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Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving.
WHAT'S INCLUDED
Character creation walkthrough
New stat options to fine-tune the tone of your game
The essential rules and mechanics,... [click here for more] |
Shawn Tomkin |
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"Ever since you were young, the uproarious camp at the crossroads was your favourite place to be. It was a day’s walk from any of the surrounding villages and the perfect location to build your inn. Soon, others started to establish themselves at the crossroads. Blacksmiths forged tools and repaired arms and armour, merchants came and went with trade goods and your services were in high demand.... [click here for more] |
Killian Gillespie |
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Wintertime is a fan-made add-on for Shawn Tomkin's RPG Ironsworn. You'll need at least its core book (even though, if you want to adapt these rules to other systems, feel free to do it).
Wintertime is coming...
On the Ironlands, the weather is harsh, and the... [click here for more] |
anyabranco |
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This fully form-fillable, booklet size Play Kit in was designed for use with Dungeon World. Two Play Kit versions are included (each containing a Moves Reference, Playbooks and GM Reference): one that adheres as closely as possible to the original Dungeon World material, as well as an Enhanced version including many... [click here for more] |
Alpha Core |
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This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing!
Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your allies... [click here for more] |
Joe Banner |
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"Deformed but undying, you cling to life like a roach. Your purpose was served long ago, but something keeps you here still. Will you die a hero? Or live long enough to become the villain."
The Hollow is a Playtested Homebrew Playbook Archetype made for use with Monster of the Week by Micheal Sands and Generic Games. It is heavily inspired by games such as Darksouls, Hollow Knight, and Bloodborne.... [click here for more] |
The Rat Enclosure |
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Step into a world of high adventure, dark magic, and savage combat with Scrolls of Skelos, a set of Dungeon World playbooks inspired by the Hyborian Age. Created for fans of Sword & Sorcery and pulp fantasy, these playbooks offer a range of unique character archetypes, each with genre-defining moves, style, and equipment. Five playbooks including the Barbarian, the Cultist and the Sorcerer, each... [click here for more] |
Red Ram Studios |
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TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE.
Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use. They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick notes... [click here for more] |
Amagi Games |
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War has returned to the Woodland.
The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasty rises again to oppose her. And the mice, rabbits, and foxes of the Woodland do not sit idly by—the Woodland Alliance emerges, a homegrown rebellion to free the Woodland from any oppressors.
In the midst of this war, you and your friends—vagabonds... [click here for more] |
Magpie Games |
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For use with Erika Chappell's Flying Circus.
This zine (booklet) replaces all eight Player Reference pages from the playbooks, reducing the number of sheets you have to print, and greatly facilitating referencing moves during play. Just look up the move you need on the table of contents; even dog-ear those "frequent flyer" moves for rapid reference! ... [click here for more] |
Trail of Dice |
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Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue one is a horror themed crawl through a dark, ruined castle. The Immortal Baron awaits! ... [click here for more] |
Sword Breaker |
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24 Dungeon World Compendium classes, gathered from the Backer classes, Perilous Wilds, and Class Warfare.
*Minor Issue that I am working on: Depending on your printer, the inserts might not print out at exactly half a page due to the printer not centering the contents exactly on the page, which could lead to some inserts sticking out while others are recessed in the playbooks. They should still be... [click here for more] |
Sentinel Sheets |
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This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".
This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination.
Lucky 7 Enticements: Explore seven captivating... [click here for more] |
DMDU |
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This is a blank, editable playbook, to be used in creating your own classes. I'm releaseing it under Creative Commons International Attribution 4.0 so feel free to use this to make your own playbooks, and even sell them if you like, just make sure to mention where you got it!
All it's missing is images for damage dice, and any box graphics you'd like to use for moves and such. It's formatted and... [click here for more] |
Sandy Pug Games |
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In the depths of enchanted forests and forgotten caverns, where fungi thrive and nature's magic is potent, the Sporecaster emerges as a unique and mysterious character class in the world of Dungeon World. With an innate connection to mushrooms and their magical properties, the Sporecaster harnesses the fungal forces of the natural world to shape destinies and sway the tides of battle.
Sporecasters... [click here for more] |
Mainprize Publishing |
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This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment... [click here for more] |
Sinister Beard Games |
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Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,... [click here for more] |
Sword Breaker |
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In a city brimming with secrets only one individual can cut through the smoke and make sense of it all.
Enter The Sleuth, a peerless detective and mentalist.
"In every lie there exists a kernel of truth. In every stroke of the pen, a hundred words. In a city like Doskvol it can be tempting to turn a blind eye to the meaning of it all, to shut the door... [click here for more] |
Moth Lands |
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A Playbook and Character sheet for the Pyromancer class in Dungeonworld. Select you own preferred playstyle as you utilise hyper offensive magic to cause serious damage over time. Become one with fire as your mana and health mix together creating the battlefield beast that has sorely been missing from the Dungeon World play scheme. ... [click here for more] |
Role Cast Die Productions |
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Introducing the Stitcher!
