vigilante Hack


From Bloat Games, the creators of SURVIVE THIS!! Zombies! and The Zombie Hack comes an all new roleplaying game, The VigilanteHack, based off the popular game by David Black, The Black Hack. The Vigilante Hack takes the rules and mechanics of The Black Hack out of a fantasy setting and applies them to the modern day. The streamlined, rules-light system, allows for quick and easy use of play and...   [click here for more]
Bloat Games  $5.99

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Bedlam Hall

Bedlam Hall


The family is insane. The house is cursed. The weather is dreadful. Welcome to Bedlam Hall. Powered by the Apocalypse, players take the terrible role of servants for the Blackwood family who are quite… different. The family’s troubles run the gamut between inconvenient relationships to terror-driven psychoses that can turn bloody and violent. Not quite the best employers...   [click here for more]
Monkeyfun Studios, LLC  $24.99 $24.99

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BLACKOUT - A Game of Civil Defence

BLACKOUT - A Game of Civil Defence


It’s 1940! The Continent has fallen, Hitler’s army seems unstoppable, and London has fallen into the crosshairs of the evil Luftwaffe. Their bombers come in the night and leave our great city blasted and burning in their wake... But it’ll take more than that! While the boys are fighting them on the beaches, us girls have a job to do! Air wardens, fire guards,...   [click here for more]
Newstand Press  $20.00

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A CITY FULL OF SINNERS - Game Master's Guide for The Vigilante Hack

A CITY FULL OF SINNERS - Game Master's Guide for The Vigilante Hack


A City Full of Sinners a follow-up source book to The Vigilante Hack, is a compilation of Optional Setting, City Building tools, additional rules, tweaks and options that can take your Vigilante Hack game where you want go. Includes the introductory adventure: RUNNING THE GAUNTLET Dreamsend, easily the worse neighborhood in cesspool known as Apollo City. A crime-riddled,...   [click here for more]
Bloat Games  $5.99

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Mists of Akuma: Scourge of Robai Shita Temple

Mists of Akuma: Scourge of Robai Shita Temple


A Fifth Edition adventure for 4 to 6 PCs of 3rd-4th level. Heroes are needed in the mountainside town of Shibai—though thought to be spared from the horrors of the demonic Mists of Akuma, recently the supernatural haze has started to fall onto the settlement and a monster lurks through the evil fog. Despite the presence of the infamous Mubo Brothers, hired by the local mayor, a Sukochi bengoshi...   [click here for more]
Storm Bunny Studios  $9.99

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Savage Kingdoms: Reforged core rulebook

Savage Kingdoms: Reforged core rulebook


"...at the dawn of the Age of Gorgons, the great continent was torn asunder and in place of its once earthy heart was naught but the endless sea. There arose Men, the grand-children of the gods, and Fate would set there hands to many grreat and terrible things..." Step into a world of heroic sword-and-sorcery, a realm that never was but always should have been. Here there are barbarous warriors,...   [click here for more]
Savage Kingdoms  $45.95 $39.95

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Beyond the World's Edge

Beyond the World's Edge


Go Beyond the Edge of the World! What’s beyond the Auroral Ocean? Where did the human conquerors come from? Is there anything north of the Desolation? What awaits those who set sail across the Nyxian? The answers to these questions and more are contained inside this expansion to the world of Shadow of the Demon Lord. Each chapter goes beyond the edge of the map, offering a plethora of...   [click here for more]
Schwalb Entertainment  $19.99

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The Book of Contemporary Magical Things

The Book of Contemporary Magical Things


The Book of Contemporary Magical Things is 134 pages of modern, seemingly mundane, items that are imbued with magical power. Some are quite minor; A tuning fork that will quiet a room, a pair cufflinks that tell you the name and family details of those with whom you shake hands, a set of polyhedral dice that temporarily change the fortune of the roller, but some are spectacular, or dangerously...   [click here for more]
Stygian Fox  $29.95

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Elizabethan Adventures: Gamemaster's Book

Elizabethan Adventures: Gamemaster's Book


The Gamemaster's Book is coloured throughout with historical details but it is not tied to any specific genre. It can be used to explore serious themes on race, religion and gender, or it can be used for tales of gothic horror, or romantic swashbuckling high fantasy - whatever suits your gaming group. This is a warped historical fantasy where the metaphysical and superstitious beliefs of the Elizabethans...   [click here for more]
Matthew Wallhead  $22.95

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Elizabethan Adventures: Players' Book