A talented fixer and philosopher charlatan.
"You’ve always been a fixer. Be it broken bones or shattered dreams, everyone back home knew they could count on you to set things right. You stitched folks up, earned your way, learned a trade, and paid your debt to the crew that owned your block.
Then, one night, you escaped to richer... [click here for more] |
Moth Lands |
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This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.
It includes:
20 Creatures
20 Items
10 locations to inspire adventures
new races -
1 compendium class for anyone blessed (or cursed) by a witch
2 custom debility descriptions
Greenwood... [click here for more] |
Rocks and Roots |
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A new Dungeon World playbook based around explosions and dangerous compounds. ... [click here for more] |
Vectoreal Gaming |
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Are you sick of Kobolds getting the short end of the stick? Sick of being considered cannon fodder? Well with this playbook you can be the Kobold you have always wanted to be!
Will you become what they see you as? Will you prove them wrong? Will you take over the world for a dragon cult? All these questions can be answered, or you could steal that really shiny sword the fighter has...... [click here for more] |
Shadi Alhusary |
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A Playbook and Character sheet for the Hydromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this highly varied support class. Bounce from healing to freezing to armour removal and damage as you blend the different states of water to stack effects with a greater emphasis on passive spellcasting making you a valuable team player ... [click here for more] |
Role Cast Die Productions |
Pay What You Want
|
Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue four is a collection of ideas for gaming with airships. Bond with a living ship. Hunt the mighty Shabbragoth. Resist... [click here for more] |
Sword Breaker |
Pay What You Want
|
Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue five is the biggest and best looking yet! With Jesse Ross on the team, Sword Breaker is a lot easier to read and cool... [click here for more] |
Sword Breaker |
Pay What You Want
|
Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue three is a bizarre dungeon crawl through a rampaging mobile town. Can you stop it before it smashes another village?... [click here for more] |
Sword Breaker |
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Three winter/christmas themed scenarios for Monster of the Week. ... [click here for more] |
Somatic House |
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A Playbook and Character sheet for the Aeromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this offensive support class to rain havoc upon your enemies while postering the oppertunities of you allies by invoking elemental air magics. ... [click here for more] |
Role Cast Die Productions |
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Introducing the Stranger An unusual soul blessed with strange talents.
Different. Moon-blessed. Stranger. Darkling. Even in Doskvol, your personality and your nature make you an oddity. Still, there are those who are drawn to you, to the glimmer in your eyes and the rhythm of your steps. To the subtle music of a drum only you can hear.
What made you this way?... [click here for more] |
Moth Lands |
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Our heroes awake in the Apothecarium of Bal'Morak, shrunken down in size, trapped in glass vials. They must escape and traverse the mad alchemist's lab, avoiding giant insects and beasts. They need to find a way to reverse their condition before the hourglass in the center of the room expires. All the while avoiding the dragon-sized cat that's stalking them.
Tiny Trouble is a Pamphlet RPG... [click here for more] |
Rudy Riot |
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An alternative and fun way to generate a random dungeon using a Rubik’s Cube.
Overview
I made this for the 2020 One Page Dungeon Contest.
The idea here is that you spin the cube, apply the rules, and generate 6 aspects of the dungeon location, i.e.:
Structure (blue)
Exits (white)
Dressing (green)
Special (orange)
Encounters (red)
Reward (yellow)
This... [click here for more] |
Goblin's Henchman |
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An alternative and fun way to generate D&D character stats
Cheats and ne'er-do-wells
Any method of character generation is open to abuse. Simply put, don’t play with cheats.
Comparisons with other methods
This method compares quite well with the traditional 3D6 (or 4D6 drop the lowest) method for stat generation. However, the method has some self-balancing mechanics inbuilt. In... [click here for more] |
Goblin's Henchman |
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This is volume 2 of my series of thematic guides for Dungeon World. The purpose of these guides is to provide creatures and locations to use in your adventures or to help inspire you to create your own.
This volume is focused on urban environments and includes: 15 locations, 15 creatures, 23 items, a compendium class and a handful of custom moves.
It was written with Dungeon World in mind, but... [click here for more] |
Rocks and Roots |
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Ever since you were brought into this cruel world, you've been moving from place to place, squat to squat, and payday to payday. Your family taught you everything you needed to know to eke out a meager existence for yourself, and always put you and your needs above theirs. That is, until you got to El Paso six years ago. The Wounded Night is what the folk 'round here call it, and they say everyone... [click here for more] |
STEPH INFECTION |
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You've undoubtedly heard of the tabletop RPG MurderHobos, a fantasy tabletop RPG that lets you get all that "moral quandary" crap out of the way and just lets you murder monsters.