Elizabethan Adventures: Players' Book


A complete, simple role-playing system in a finely detailed setting where the supernatural can exist, a dark realm where corruption is rife and evil takes many forms. None can be trusted and the concept of hidden characters creates a hidden side to every campaign. Adventurers have the potential to have many secret aspects so that on the surface they travel together innocently, but their motives are...   [click here for more]
Matthew Wallhead  $22.95

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Burial Plots

Burial Plots


Burial Plots includes five all new adventures for your CRYPTWORLD game: Condition Critical Dr. Howard Eastman has called a press conference at his remote research facility to announce a medical breakthrough that will “eradicate human illness and suffering forever.” But what if the cure proves to be worse than the disease? Unquenchable Three...   [click here for more]
Goblinoid Games  $17.99

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Alone Against the Flames

Alone Against the Flames


An Introductory Solitaire Adventure for Call of Cthulhu This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends,...   [click here for more]
Chaosium  $12.95 $10.99

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On Moonlit Wings

On Moonlit Wings


A minimalist fantasy RPG inspired by the fifth edition of the worlds most popular fantasy RPG, and the DIY ethos of the old-school revival movement, ON MOONLIT WINGS is serves as a partial ashcan for the upcoming Candlelight RPG from Gallant Knight Games, as well as a minor hack on the micro-lite d20 rules! Use a Candle to help measure the balance between good and evil,...   [click here for more]
Gallant Knight Games  $10.00

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Summerland Second Edition

Summerland Second Edition


Summerland is a game about desolation and redemption in a post-apocalyptic world destroyed by a vast supernatural forest. The game was first published nearly ten years ago, and has since been translated in to French, Catalan and Spanish. Summary In Summerland, players take on the roles of Drifters, characters who travel beneath...   [click here for more]
Fire Ruby Designs  $34.05

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Darranis - An Adventure Pack for Earthdawn: The Age of Legend

Darranis - An Adventure Pack for Earthdawn: The Age of Legend


The end of the Scourge promised wealth and prosperity for many towns and cities across Barsaive. Darranis has been a boomtown for a while, with no signs of slowing down. As a vital link between Throal and the Serpent River, the town has turned from a small pre-Scourge village into a prospering center of trade and travel. But it is also a town divided between the haves and the have-nots, a safe...   [click here for more]
Vagrant Workshop  $14.95

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Children of the Fall

Children of the Fall


In Children of the Fall, the players play as the survivors of an apocalypse that has turned all the adults on the planet into evil, bloodthirsty savages known as the fallen. As a group, the players will explore and develop the world and story together in a completely collaborative system. Players will need to keep an eye on the ever shifting hierarchy of their tribe, build and grow...   [click here for more]
Frenzy Kitty Games  $30.00

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Miserable Secrets

Miserable Secrets


Live gothic action and noir investigation in the world of Miserable Secrets! Then... ...the Noblesse stormed out of the east, carrying the banner of the Savior and destroying the Machines that held humanity in brutal thrall. Now... ...the Noblesse demand their own tithes, and must be paid in blood. They rule from great castles and grand cathedrals, drinking their...   [click here for more]
Fantasy Heartbreaker  $24.95

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Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement

Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement


Are your players upping their game? Now up yours! Take a deep dive into the crafting the mission for your players with The Demon Hunting Manual A771: An Impractical Guide to Mission Planning. Expanding on the "5 Minutes to Mayhem" and "60 Minutes to Mayhem" sections of the Demon Hunters: A Comedy of Terrors corebook, this manual will help you get specific, get organized,...   [click here for more]
Dead Gentlemen Productions, LLC  $10.00

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The Unspeakable Oath 25 - ARC6009

The Unspeakable Oath 25 - ARC6009


Not Dead—Lurking With strange aeons, even death may die. But The Unspeakable Oath never will. This 25th issue brings you artifacts, tomes, and scenario seeds for Call of Cthulhu...four Delta Green scenarios (three short and sharp, one sprawling and lurid)...Delta Green features on privacy (or the lack thereof) and tactics for agents...and gripping...   [click here for more]
Arc Dream Publishing  $14.99

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Archons and Templars

Archons and Templars


Vanguards of the Great Sects Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night. Fighting for Glory and the Cause The latest in a series...   [click here for more]
White Wolf  $19.99

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Berlin by Night

Berlin by Night


DIVIDED WE FALL.... What do the Kindred fear more than the prince of a city? When a city has two princes...and they're at war. Then, every battle takes on new meaning. Every argument has a sinister purpose. Every decision risks offending one of the mighty rulers. Every decision may be the last, fatal one. UNITED WE DIE! Such is Berlin. Ages-old capital of the German Empire. Center...   [click here for more]
White Wolf  $14.99

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Giovanni Chronicles III: The Sun Has Set

Giovanni Chronicles III: The Sun Has Set


Continuing the saga in the Black Dog Game Factory line. The characters are now powerful elders, with fiefdoms and connections in the world of Camarilla and Sabbat. From the alleys of London to the dunes of Egypt, the characters must stop the Necromancers and foil the Giovanni plans. Note: The Black & White print editions of this book are not full-bleed. Because of printing...   [click here for more]
White Wolf  $17.99

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Lair of the Hidden

Lair of the Hidden


High in the Romanian Mountains... Hidden from time and prying mortal eyes, Hunedoara Castle lurks amid the mists of the Carpathians. Home to a cabal of scheming Inconnu, the castle is the site of hideous rites. Who do these terrible rituals empower? Or, worse, who might they protect? A Vampiric Conspiracy Broods Secrets revealed -- Lair of the Hidden is a setting sourcebook...   [click here for more]
White Wolf  $19.99

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The Inquisition

The Inquisition


While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead. But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals. This supplement includes ways to integrate Inquisitors...   [click here for more]
White Wolf  $17.99

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The Red Sign

The Red Sign


Forbidden Arcana The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian...   [click here for more]
White Wolf  $19.99

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World of Darkness: Demon Hunter X

World of Darkness: Demon Hunter X


What Is the Sound of One Shen Screaming? Little would seem to constrain the Night People of the East. They suffer no Masquerades and respect no Veils. Their excesses are largely excused as divine vengeance or simple joss. A few souls, however, see the containment of unruly supernaturals as their divinely ordained karma. If You See These Guys on the Road, Run Like Hell! World of Darkness:...   [click here for more]
White Wolf  $15.99

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Orpheus: Shadow Games

Orpheus: Shadow Games


When God Tore the Sky It came from nowhere, a spectral shard from beyond the Stormwall, where the lands of the dead are scoured by winds. They say the other side is a blistering hell of storms. Well, you're about to find out because there's a hole in the sky and the other side is leaking through... into the land of the living. Queen of the Dead Shadow Games, the next episode in the...   [click here for more]
White Wolf  $21.99

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Laws of the Night: Camarilla Guide

Laws of the Night: Camarilla Guide


For five centuries, the Camarilla has been the guiding force of Kindred society, pitting itself against any who would defy it. The curtain of the Masquerade has been drawn across the stage of the Kindred. Under this veneer of tradition and gentility, the Jyhad moves in point and bloody counterpoint. It is about elegance and predatory civilty, lies and secrecy. It is about a curtain ripped away for...   [click here for more]
White Wolf  $14.99

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Hengeyokai: Way of the Beast Courts

Hengeyokai: Way of the Beast Courts


This is Not Your Land, Gai-jin For centuries, the hengeyokai - the secretive shapeshifters of the East - have resisted the incursions of the Western world. Tales of goblin spiders, mischievous fox-women, chattering ravens and mighty dragons abound from Indias rivers to the islands of Japan. But as the West and its creatures invade the sacred homelands, the hengeyokai watch the Wheel of Ages grind...   [click here for more]
White Wolf  $17.99

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Laws of the Wild: Changing Breeds 4

Laws of the Wild: Changing Breeds 4


From the Rivers Whisper After the War of Rage, it was rumored that the Nagah, the wereserpent judges of the shapeshifters, had been slaughtered to extinction. Likewise, no one dared venture beneath the waves to see if the Rokea weresharks still lived. The two Breeds were mourned and forgotten, but their survivors were wrong. In the rivers, oceans and swamps, the dead are very much alive. To...   [click here for more]
White Wolf  $14.99

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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning...   [click here for more]
White Wolf  $15.49

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San Francisco by Night

San Francisco by Night


East Meets West Once, the jade courts of the Middle Kingdom dreamed they could invade the West in revenge for decades of colonial tyranny. Now that dream is a terrible reality as San Francisco lies at the feet of Asian vampires. The war, however, continues in the whispers and shadows of the night. San Francisco is supposedly "neutral ground" for the vampires of East and West, but how...   [click here for more]
White Wolf  $16.99

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Road of Humanity

Road of Humanity


Banished from Life We are still human. We might be damned, but we still look upon the works of God and Man with joy in our hearts. Fate has seen fit to grant us eternity. Whether this is a blessing or a curse remains to be seen, but we will let the children of Seth guide us. They are the truly favored of God, after all. The Prodigals Return The last of the Road...   [click here for more]
White Wolf  $16.99