You'll need some monsters to kill, and that's where Murderous Monsters comes in. This book includes 16 classic creature types, from Giant Ants to Living Cysts and Gibbering Mouths to Vampires, each with... [click here for more] |
Brent P. Newhall's Musaeum |
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Chaotic Cartography brings you GOBLIN TUNNELS, an exciting Dungeon World adventure with an oldschool style, sprawling dungeon at its core. Suitable for mid-level solo play (Levels 3+) or first level parties, it quickly puts your adventurer(s) in the middle of the action with monsters to battle, fantastic locations to experience and treasure to discover. With the dungeon randomly-generated, this adventure... [click here for more] |
Chaotic Cartography |
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Existe en français
"The Divine War was raging in those days. I was the leader of a whole regiment, and we fought in honor of our Creator. Our side was victorious. The war ended... and nothing... We were forgotten. Centuries have passed. I am an antique that no longer has its place in this world, but I continue to drag my empty shell. I'm just an animated armor with vague memories."... [click here for more] |
Gulix |
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A new (or at least eeeeevil) Dungeon World playbook based on the Paladin... but eeeeevil! ... [click here for more] |
Vectoreal Gaming |
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You are a dervish of destruction, a whirling tornado of blades, arrows and fire. You take on crowds of foes and kick their asses while looking damned good. More at home in the sky than the ground, you hold within you the power of the Gods...or the Demons. You clunch the two beautiful weapons you forged in the fires of your fate and grin. Time to kick some ass.
The Hack And Slasher is a new complete... [click here for more] |
Sandy Pug Games |
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Your foe falls before you, beaten. You stow away your crossbow and other equipment then kneel beside them for a moment, placing a hand upon their chest. A few moments pass and suddenly a wave of knowldge hits you. You become them. You steel yourself, put the power aside for now and remain yourself, until you need it.
The Mimic is a new complete character class for Dungeon World. Slay your enemies... [click here for more] |
Sandy Pug Games |
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Kill ... Consume ... Devour your enemies!
The Chimeric is a dark warrior descended from a bloodline capable of manipulating and molding Malice—the negative energies which permeate the world. With this power, Chimerics are capable of devouring monsters, consuming them for their power. With each kill, their alternate form grows ever more monstrous: a walking manifestation of and testament to Malice. ... [click here for more] |
Black Zeppelin Corps |
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UPDATE: This is an updated version of my Class Ideas 1e, which now contains some concept sketches from the talented artist MARCINs.
This document offers 8 new classes written for AD&D, and below is a summary of each:
Augur – beardless dwarves with an innate sense for metal detection. To use their abilities, they must be free of metal items.
Catabolyist – a... [click here for more] |
Goblin's Henchman |
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This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve signed up for the wrong adventure! ... [click here for more] |
Goblin's Henchman |
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The summoner is a dungeon world playbook around summonining and maintaining the summons of various creatures. The class initially plays similarly to a wizard, but can be branched into several different playstyles and allows for numerous combinations of builds.
The core move for this class is summoning. Most summons create a creature which in turn gives you a negative ongoing penalty while the creature... [click here for more] |
Sketch Labs |
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Horrible things were done to the inmates of Sestre Penitentiary to satisfy the twisted desires of the wardens. The village of Umoran was relieved when it finally closed and they no longer had to listen to the horrible screams carried on the wind. For 60 years it sat silent, but in recent months people have begun to disappear, and folks say they've seen strange shapes moving in the windows.
This... [click here for more] |
Rocks and Roots |
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It found the Wizard and brought him here, found Dorothy and brought her along, too. You did not plan for Oz to take you, but then there were cyclones, angry mobs, gunfire, storms at sea, holes in the world you thought would bury you. And then you flew, and you belonged to Oz. Your monochrome life was over for good.
Queen Ozma reigned with her consort Dorothy by her side. The Emerald City gleamed with... [click here for more] |
R. Rook Games |
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A Dungeon World Adventure that sees your party entering a teeming mythical city, rife with crime and corruption, in order to save a kidnapped infant.
The wealthy and enigmatic Façomagie family’s infant daughter, Puima, was abducted in the night by a Golem whose form defied all logic. The Façomagies were able to track the Golem to the mythical Naisson Citè, where the dawn never fades. The... [click here for more] |
STEPH INFECTION |
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The gambler is a symbol of the thrill that comes with every spin of the wheel. He is the cunning trickster, the desperate dreamer, and the risk-taking adventurer. Of course, for the real gambler, there's no such thing as luck. The game is always fixed, as long as you know how to play your cards.
The Gambler Alternative Playbook for Dungeon World is an adventurer who relies on his ability to work the... [click here for more] |
LiveActionRPG.com |
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Your leather boots creak as you enter yet another maze-like level of the castle. Your ancestral weapon is loose in your hand, and your pack of equipment feels heavy on your back. Somewhere in the castle your foe awaits you, watching your every step with a smile on his long dead lips. Your family has carried this burrden for centuries, and you will not fail them.
The Vampire Killer is a fully complete... [click here for more] |
Sandy Pug Games |
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