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Road of Kings

Road of Kings


Cursed to the Night Caines Curse is a grand responsibility that we dare not shirk. We have been made into the highest order of being on this Earth and we must accept it. But rulership is not simply a matter of inheritance - it demands will to uphold this dark legacy. You are a vampire, but are you strong enough to be a Scion? Destined to Rule It In the second of the Road Books for Dark...   [click here for more]
White Wolf  $16.99

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Hunter Book: Defender

Hunter Book: Defender


The Best Defense "We know your kind. You stalk and kill innocent human beings for your own amusement. Not on our watch. This is our turf. You're not welcome." Defenders: stalwart, determined, the last line against the monstrous hordes. What drives a person to make herself a veritable shield in the war against the abominations? Passion? Pride? Penance? There's no time to...   [click here for more]
White Wolf  $14.99

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Hunter Book: Hermit

Hunter Book: Hermit


Amid the Horrors of the World. . . Every hunter can attest that there are no certainties on the mission. No one knows who the Messengers are, where monsters come from or why certain people are chosen to be imbued. But now, a new force emerges, a new creed never seen before. Can these strange, distant, isolated people answer the questions on all hunters' lips? Or does their seeming...   [click here for more]
White Wolf  $14.99

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Hunter Book: Judge

Hunter Book: Judge


Justice Is Blind For your crimes against humanity, I find you guilty! May God have mercy on your soul!" Judges: the self-appointed law among hunters. Judges understand that evil is a choice, not an affliction. The abomination who stalks and kills people can be a monster. . . or one of the imbued. What makes these hunters decide who lives and dies? Arrogance? Prudence? Insight?...   [click here for more]
White Wolf  $14.99

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Hunter: Players Guide

Hunter: Players Guide


Do Not Go Gentle... Now that your hunter knows the truth about the World of Darkness - that monsters lurk in the shadows, prey upon helpless victims and oppress humanity - he goes well armed into the night. Finally, the predator will know what it means to be prey. Into That Dark Night Now, you as a player can go well armed into your Hunter games. The Hunter...   [click here for more]
White Wolf  $24.99

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Hunter Book: Visionary

Hunter Book: Visionary


Prophets or Madmen Monsters might win battles, but we are going to win the war.Visionaries: The thinkers, prophets and leaders of the imbued. Hunters struggle against the supernatural night after night, but to what end? Visionaries live in the now and look to the future, hoping to guide the imbued to a better world maybe one that only they can see. What makes these hunters so certain of their...   [click here for more]
White Wolf  $14.99

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Hunter Book: Wayward

Hunter Book: Wayward


The End Is Nigh Monsters are everywhere, lurking in the shadows, masqueradingas upstanding citizens or hiding in plain sight. They murder,abuse and oppress humanity. They have to be stopped, at anyprice. A new force emerges among hunters, a new creed neverseen before. These chosen are bent on obliterating the supernatural and anyone who gets in their way. Are these wanton killersthe worlds messiahs...   [click here for more]
White Wolf  $14.99

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Vampire: The Requiem

Vampire: The Requiem


Welcome to the Danse Macabre Since time immemorial, the Kindred — vampires — have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the...   [click here for more]
White Wolf  $29.99

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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
White Wolf  $20.99

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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
White Wolf  $24.99

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Blood Sacrifice: The Thaumaturgy Companion

Blood Sacrifice: The Thaumaturgy Companion


Hidden Sorcery While the Tremere have potent magic at their command, Hermetic tradition isnt the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of? Or Abandoned Witchcraft?...   [click here for more]
White Wolf  $14.99

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Victorian Age Vampire

Victorian Age Vampire


A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It...   [click here for more]
White Wolf  $22.99

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Book of the Wyrm (2nd Edition)

Book of the Wyrm (2nd Edition)


The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm. The Army of the Apocalypse You can't...   [click here for more]
White Wolf  $18.99

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Tribebook: Red Talons (Revised)

Tribebook: Red Talons (Revised)


Bloody Claws of Vengeance There are monsters in the wilderness, monsters that want the entire human race scourged from the face of the Earth. These creatures have been counting humanity's sins against Nature since the beginning of civilization, and they are ready to exact bloody revenge. Unfortunately for humanity, they have what seems to be divine sanction to invoke their wrath. They are the...   [click here for more]
White Wolf  $16.99

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Tribebook: Silent Striders (Revised)

Tribebook: Silent Striders (Revised)


The Curse of the Wanderers Once, at the beginning of history, they fought a great war - and they lost. They were cast out from their homeland of Egypt long ago, cursed to never find rest. Since that time, they have wandered lonely roads by moonlight, hunting their prey in search of revenge. And now that the End Times are here, the Silent Striders may be on their way home. Children of...   [click here for more]
White Wolf  $16.99

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